BlaizzMC Posted November 12, 2016 Share Posted November 12, 2016 Hey, I'd like to know how to use sam in DCS CA, I mean i know how to lock, shoot etc but how to use the Ctrl+F10 view for example ? Nabla Corporation Link to comment Share on other sites More sharing options...
Rabb Posted November 21, 2016 Share Posted November 21, 2016 You mean RShift + F10 view, right? Radar screen? Link to comment Share on other sites More sharing options...
Silver_Dragon Posted November 21, 2016 Share Posted November 21, 2016 (edited) Hey, I'd like to know how to use sam in DCS CA, I mean i know how to lock, shoot etc but how to use the Ctrl+F10 view for example ? Some SAM units (Sa-15, Sa-19) have capable to use with the radar station. Check a old video (DCS: W 1.5.1). ufQeq_2X614 The same SAM on 1.5.5 7BDXoY1Y_b0 Edited November 21, 2016 by Silver_Dragon Link to comment Share on other sites More sharing options...
Rabb Posted November 21, 2016 Share Posted November 21, 2016 These videos are outdated. In that, radar view (RShift + F10) you can click with your mouse cursor at a radar contact. If it's in a tracking range, radar beam on screen will move to a target and start designation/lock procedure (8 seconds for Tor, 35 seconds for Osa). Once that is finished, in that same view, the Lock button will light up. At the exact same moment you can launch a missile at your selected target. Or two missiles. Have in mind, though, that once your targets start beaming you, you will miss a lot, ie. radar will lose a lock. Which is quite ridiculous, BTW, because, when you aim high, there is no Doppler effect for radar... Link to comment Share on other sites More sharing options...
Silver_Dragon Posted November 22, 2016 Share Posted November 22, 2016 The second video has not outdated, was saved with last 1.5.5 DCS: World version. Link to comment Share on other sites More sharing options...
VTJS17_Fire Posted November 22, 2016 Share Posted November 22, 2016 These videos are outdated. In that, radar view (RShift + F10) you can click with your mouse cursor at a radar contact. If it's in a tracking range, radar beam on screen will move to a target and start designation/lock procedure (8 seconds for Tor, 35 seconds for Osa). Once that is finished, in that same view, the Lock button will light up. At the exact same moment you can launch a missile at your selected target. Or two missiles. Have in mind, though, that once your targets start beaming you, you will miss a lot, ie. radar will lose a lock. Which is quite ridiculous, BTW, because, when you aim high, there is no Doppler effect for radar... Thanks for the update. Didn't played CA for a while. Any other interesting news/ updates? Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Rabb Posted November 22, 2016 Share Posted November 22, 2016 CA is slowly, but steadily being improved. As far as I've noticed, mainly in the area of gun sights, aiming and such. Non-arcade targeting systems are being improved. Weapons available, too. Although it has a long way to go, it is quite different than, say, two years ago. Link to comment Share on other sites More sharing options...
Retrofly Posted December 22, 2016 Share Posted December 22, 2016 Hi Sorry to hijack, but does anyone have any documentation or videos of being GCI/Awacs user in game with CA? I'm interested in it, but cant find any information on it at all. Is it anything similar to BMS? Thanks Link to comment Share on other sites More sharing options...
feefifofum Posted January 4, 2017 Share Posted January 4, 2017 Hi Retrofly. There are a couple ways to go for that, easiest route is probably: In your server settings, enable Fog of War (which will cause the F10 map to only show enemy units detected by friendly RADARS/ground forces.) Now somebody just occupies a blue slot, sits in the F10 map, and calls contacts. If you want to go at it hardcore, there's a great 3rd party app called LotATC which will give you more realistic options that don't need to affect the entire server. You can find it here: https://www.lotatc.com/ q8nMZrS2fEQ THE GEORGIAN WAR - OFFICIAL F-15C DLC Link to comment Share on other sites More sharing options...
Neon67 Posted January 6, 2017 Share Posted January 6, 2017 Hi How do you move your turret or lock to a target using the UI? I tried clicking on it without success Link to comment Share on other sites More sharing options...
Rabb Posted January 10, 2017 Share Posted January 10, 2017 Second video up above. Target should be inside "lockable" range in the Radar view (RCtrl+F10). You will see beam rotating on the screen (with entire turret on the outside) and the system operators will work on obtaining a firing solution - for example - 8 seconds for Tor, 25+ seconds for Osa. Once solution is obtained, Lock button will light up and you can shoot your missile. During all this time, AAA/SAM system will follow the target (including F1 view also), until a lock is lost. Link to comment Share on other sites More sharing options...
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