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[REPORTED] Bad angle mirrors


petsild

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Projection of the rear view mirror indicates the angle is shifted by 90°. Otherwise a very useful feature, but for the Hornet are now useless.

 

Screen_190101_143300.jpg

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yeah can't see anything with them. i just disabled it to gain some fps

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Main problem is that they are not just reflecting. They rather work kinda like screens mapped to cameras positioned to make it seem those would be actual mirrors. That's also the reason they eat up so much performance. I've seen real time reflections 20 years ago already in other game engines without performance loss and was hoping for 2.5 to do the step forward as well. But I pretty much guess this actually is somwhere on their todo list since DCS is a living product.

dcsdashie-hb-ed.jpg

 

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  • 2 weeks later...

What are the artifacts in the mirrors for the Hornet?

Desktop_2019_01_12_11_16_50_753.jpgDCS_2019_01_12_11_28_58_281.jpg

 

On the contrary, fully functional and nice, has the F-14, which still isn released.

Desktop_2019_01_12_11_12_57_041.jpg

 

Desktop_2019_01_12_11_16_50_753.jpg

🖥️MSI PRO Z690-A DDR4, Kingston 3600 MHz 64 Gb, i5 12600K, Gigabyte RTX 4090, Samsung SSD 970 EVO Plus,🕹️VKB NXT Premium.

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