Fercyful Posted May 31, 2018 Share Posted May 31, 2018 Please add an "A" (little in white or something similar) to the mini-hud (rctrl+enter) so we know that the afterburner is active. Other planes has a lamp or info panel at cockpit to inform about the afterburner. I don't have a WH hotas that can be tweaked for the afterburner activation zone. Many thanks! Link to comment Share on other sites More sharing options...
mvsgas Posted May 31, 2018 Share Posted May 31, 2018 (edited) The only thing you need is nozzle position, fuel flow and noise. That is for real the way to tell the AB is on in most aircraft. AFAIK, F-16 and F/A-18 are like that. Edited May 31, 2018 by mvsgas To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true.. Link to comment Share on other sites More sharing options...
Alfredson007 Posted May 31, 2018 Share Posted May 31, 2018 I wish there was some sort of sound for this, so that it would change a bit louder or something. It could be disabled from the special -tab for realism or something. Anyway, as a workaround, the fuelflow increases pretty much when AB is on and vice versa, so that's a good indication for now... I wonder, in some older planes (like Mig-21) they kept record how many total hours the engine had AB on, because it meant earlier maintenance or something, i think Hornet is not restricted like that because there is no indicator for AB in the cockpit? Link to comment Share on other sites More sharing options...
Fercyful Posted May 31, 2018 Author Share Posted May 31, 2018 Yes Alfredson007 hope something like that at realism panel. MIG, Mirage 2000 has the light and if I don't remember bad also the Viggen. Was a shock for me that the F-18 didn't have it. Link to comment Share on other sites More sharing options...
Lordzarj Posted May 31, 2018 Share Posted May 31, 2018 I just reduce thrust to 99% then gently nudge it up to 100%.... Link to comment Share on other sites More sharing options...
Hippo Posted June 6, 2018 Share Posted June 6, 2018 I wish there was some sort of sound for this, so that it would change a bit louder or something. It could be disabled from the special -tab for realism or something. +1,000. A (optional) click as the stop is hit, to represent the pilot irl feeling the stop. Please. System spec: Intel i9 13900KF @ stock, Gigabyte GeForce RTX 4090 Gaming OC 24GB GDDR6X, Gigabyte Z690 UD DDR4, Corsair Vengeance RGB PRO SL 32GB (2 x 16GB) DDR4 3600MHz C18, Samsung 980 EVO 500 GB NVME M.2 SSD (system drive), Samsung 970 EVO 1 TB NVME M.2 SSD (games drive), Cooler Master ML360 Illusion CPU Cooler, Asus XG43UQ Monitor, Oculus Quest Pro, Thrustmaster Warthog HOTAS, MFG Crosswind Rudder Pedals Link to comment Share on other sites More sharing options...
BSS_Sniper Posted June 6, 2018 Share Posted June 6, 2018 There's plenty of indication in the cockpit already I9 9900k @ 5ghz water cooled, 32gb ram, GTX 2080ti, 1tb M.2, 2tb hdd, 1000 watt psu TrackIR 5, TM Warthog Stick and Throttle, CH Pedals Link to comment Share on other sites More sharing options...
Eldur Posted June 6, 2018 Share Posted June 6, 2018 The best indication would be a throttle with FFB that can simulate detents dynamically by altering friction force at given points. But Microsoft and Logitech rather keep sitting on their paytents instead of making the sim world a bit better. And because of that, no other company might even try building such pieces of hardware since they'd definately get sued. Link to comment Share on other sites More sharing options...
Nealius Posted June 7, 2018 Share Posted June 7, 2018 The only notification I get in the cockpit is the rapid increase in speed. There's no real increase in sound, and sure I can glance down at the engine display, but unlike real life where I could (presumably) just glance down with my eyes I have to go completely heads down on a computer monitor. Link to comment Share on other sites More sharing options...
lemoen Posted June 7, 2018 Share Posted June 7, 2018 Fuel flow doesn't tell you either because it doesn't add the extra FF from the burners... Link to comment Share on other sites More sharing options...
Brun Posted June 7, 2018 Share Posted June 7, 2018 Fuel flow doesn't tell you either because it doesn't add the extra FF from the burners... I'm sure I saw something like 10,000 PPH at MIL and 15,000 PPH at full afterburner. Asus Z690 Hero | 12900K | 64GB G.Skill 6000 | 4090FE | Reverb G2 | VPC MongoosT-50CM2 + TM Grips | Winwing Orion2 Throttle | MFG Crosswind Pedals Link to comment Share on other sites More sharing options...
Joker328 Posted June 7, 2018 Share Posted June 7, 2018 I'm sure I saw something like 10,000 PPH at MIL and 15,000 PPH at full afterburner. I believe it is currently including FF from afterburner, but if I recall correctly from NATOPS it doesn't IRL. Link to comment Share on other sites More sharing options...
flameoutme Posted May 23, 2019 Share Posted May 23, 2019 I know this is an old post, but I am new to F/A-18 DCS and have a question. I have both F/A-18 DCS and F-14 DCS. In the F-14 when I go into afterburner there is a definate increase in engine rumble as well as you can actually see the vibratory effect on the cockpit. But in the F/A-18 when it goes into after burning there is no sense of transition other than looking at the gauges. If this is the way it is "real life" then I am fine with it. Any real-life experienced pilots can comment? I did read this post from a real life pilot: https://forums.eagle.ru/showthread.php?t=214849 And it said the sound was great, but I just want to get a 2nd opinion. Link to comment Share on other sites More sharing options...
Swift. Posted May 23, 2019 Share Posted May 23, 2019 lemoen, It definitely does add the extra fuel flow, And you can use nozzle position anyway. 476th Discord | 476th Website | Swift Youtube Ryzen 5800x, RTX 4070ti, 64GB, Quest 2 Link to comment Share on other sites More sharing options...
Nooch Posted May 23, 2019 Share Posted May 23, 2019 The only thing you need is nozzle position, fuel flow and noise. That is for real the way to tell the AB is on in most aircraft. AFAIK, F-16 and F/A-18 are like that. In the real aircraft you can feel a bump when you move the throttle into afterburner zone. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
discwalker Posted May 23, 2019 Share Posted May 23, 2019 Already in RCtrl + Enter view Pointless to ask for redundancy. Already in the view a horizontal line which is separate the afterburner mode. We also have afterburner detent, and finger lift. GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD Link to comment Share on other sites More sharing options...
flameoutme Posted May 24, 2019 Share Posted May 24, 2019 In the real aircraft you can feel a bump when you move the throttle into afterburner zone. Thanks Nooch! In the DCS F-14, they model the transition perfectly sound and visual wise. I'd settle for a little more rumble! Link to comment Share on other sites More sharing options...
Cytarabine Posted May 24, 2019 Share Posted May 24, 2019 As I found myself creeping into afterburners all the time I bound a switch in my HOTAS to the finger lifts and set the throttle detent to always. Now I can comfortably switch on for take off or if I need burners in flight, without worrying that I am going to burn excessive fuel during cruise. Link to comment Share on other sites More sharing options...
flameoutme Posted May 27, 2019 Share Posted May 27, 2019 I dug into the file structure for the F/A-18 in my DCS directory where all the sounds are kept for the plane. I found one named afterburner. When played (outside of dcs) it is a heavy, roaring sound. My take on it is it is the after burner sound that was suppose to be for the F/A-18, but is not working yet. Link to comment Share on other sites More sharing options...
noisy_lightning Posted June 1, 2019 Share Posted June 1, 2019 I dug into the file structure for the F/A-18 in my DCS directory where all the sounds are kept for the plane. I found one named afterburner. When played (outside of dcs) it is a heavy, roaring sound. My take on it is it is the after burner sound that was suppose to be for the F/A-18, but is not working yet.You sure that's not the external sound? Just sounds different in game as its played along side other sounds. Sent from my ONEPLUS A3003 using Tapatalk Link to comment Share on other sites More sharing options...
flameoutme Posted June 3, 2019 Share Posted June 3, 2019 You sure that's not the external sound? Just sounds different in game as its played along side other sounds. Sent from my ONEPLUS A3003 using Tapatalk The file is named Afterburner.ogg Link to comment Share on other sites More sharing options...
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