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No Sights


jonsky7

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Using multiple monitors (3 but not centred view), don't seem to get a sight in any of the vehicles while using the gun, unless it's the thing in the top left of the screen.

 

Anyone got a fix please?

 

Screen_190307_183749.thumb.png.3685e6066b23c3b3d3111b9b80db11ac.png

 

Zoomed in

Screen_190307_183847.thumb.png.97681e0e72550d5e1b7e68c613556411.png


Edited by jonsky7
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My monitor.lua file

 

_ = function(p) return p; end;

name = _('1440+1080+1080');

Description = 'THREE monitor configuration';

Viewports =

{

Center =

{

x = 0;

y = 0;

width = 2560;

height = 1440;

viewDx = 0;

viewDy = 0;

aspect = 1.77777778;

}

}

 

--/////////////////////////////////////

--A10C

--/////////////////////////////////////

 

A10C_LEFT_MFCD =

{

x = 4490;

y = 350;

width = 825;

height = 825;

}

 

A10C_RIGHT_MFCD =

{

x = 5570;

y = 350;

width = 825;

height = 825;

}

 

--///////////////////////////////////////

--AV8BNA Harrier

--///////////////////////////////////////

 

AV8_LEFT_MFCD =

{

x = 4490;

y = 350;

width = 825;

height = 825;

}

 

AV8_RIGHT_MFCD =

{

x = 5570;

y = 350;

width = 825;

height = 825;

}

 

--///////////////////////////////////////

--F18 Hornet

--///////////////////////////////////////

 

F18_LEFT_MFCD =

{

x = 4490;

y = 350;

width = 825;

height = 825;

}

 

F18_RIGHT_MFCD =

{

x = 5570;

y = 350;

width = 825;

height = 825;

}

 

F18_CENTER_MFCD =

{

x = 2560;

y = 360;

width = 1080;

height = 1080;

}

 

--///////////////////////////////////////

--Flaming Cliffs

--///////////////////////////////////////

 

LEFT_MFCD =

{

x = 4490;

y = 350;

width = 825;

height = 825;

}

 

RIGHT_MFCD =

{

x = 2560;

y = 350;

width = 1720;

height = 1080;

}

 

--///////////////////////////////////////

--Ka-50

--///////////////////////////////////////

 

Shkval =

{

x = 2560;

y = 380;

width = 1100;

height = 1080;

}

 

ABRIS =

{

x = 3660;

y = 360;

width = 820;

height = 1080;

}

 

--///////////////////////////////////////

--M-2000C Mirage

--///////////////////////////////////////

 

VTB = --Radar

{

x = 4490;

y = 350;

width = 825;

height = 825;

}

 

M2K_RWR =

{

x = 5570;

y = 350;

width = 825;

height = 825;

}

 

--///////////////////////////////////////

--SA342 Gazelle

--///////////////////////////////////////

 

SA342_TV =

{

x = 2660;

y = 360;

width = 1280;

height = 1080;

}

 

--///////////////////////////////////////

--AJS37 Viggen

--///////////////////////////////////////

 

VIGGEN_RADAR =

{

x = 2650;

y = 380;

width = 960;

height = 960;

}

 

--///////////////////////////////////////

--UH-1H Huey

--///////////////////////////////////////

 

CARGO_CAM =

{

x = 2650;

y = 380;

width = 960;

height = 960;

}

 

--///////////////////////////////////////

--Kneeboard

--///////////////////////////////////////

 

KNEEBOARD =

{

x = 3780;

y = 360;

width = 700;

height = 1080;

}

 

 

UIMainView = Viewports.Center

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  • 2 weeks later...

I had the same problem in the open beta version. My oficial release version doesn't have any problem.

 

You gave me a clue and I fixed it by adding at the end of my monitorlua file this:

 

"GU_MAIN_VIEWPORT = Viewports.Center"

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  • 5 weeks later...
Where can I find this file?

 

saved games/DCS/Config/Monitorsetup

 

then edit the monitor config file you are using.

 

 

mine is modified quite a bit, some of the screen names like "AV8_RIGHT_MFCD" have to be added elsewhere also, just ask if you need more info. I only had to modify some them as I wanted the su25T shval screen to be somewhere other than the default "right_MFCD"


Edited by jonsky7
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