Xilon_x Posted September 11, 2018 Share Posted September 11, 2018 (edited) 1-when the pilot falls into the sea he sinks into the abyss and dies. 2-when the pilot falls on the ground he leaves the parcadute and walks. I request that when the pilot falls into the sea he opens the raft kit and turns on the smoke so he can be saved by a helicopter. Loock this Video documentary important. Edited September 18, 2018 by Xilon_x 1 Link to comment Share on other sites More sharing options...
norbot Posted September 11, 2018 Share Posted September 11, 2018 As soon as the pilot falls into the sea, the mission is over. So I don't understand why you should put development resources into a detail that interests (almost) nobody. A-10A, A-10C, A-10C II, AV-8B, F-5E, F-16C, F/A-18C, F-86F, Yak-52, Nevada, Persian Gulf, Syria, Supercarrier, Combined Arms, FW 190 A-8, FW 190 D-9, Spitfire LF Mk. IX, Normandy + WWII Assets Pack Link to comment Share on other sites More sharing options...
schurem Posted September 11, 2018 Share Posted September 11, 2018 I disagree with Norbot and would very much like a pilot bobbing around in his mae west after a wet feet kill. I5 9600KF, 32GB, 3080ti, G2, PointCTRL Link to comment Share on other sites More sharing options...
MikeMikeJuliet Posted September 11, 2018 Share Posted September 11, 2018 As soon as the pilot falls into the sea, the mission is over. So I don't understand why you should put development resources into a detail that interests (almost) nobody. So are you saying CSAR / marine rescue flying does not interest anyone? In that it is quite important to see what you are going for... Equally important would be the synchronization of ejected player's movement in MP. Regards, MikeMikeJuliet DCS Finland | SF squadron Link to comment Share on other sites More sharing options...
Xilon_x Posted September 11, 2018 Author Share Posted September 11, 2018 (edited) 1-You talk about doing firefighting missions 2-you talking about doing aerial photogrammetry missions whit U-2 3-you talking about doing something different from the usual war missions why not start a new mission ----------saving and rescue typology of missions? save and rescue missions we have the means (helicopters jeep trucks) and now to comic them to use them. Edited September 11, 2018 by Xilon_x Link to comment Share on other sites More sharing options...
norbot Posted September 11, 2018 Share Posted September 11, 2018 Just a question: Do we currently have the possibility in DCS to rescue an ejected pilot on land? A-10A, A-10C, A-10C II, AV-8B, F-5E, F-16C, F/A-18C, F-86F, Yak-52, Nevada, Persian Gulf, Syria, Supercarrier, Combined Arms, FW 190 A-8, FW 190 D-9, Spitfire LF Mk. IX, Normandy + WWII Assets Pack Link to comment Share on other sites More sharing options...
Evoman Posted September 11, 2018 Share Posted September 11, 2018 (edited) I haven't had to eject over water yet so I did not know what actually happened in the water. So I also agree this issue should be addressed now that there will be a lot more traffic over water due to operating off aircraft carriers. However I think just having a life vest that automatically inflates when you hit the water along with some green dye to be more visible to the rescue helicopter just like in Top Gun. By the way seeing this scene again got me a bit misty eyed. :cry: Edited September 11, 2018 by Evoman Link to comment Share on other sites More sharing options...
frixon28 Posted September 11, 2018 Share Posted September 11, 2018 Just a question: Do we currently have the possibility in DCS to rescue an ejected pilot on land? No, something I think is really sad considering the A-10C is/was the flagship of DCS for a lot of people. CSAR is one of the most important missions for the A-10C IRL Link to comment Share on other sites More sharing options...
VZ_342 Posted September 11, 2018 Share Posted September 11, 2018 (edited) For myself, it's a little distressing to eject over water and then drown. Automatically inflating a raft and having a flare gun in hand shouldn't take a HUGE amount of resources. The same programming can be used for all aircraft, with only minor decal changes. Heck, I'd pay $5 for that mod. More, if the author deemed it necessary for development. I don't know what would be needed for a CSAR integration. Edited September 11, 2018 by VZ_342 Link to comment Share on other sites More sharing options...
BaD CrC Posted September 11, 2018 Share Posted September 11, 2018 The CSAR script is currently being modified to allow this. But it also takes a mod to add a floating life raft. The problem with ejected pilot in DCS today is that, even once on the ground, it is not something you can pickup. Worse, if the pilot walks away from his touchdown point, it is not shown in MP to the other players. There is so many things that ED could do with ejected pilots to enable CSAR missions, but I don't think it is on top of their priorities right now. https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
Xilon_x Posted September 11, 2018 Author Share Posted September 11, 2018 (edited) currently the pilot who falls to the ground can not use the ATC radio to call air rescue or earth rescue. currently if you fall into the desert you die dehydrated. and if you try walking on foot to the base it will take hours. Edited September 11, 2018 by Xilon_x Link to comment Share on other sites More sharing options...
BaD CrC Posted September 11, 2018 Share Posted September 11, 2018 That would be useful in MP only. Have SimpleRadio or UniversRadio intalled, and your radios will switch to 121.5 or 243 automatically after ejection.This way you can call for CSAR and direct the choppers in MP. https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
Xilon_x Posted September 11, 2018 Author Share Posted September 11, 2018 (edited) I would like to click the "" (comunication menu) and add a new option ... for example ---- LAUNCH ALLERT and on the map would appear a new icon flashed with the writing pilot to save. the multiplayer will see on the map that there are pilots to save and rescue will start. click another time on the COMMUNICATION MENU (in pilot mode ejected without airplane) and enter another option -------- smoking lance. Edited September 11, 2018 by Xilon_x Link to comment Share on other sites More sharing options...
BaD CrC Posted September 11, 2018 Share Posted September 11, 2018 That's already available with Ciribob's CSAR script. All our missions and multi squad missions are running this script. Other servers are running it too. But you need to have some notions to work with the mission editor and how to add scripts. https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
Evoman Posted September 11, 2018 Share Posted September 11, 2018 (edited) For myself, it's a little distressing to eject over water and then drown. Automatically inflating a raft and having a flare gun in hand shouldn't take a HUGE amount of resources. The same programming can be used for all aircraft, with only minor decal changes. Heck, I'd pay $5 for that mod. More, if the author deemed it necessary for development. I don't know what would be needed for a CSAR integration. I think now a days automatically inflated life vests are more common along with color dye when water is detected. Remember the scene from Top Gun. :pilotfly::helpsmilie: Edited April 26, 2019 by Evoman Link to comment Share on other sites More sharing options...
Kang Posted September 11, 2018 Share Posted September 11, 2018 I'd say it would be much more interesting to get a dinghy and a pilot as assets in the ME to set up missions involving them. Obviously, once you have those, there is no harm in putting out to ejected pilots, too. Link to comment Share on other sites More sharing options...
discwalker Posted September 16, 2018 Share Posted September 16, 2018 +1 to pilot able to float on water, and not fall through aircraft carrier decks GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD Link to comment Share on other sites More sharing options...
Northstar98 Posted September 17, 2018 Share Posted September 17, 2018 (edited) +1 Would like to see floating pilots with inflatable life vests/dinghies for possible CSAR/SAR missions (either rescuing downed AI pilots in SP, or rescuing players in MP) as well as because, well, that's what actually happens... A good starting point are assets for life rafts and inflatable dinghies (might also be useful for ships once them sinking is properly implemented). But you also have rescue hoists simulated (though this is essentially sling-loading, just you can change the length of the rope mid-flight...) the Mil Mi-8MTV2 has a rescue hoist mounted on the left door, but is completely cosmetic and no plans to implement it :sad: There are a plethora of helicopters that have rescue hoists however, and it would be great to see them implemented in DCS sometime in the future, not just for ©SAR but also for troop insertions. Edited April 24, 2019 by Northstar98 Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
Johnny_Rico Posted September 25, 2018 Share Posted September 25, 2018 +1 I would like to see pilots floating in the water METAR weather for DCS World missions Guide to help out new DCS MOOSE Users -> HERE Havoc Company Dedicated server info Connect IP: 94.23.215.203 SRS enabled - freqs - Main = 243, A2A = 244, A2G = 245 Please contact me HERE if you have any server feedback or METAR issues/requests Link to comment Share on other sites More sharing options...
dSAF Dancer Posted April 20, 2019 Share Posted April 20, 2019 The CSAR script is currently being modified to allow this. But it also takes a mod to add a floating life raft. The problem with ejected pilot in DCS today is that, even once on the ground, it is not something you can pickup. Worse, if the pilot walks away from his touchdown point, it is not shown in MP to the other players. There is so many things that ED could do with ejected pilots to enable CSAR missions, but I don't think it is on top of their priorities right now. Is there already a updated version of the script available? Or what happens at the moment with the script if a pilot ejects in the water? Louis|Dancer, foundation member of the digital Swiss Air Force, a group of enthusiasts trying to imitate everything that has to do with Swiss military aviation on dcs. If you want to join us, contact us via instagram. our youtube chanel:dSAF our instagram:dSAF my rusty pc: msi gtx1080ti / ryzen 5 2600x / ga-ab350 gaming motherboard / 16gb ram / rift cv1 / warthog Link to comment Share on other sites More sharing options...
Buzzles Posted April 21, 2019 Share Posted April 21, 2019 For all OP's normally crazy wishes, this one is actually a really good one. CSAR / SAR would be a massive boost for the helos in DCS, and a really cool feature to add to the sim in general. Fancy trying Star Citizen? Click here! Link to comment Share on other sites More sharing options...
Northstar98 Posted April 24, 2019 Share Posted April 24, 2019 For all OP's normally crazy wishes, this one is actually a really good one. CSAR / SAR would be a massive boost for the helos in DCS, and a really cool feature to add to the sim in general. Absolutely agree, ©SAR would definitely provide a boost to helos. And not just ©SAR, what about troop insertions? Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
Svsmokey Posted April 24, 2019 Share Posted April 24, 2019 For all OP's normally crazy wishes, this one is actually a really good one. CSAR / SAR would be a massive boost for the helos in DCS, and a really cool feature to add to the sim in general. +1 9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2 Link to comment Share on other sites More sharing options...
delevero Posted April 24, 2019 Share Posted April 24, 2019 I like the idea about "SAR" on water and land. However I do not think it is something that anyone really want to use in multiplayer.. Lets face it when you are dead, who want to sit and wait example 1,5 - 2 houres to be picked up and flown home in a "best case scenario ". ( they cant even logout of the sim but have to be there waiting unable to do anything, no fun in that. ). People wound disconnect or respawn. However, if things was designed in such a way that the ejected pilot stay on the battlefield and have an emergency beacon, and stay there even if people respawn, then the helicopter could so to speak do as they like and do SAR. I think such thing would be most interesting in a large dynamic campaign system where resources matter. Example you loose the plane but can get "resouces" back if the pilot is saved. Example save one pilot and get the weapons back could be a way of rewarding SAR players and returning resources(pilot) to be used again. Link to comment Share on other sites More sharing options...
MegOhm_SD Posted April 24, 2019 Share Posted April 24, 2019 (edited) This is not the first time this has been in the wishlist. I posted same a couple of times, at least over a year ago. Yes, pilots should have a life raft and not sink into oblivion and die ending the mission for him. Of course you could always hit escape and get another plane. Yes, many would love to be able to rescue pilots with their chopper. Myself included and in MP since I only fly MP. Brings another dimension to Carrier Ops as well. What? No-one remembers The Bridges of Toko-Ri and Mickey Rooney? Obviously, not everyone is all about realism. This would be fun in MP. I see chopper pilots in MP looking for things to do all the time. Also, interesting AI can eject and land on a Carrier but we as clients cannot. My RIO did just that last night. So just how hard can this be to implement? Edited April 24, 2019 by MegOhm_SD Cuz Cooler Master HAF XB EVO , ASUS P8Z77-V, i7-3770K @ 4.6GHz, Noctua AC, 32GB Corsair Vengeance Pro, EVGA 1080TI 11GB, 2 Samsung 840 Pro 540GB SSDs Raid 0, 1TB HDD, EVGA SuperNOVA 1300W PS, G930 Wireless SS Headset, TrackIR5/Wireless Proclip, TM Warthog, Saitek Pro Combat Pedals, 75" Samsung 4K QLED, HP Reverb G2, Win 10 Link to comment Share on other sites More sharing options...
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