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Old 03-22-2020, 12:37 PM   #1
USMC_Trev
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Default ED: Looking for tips on what NOT to do with the super carrier in ME

Looking to hear from the developers on this:

I’m assuming that because of the AI on the deck, any attempt at static aircraft would be a disaster.

Second assumption - the carrier will include an AI plane guard helo so we should stop doing that also.

Are these assumptions correct?

What else?

Thanks!
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Old 03-22-2020, 01:01 PM   #2
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I would not assume that anything will be included if it hasn't been mentioned. People are doing this a lot
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Old 03-22-2020, 01:20 PM   #3
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Which is why I pose the question to the developers.
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Old 03-23-2020, 12:19 AM   #4
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It's been noted in the past that certain elements in the module, like deck vehicles, will be available for mission creators to place as static objects. I'd hope then that placing static objects on the deck won't totally screw up anything ...
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Old 03-23-2020, 12:45 AM   #5
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Quote:
Originally Posted by USMC_Trev View Post
Which is why I pose the question to the developers.
Which is why they told you what you are getting first.
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Old 03-23-2020, 02:15 AM   #6
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Quote:
Originally Posted by USMC_Trev View Post
Which is why I pose the question to the developers.
Surely they will answer your question, just like every other swinging dick here.
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Old 03-25-2020, 04:04 PM   #7
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Quote:
Originally Posted by RaisedByWolves View Post
Surely they will answer your question, just like every other swinging dick here.
That's not very inclusive of other genders.
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Old 03-27-2020, 09:53 AM   #8
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Yes it would be nice to know ahead of the release if there are any Mission Editor options / settings / processes / scripting engine additions that miz creators should be aware of.

Cheers!
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Old 03-28-2020, 03:16 AM   #9
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Quote:
Originally Posted by USMC_Trev View Post
That's not very inclusive of other genders.
Lol touché
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