Why don't Wags create a VR map for better fps? - Page 3 - ED Forums
 


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Old 01-13-2020, 08:11 PM   #21
BlacleyCole
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Not to mention that you have the ability to dumb down your settings to increase the FPS.
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Old 01-14-2020, 04:09 AM   #22
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I'm kinda out of the loop.


What happened with that big promised VR improvement of a few months ago. I know it was released and didn't work for several people, and ED was researching why. Then the topic kinda faded.



So what happened after that?
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Old 01-14-2020, 04:10 AM   #23
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Quote:
Originally Posted by Wmacky View Post
I'm kinda out of the loop.


What happened with that big promised VR improvement of a few months ago. I know it was released and didn't work for several people, and ED was researching why. Then the topic kinda faded.



So what happened after that?
Yeah, nah. Didn't happen unfortunately.
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Old 01-14-2020, 08:34 PM   #24
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Quote:
Originally Posted by Wmacky View Post
I'm kinda out of the loop.


What happened with that big promised VR improvement of a few months ago. I know it was released and didn't work for several people, and ED was researching why. Then the topic kinda faded.



So what happened after that?
Nothing so far. At a guess back to the drawing board. Maybe they are still working on it quitely is my hope.
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Old 01-14-2020, 09:16 PM   #25
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I think some did get a boost in VR a few months back when that was going on - myself included.
It was not huge but was nice at the time.
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Old 01-14-2020, 10:27 PM   #26
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Quote:
Originally Posted by dburne View Post
I think some did get a boost in VR a few months back when that was going on - myself included.
It was not huge but was nice at the time.
I definitely saw a boost between 2.5.4 and 2.5.5. Not sure if it was an improvement over 2.5.3 though, because they definitely broke something in 2.5.4.
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Old 01-16-2020, 02:49 PM   #27
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@OP yeah when I first got started I used to think the same thing. I agitated for a "water" map with nothing but that, and it sounds like that's more or less in the works. Did most of my missions on the NTTR map, which I found a little faster in VR (and it's beautifully done, deserves more love than it gets imo).

But I'm coming around to the idea that the action is on the motherboard. Overclock or upgrade your CPU, get a fast SSD. Upgrade to 32gb of RAM. Keep it all cool. Having done those things, I've found the difference between one map and another to be negligible.

VR is not an inexpensive hobby. Is what it is. All I can say is, you don't have to worry as much about the GPU as you might think; you just need enough for your headset. Get your mobo sorted. And yeah, forget about shadows, and dial down your vis range settings. There's not enough CPU on the consumer market to choke everything down. Not in VR.
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