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My startup procedure


derelor

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If you mean APU GEN caution light when left engine is at ~50% core fan RPM, this is normal. It means you can switch APU GEN now off, because the engines are taking over. See here for detailed explanation.

Ok, thx for this link. Now Im sure, everything is right.

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Just wanted to say > Thanks a lot for your work. Very appreciated! +5

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  • 3 weeks later...

I´ve added this thread to my tutorial Collection

DCS-Tutorial-Collection       

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  • 1 month later...

Thanks for your hard work!

 

One question though, I turn my CDU, and EGI ON right after APU is running 100% and I get power through the APU generator, that way I can save few minutes on the INS alignment process. When I have been given clearance to start up and engines have spooled up to norm I THEN turn on the eng1 and 2 generators, which after turn off the APU gen and shutdown APU.

 

That way CDU and and EGI won't restart during startup, and as said, alignment starts a bit earlier. But have I misunderstood something and/or am I doing something wrong?

 

6S_Blues

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Thanks for your hard work!

 

One question though, I turn my CDU, and EGI ON right after APU is running 100% and I get power through the APU generator, that way I can save few minutes on the INS alignment process. When I have been given clearance to start up and engines have spooled up to norm I THEN turn on the eng1 and 2 generators, which after turn off the APU gen and shutdown APU.

 

That way CDU and and EGI won't restart during startup, and as said, alignment starts a bit earlier. But have I misunderstood something and/or am I doing something wrong?

 

6S_Blues

 

I'd guess his procedure is based on an earlier patch-state of the sim.

 

And as far as I know you switch ON your engine generators prior to engine start.

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And as far as I know you switch ON your engine generators prior to engine start.

 

Aye - quite correct.

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Nice docs! Thanks!!! :thumbup:

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Ah, okay, that clears it..

 

6S_Blues

 

But i've noticed that you have to switch Engine gen on BEFORE engine startup. If you activate generators during the spoolup, you interupt alignment. This doesn't happen if the engines are running at nominal.

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its fine to switch your generators on after startup, just don't turn off the APU generator until they are on...an alarm will sound indicating both the APU and engine generators are on, and it will stop once you turn off the APU generator.

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its fine to switch your generators on after startup, just don't turn off the APU generator until they are on...an alarm will sound indicating both the APU and engine generators are on, and it will stop once you turn off the APU generator.

 

 

 

Yea, you are correct. But I've had my cdu reset twice when I enabled engine generators during spoolup. Once the engines are stable it's fine. It's probably a feature and not a bug. And if you do it this way you're doing it wrong anyways.

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It used to do this in 1106, 1007 and possibly 1108, but has definitely been fixed...there should be no power loss to the CDU if you switch on the Engine generators after engine start ...are you sure you are running teh latest patch?

 

*edit* oh yes, sorry, I just re-read your post properly...

Yes the engines should be at nominal RPM before engaging the Generators ....if it cuts out when you engage them before nominal RPM is achieved (but have the APU generator running) that could be a bug.

 

It is also acceptable to have the generator switch on before engine start, and I believe the crew chiefs on the board have indicated that this is one of the cockpit switch checks they do while prepping an A10.


Edited by nemises
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Can you update your checklist for 0.9.. I don't see turn on left and right mfcds anywhere.. I'm not hatin.. jsut saying.

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Open issues (please help me resolve them):

 

  • AIM-9M: What exactly is "circular scan and consent to self track" mode ?
    manual p. 387: "The first depression enters scan mode which allows AIM-9 slewing. The next depression commands circular scan and consent to self track, ..."
  • AGM-65: According to the manual TGM-65D/H can also be loaded on a LAU-88 triple rail launcher, but not in the game. See this thread.

 

 

The second press slews the seeker head around in a small circle near the gun cross (around the area where its normally boresighted). If something comes into its field of view, it will lock itself on and self-track. If you go into the game and hit TMS up twice while in A-A mode (with AIM-9s on board of course)you can see what its doing pretty clearly.

 

Its the most useful way to use the AIM-9s IMO, you just fly whatever you are trying to kill through the area its circling and launch away. Much easier then trying to slew the seeker manually while you are also trying to maneuver.

 

edit: Almost forgot of course, thanks for the update and the checklists, I use yours as my startup procedure and am glad to see its updated to 1.0.9 :)

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Much thanks for this,it's my go-to check list for start up and normal flight operations.

 

Very very well done ~S~

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