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Old 09-08-2019, 05:21 PM   #551
ice_pdb
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@Fihnakis I don't use encoders... so, I can't provide any help with them.

Did you try configuring only encoders... with other matrix? that way you can test them.
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Old 09-08-2019, 06:40 PM   #552
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I'm banging my head against my desk over here

So I downgraded further and used 20151118 and guess what, EVERYTHING WORKS!!!

But here's the kicker.... windows no longer sees MMJoy as a controller. When I try to open it in devices and printers it tells me "Your game controller is not connected properly. Please verify that is plugged into your computer". UGH!!!

I know I'm in the minority here, look like I'm really the only one , but I do believe I found a bug from 20151118 to the 2016 releases.


EDIT: @ice_pdb, yes I tried just the encoders and they all function as they should. Then slowly added buttons back in and back to problems.

EDIT 2: So while windows won't let me see the device under devices and printers / game control settings my games (ETS/ATS and Farming Simulator) both detect button presses.

@Sokol1_br: Even though I have it working now I'd like to try and figure out why it won't work with 20160818 or higher as I'd like to not waste keyboard commands since I have more than 64 buttons.

Last edited by Fihnakis; 09-08-2019 at 07:09 PM.
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Old 09-08-2019, 11:30 PM   #553
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Quote:
Originally Posted by Fihnakis View Post
But here's the kicker.... windows no longer sees MMJoy as a controller.
This is normal, when you change firmware your device became different for Windows, but their name MMJoy2 or whatever you use remains in Windows register, so Windows became lost.

Just clear the entry "MMjoy" in Register, manually (Regedit) or try the button in JoySetup.

Or change VID/PID (can use from 0000 to 9999) number when you change firmware but not name, or change device name.


BTW - Although the archaic Games Controllers stop see the device, games see.

About your issue with two buttons, I see something related in Il2sturmovik (Russian) forum, seems a bug, what guys do is ignore (don't use) this buttons.
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Old 09-09-2019, 01:10 AM   #554
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Got it, thank you. I am able to have it working in all games currently.

So options are stay with 20151118 and have full use of all buttons or use more current stable release 20160818 and tape over the buttons to not use them.

Do you happen to know if mega_mozg is working on a newer release?
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Old 09-09-2019, 02:10 AM   #555
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In Il2sturmovik.ru forum he talk in release a new version of MMjoy2 firmware - perhaps incorporating some developments he created for VirPil electronics, but no ETA was given.
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Old 10-01-2019, 11:43 PM   #556
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Can i have in mmjoy2, with a arduino pro micro board, 7 axis all with sensors TLE5011?
If so, how many buttons am i left with? 25? 30?
Thanks.
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Old 11-13-2019, 11:19 PM   #557
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I am trying to order some PCBs from JLPCB has anyone some gerber files?
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Old 11-14-2019, 04:55 AM   #558
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Debolestis has some in OSPark, you can download.

https://oshpark.com/profiles/Debolestis
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Old 11-15-2019, 02:10 PM   #559
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Hi guys Im a bit of an idiot when it comes to advanced wiring diagrams or well lack thereof in this instance? Any techies that could help me out with this funky 7 in 1 switch? I got the general layout but it also needs to go on a matrix for mmjoy . Im not sure where Enc com would go? Also there should be no issues powering 1-4 Ardunio micros from one split usb cable?
https://www.alps.com/prod/info/E/HTM...cuit%20Diagram
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Old 11-15-2019, 08:14 PM   #560
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hi @trigen
It's 5 switchs and an encoder.... just see it as what it is. Basically you wire 7 push buttons and then configure the 2 of them that are connected to the encoder.

What's your doubt if I may ask?
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