Rudel_chw Posted October 3, 2019 Share Posted October 3, 2019 Yes, thanks a lot ... will take her out for a spin after I get tired with the Viper :D ... what a difference with other Developer, as there has been nothing for months for the I-16 or the MiG-19 ... wish you all the best. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Vibora Posted October 3, 2019 Author Share Posted October 3, 2019 You are welcome. We will keep improving the module in following updates. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Devrim Posted October 3, 2019 Share Posted October 3, 2019 Thank you team!!! Intel i7-14700@5.6GHz | MSI RTX4080 Super SuprimX | Corsair V. 32GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | Saitek X-55 Rhino & Rudder | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 >>MY MODS<< | Discord: Devrim#1068 Link to comment Share on other sites More sharing options...
Kylian717 Posted October 4, 2019 Share Posted October 4, 2019 You are welcome. We will keep improving the module in following updates. Wow !! I love this update, thanks you for improving at every update this module. Can’t wait to see the C-101 complete. Envoyé de mon iPhone en utilisant Tapatalk Link to comment Share on other sites More sharing options...
kontiuka Posted October 5, 2019 Share Posted October 5, 2019 Just tried the fracturing handle. Cool stuff. Question: How does the fracturing handle actually work to smash the canopy? Link to comment Share on other sites More sharing options...
Sacarino111 Posted October 5, 2019 Share Posted October 5, 2019 Hi everybody, and thanks for the update. Great improvement! I don't know if this is the place for my questiones but I can't find the thread for bugs... My questions is: I wanted to bind the different key to joy buttos, now that is possible (radio coms NAV etc ) and I find the entry on amber color, and the schedule for the joy button greyed out, so I can't enter the button, or there is no response in the cockpit, for some of them only. The UHF radio in the front pannel works (finaly) ok! And it's different for the CC version than for the EB version: CC is better than EB. I'm very happy with the advance, don't get me wrong, but I feel desorinted with this color stuff. Any help would be weel received. Cheer from Spain. Saca111 Link to comment Share on other sites More sharing options...
xvii-Dietrich Posted October 5, 2019 Share Posted October 5, 2019 I don't know if this is the place for my questiones but I can't find the thread for bugs... Maybe just start a new thread in the C-101 forum for each question or bug report? https://forums.eagle.ru/forumdisplay.php?f=339 Link to comment Share on other sites More sharing options...
Vibora Posted October 5, 2019 Author Share Posted October 5, 2019 Just tried the fracturing handle. Cool stuff. Question: How does the fracturing handle actually work to smash the canopy? The canopy fracturing handle fires a detonation cord for each canopy panel, the cord surrounds the edges of the canopy frame and its detonation shatters the canopy panel. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Vibora Posted October 5, 2019 Author Share Posted October 5, 2019 Hi everybody, and thanks for the update. Great improvement! I don't know if this is the place for my questiones but I can't find the thread for bugs... Thanks Sacarino. My questions is: I wanted to bind the different key to joy buttos, now that is possible (radio coms NAV etc ) and I find the entry on amber color, and the schedule for the joy button greyed out, so I can't enter the button, or there is no response in the cockpit, for some of them only. The UHF radio in the front pannel works (finaly) ok! And it's different for the CC version than for the EB version: CC is better than EB. I'm very happy with the advance, don't get me wrong, but I feel desorinted with this color stuff. Any help would be weel received. Cheer from Spain. Saca111 Thanks Sacarino. Binding to keyboard and joystick of each knob or switch is still WIP (work in progress), as you can see in each of the changelogs we have been providing lately. If there's something you see not working you can specify it in this forum or just wait until we finish the whole inputs. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Sacarino111 Posted October 7, 2019 Share Posted October 7, 2019 Thanks Vbora. Muchas gracias. For example, Front pannel radio on CC variant is OK, on EB not , but I can wait, no problem... Link to comment Share on other sites More sharing options...
Vibora Posted October 7, 2019 Author Share Posted October 7, 2019 Thanks Vbora. Muchas gracias. For example, Front pannel radio on CC variant is OK, on EB not , but I can wait, no problem... Don't worry, for next update all or most inputs binding will be done, as well as amber color errors corrected in control inputs. Thanks for your report. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Hoffster Posted October 8, 2019 Share Posted October 8, 2019 ETA on the new sounds? Thanks. Link to comment Share on other sites More sharing options...
Vibora Posted October 8, 2019 Author Share Posted October 8, 2019 ETA on the new sounds? Thanks. We expect to have an initial implementation soon, probably in a coupe of weeks. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Schmidtfire Posted October 9, 2019 Share Posted October 9, 2019 Thanks for the update. High quality work as always :) Link to comment Share on other sites More sharing options...
Hoffster Posted October 9, 2019 Share Posted October 9, 2019 We expect to have an initial implementation soon, probably in a coupe of weeks. Thanks for the update. Link to comment Share on other sites More sharing options...
Haukka81 Posted October 10, 2019 Share Posted October 10, 2019 Nice progress :) Any hope to get countermeasure pod (Flares) to this jet ? would be so fun for light combat missions Oculus CV1, Odyssey, Pimax 5k+ (i5 8400, 24gb ddr4 3000mhz, 1080Ti OC ) [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
kontiuka Posted October 11, 2019 Share Posted October 11, 2019 Thanks for another big update, guys.:thumbup: https://forums.eagle.ru/showthread.php?p=4069801#post4069801 Link to comment Share on other sites More sharing options...
Manuel_108 Posted October 11, 2019 Share Posted October 11, 2019 My god you guys are delivering very substantial updates every couple of weeks. I have to get back to the C-101 now! Link to comment Share on other sites More sharing options...
Sacarino111 Posted October 11, 2019 Share Posted October 11, 2019 Hi. Great update!!!NO amber inputs!!! Stil haven't tryed it (my job is obstructing my DCS playing!) but can't wait to see it. Cheers P.D: Soys grandes, a ver cuándo sacáis el Mirage F1, que si es así cómo trabajáis lo compro! Saludos Saca111 Link to comment Share on other sites More sharing options...
Konovalov Posted October 13, 2019 Share Posted October 13, 2019 We expect to have an initial implementation soon, probably in a coupe of weeks. This sounds good, pardon the pun. :thumbup: Intel i7-8700K | Asus Maximus X Formula | Corsair Vengeance 32GB DDR4 3200MHz | Gainward Phoenix GTX1070 GLH | Samsung 960 EVO NVMe 1 x 250GB OS & 1 x 500GB Games | Corsair RM750x 750W | Corsair Carbide Air 540| Win10 | Dell 27" 1440p 60Hz | Custom water loop: CPU EK-Supremacy EVO, GPU EK-GTX JetStream - Acetal+Nickel & Backplate, Radiator EK-Coolstream PE 360, Pump & Res EK-XRES 140 Revo D5, Fans 3 x EK-Vardar 120mm & 2 x Corsair ML140 140mm Link to comment Share on other sites More sharing options...
xvii-Dietrich Posted October 13, 2019 Share Posted October 13, 2019 Re: https://forums.eagle.ru/showpost.php?p=4069801&postcount=70 Thank you so much AvioDev for your continued dedication and hard work to the C-101 project. It is so greatly appreciated!! The recent list of updates is extremely impressive and addresses so many things. I was delighted to see all the recent key-bindings being added... especially key bindings for the SCAR system. That makes such a big difference, as I can now use my controllers for these systems. I'm very happy with this. :) Link to comment Share on other sites More sharing options...
Vibora Posted October 18, 2019 Author Share Posted October 18, 2019 Hi all: We have good and bad news. Another big update like previous, that you can see below, is on the way. Unfortunately, since we changed binaries set, an additional time is required to generate protected dlls. In next update (not today's) we'll have these items included and even more: DCS C-101 by AvioDev Added animation and functionality of following control stick and throttle elements: -Flight Control Stick GA Button -Flight Control Stick TCS Button -Rain Repellent Button (system not implemented) -Stores Release Button -Stores Release Guard -Fixed Weapons Trigger -Trigger Safety Catch -Fuel Enrichment Button -MPR Button -PTT Button Fixed Standby Artificial Horizon pitch adjustment. Fixed MPR function, it now disengages once electrical power is lost. Implemented optical sight brightness (both forward and rear cockpits). Optical sight depression rotaries are now correctly animated ( i.e. do not change values in an instantly manner), the first one is limited to value 2, other two got cycled animation. Optical sight AUTO/MAN/TEST stich got TEST position spring-loaded. Removed AFM_LODS and SFM_LODS folders. Fixed Enrich label in throttle. Added red texture to Trigger Safety Catch. Removed SFM binaries from the module config, removed redundant C-101CC FM dll (single dll is used for both aircraft with FM varied with input parameters). Trigger can be depressed (animation) only if safety catch is unlocked (both cockpits). Stores Release Button can be depressed (animation) only if guard is open (both cockpits). Control input names reorganization (WIP). Increased opening speed of map box when using keyboard or joystick buttons. Improved animation of PTT Pushbutton. Smoke will only work now depending on guard and safety catch and Easy Flight setting in DCS interface (for now, until we make our own specific condition in Options "Special" tab of DCS interface). Any weapon release and gun trigger will only work now depending on guard and safety catch and Easy Flight setting in DCS interface (for now, until we make our own specific condition in Options "Special" tab of DCS interface). Reorganized and edited names of Smoke System in control inputs. Fixed Throttle model of C-101EB (removed MPR button). Fixed duplicate texture in canopy frame area of external model. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
splash Posted October 18, 2019 Share Posted October 18, 2019 Excellent work, many thanks for your continuous dedication to this project. Link to comment Share on other sites More sharing options...
Rudel_chw Posted October 18, 2019 Share Posted October 18, 2019 Seems that I will have to update my TM Cougar Profile :) ... so many new command bindings :D .. hope your Mirage F-1 is progressing along well. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
kontiuka Posted October 18, 2019 Share Posted October 18, 2019 nice! Any future plans to update the magnetic backup compass so it moves more realistically? Thanks again. Link to comment Share on other sites More sharing options...
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