wolle Posted February 18, 2016 Share Posted February 18, 2016 I just got CA. But I don't know how to configure the trackIR control bindings such that I can use it to look around the "cockpit" just as I do it in all the airplane modules:helpsmilie: [sIGPIC][/sIGPIC] Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro Link to comment Share on other sites More sharing options...
flanker0ne Posted February 18, 2016 Share Posted February 18, 2016 Try if it work at least in Driver View [LCtrl + C] SCOPRI DI PIU': https://www.amvi.it/joinus.php DISCORD COMBINEDOPS The Battle Planning Tool Link to comment Share on other sites More sharing options...
wolle Posted February 18, 2016 Author Share Posted February 18, 2016 Try if it work at least in Driver View [LCtrl + C] No joy [sIGPIC][/sIGPIC] Intel Core I7 4820K @4.3 GHz, Asus P9X79 motherboard, 16 GB RAM @ 933 MHz, NVidia GTX 1070 with 8 GB VRAM, Windows 10 Pro Link to comment Share on other sites More sharing options...
Devrim Posted February 18, 2016 Share Posted February 18, 2016 No, headtracking doesn't work in CA... :\ Intel i7-14700@5.6GHz | MSI RTX4080 Super SuprimX | Corsair V. 32GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | Saitek X-55 Rhino & Rudder | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 >>MY MODS<< | Discord: Devrim#1068 Link to comment Share on other sites More sharing options...
Northstar98 Posted February 18, 2016 Share Posted February 18, 2016 Yes head tracking isn't supported in CA at the moment, driver view or otherwise, for that we'll probably need more in terms of an actual virtual cockpit for CA, which whilst probably won't be implemented any time soon, will hopefully some day make it to DCS CA Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
Rabb Posted February 22, 2016 Share Posted February 22, 2016 Head tracking works for Binocular view in CA, which makes aiming much more difficult. Because I can't find a view to disable it in controls, I just turn off Freetrack when I join CA. Link to comment Share on other sites More sharing options...
feefifofum Posted February 24, 2016 Share Posted February 24, 2016 Rabb: go to Combined Arms -> axis commands in your options an delete the Track IR bindings and you should be good to go. Not in front of DCS right now but that's how it works in all other airframes. THE GEORGIAN WAR - OFFICIAL F-15C DLC Link to comment Share on other sites More sharing options...
Wrecking Crew Posted February 25, 2016 Share Posted February 25, 2016 Yep, I turn off/Pause the TIR when in a CA slot. WC Visit the Hollo Pointe DCS World server -- an open server with a variety of COOP & H2H missions including Combined Arms. All released missions are available for free download, modification and public hosting, from my Wrecking Crew Projects site. Link to comment Share on other sites More sharing options...
jib Posted March 15, 2016 Share Posted March 15, 2016 (edited) This might help: Karlas you seem it know abit a the new input structure, i wonder if you could help with a question i have? I used to use these lines Code: {combos = {{key = "TRACKIR_YAW", reformers = {"JOY_BTN4", "JOY_BTN3", }, filter = {saturationX = 1, saturationY = 0.05, deadzone = 0, invert = false, slider = false, curvature = {0}}}, }, action = iCommandPlaneViewHorizontal, name = "Camera Horizontal View"}, {combos = {{key = "TRACKIR_PITCH", reformers = {"JOY_BTN4", "JOY_BTN3", }, filter = {saturationX = 1, saturationY = 0.05, deadzone = 0, invert = false, slider = false, curvature = {0}}}, }, action = iCommandPlaneViewVertical, name = "Camera Vertical View"}, in my track IR input file so I could use trakir (with a modifier button) to look around in the extrenal views and Combined arms units without taking my hands of the stick. I can no long get this to work in 1.2.8 any ideas how it might look in the new system? Sorry for the late reply. Maybe they changed something in 1.2.9 but when I tested this it seemed to work right away from the options dialog and saved this in the diff-file: ["a2010cdnil"] = { ["added"] = { [1] = { ["key"] = "TRACKIR_YAW", ["reformers"] = { [1] = "LCtrl", }, }, }, ["name"] = "Absolute Camera Horizontal View", ["removed"] = { [1] = { ["key"] = "TRACKIR_YAW", }, }, }, At least in older version you used to be able to enable trackir in CA by modifiyng the control config files but it seems you don't have to do that anymore. hope it helps :) Edited March 15, 2016 by jib Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated! Processor: Intel Q6600 @ 3.00GHz GPU: GeForce MSI RTX 2060 6GB RAM: Crucial 8GB DDR2 HDD: 1TBGB Crucial SSD OS: Windows 10, 64-bit Peripherals: Logitech G940 Hotas, TrackiR 5, Voice Activated commands , Sharkoon 5.1 headset. ,Touch Control for iPad, JoyToKey Link to comment Share on other sites More sharing options...
Tiramisu Posted April 21, 2019 Share Posted April 21, 2019 Head tracking works for Binocular view in CA, which makes aiming much more difficult. Because I can't find a view to disable it in controls, I just turn off Freetrack when I join CA. That does not work for me either. Any ideas how I can replace my mouse for head movement? In ...\DCSWorld\Config\Input\Aircrafts\Default\trackir I changed the default.lua file and tried to mimic mouse movement by replacing e.g. iHeadTrackerPitchNormed by iCommandPlaneViewHorizontal. The effect was that my TrackIR movement was causing relative instead of absolute camera movements, which makes the camera nearly impossible to control with your head. So basically the problem in CA is that the camera only accepts relative control inputs instead of absolute normed ones. Probably this is why it does not accept the default setting for TrackIR. Very frustrating. Link to comment Share on other sites More sharing options...
Sierra1 Posted February 22, 2021 Share Posted February 22, 2021 Why can't we have a free swiveling head (with mouse or TrackIr) from the commanders position in tanks and IFV's /Sture Best Regards Sture Smidt DCS-flyer Find me on Facebook :joystick: Link to comment Share on other sites More sharing options...
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