URFIR3D Posted December 1, 2018 Share Posted December 1, 2018 So the bug with the clicking and weaker sidearm noise after firing has been resolved. But now there's another bug. When you first turn on the sidearm you get a standard low pitch tone. As it finds a SAM and begins locking on, it becomes a high pitched tone, then finally locks on and switches to a third tone. After firing, all your remaining sidearms will have that second high pitched tone no matter where you are pointing or if there are SAMs around or not. Switching to the gun, or any other weapon, and back to the sidearm does not fix it. This makes finding new SAM sites much more difficult. Link to comment Share on other sites More sharing options...
URFIR3D Posted December 6, 2018 Author Share Posted December 6, 2018 Bump! Can anyone confirm this behavior? Link to comment Share on other sites More sharing options...
Shadow_1stVFW Posted December 6, 2018 Share Posted December 6, 2018 I've seen this. Sent from my SM-G960U using Tapatalk Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift Link to comment Share on other sites More sharing options...
Lixma 06 Posted December 8, 2018 Share Posted December 8, 2018 Yep....Sidearm remains in 'agitated' tone and never comes down. Link to comment Share on other sites More sharing options...
jeffyd123 Posted December 9, 2018 Share Posted December 9, 2018 mine used to do this but i switch them off between salvos and they work properly. i have mapped the #7 ACP button to my HOTAS to make it easy to cycle them i7 8700K @ 4.4Ghz, 16G 3200 RAM, Nvidia 1080Ti, T16000 HOTAS, TIR5, 75" DLP Monitor Link to comment Share on other sites More sharing options...
Shrike88 Posted December 10, 2018 Share Posted December 10, 2018 mine used to do this but i switch them off between salvos and they work properly. i have mapped the #7 ACP button to my HOTAS to make it easy to cycle them Yes but is this a Bug, Just because you have to deselect the weapon on the WCP to make it function correctly the next successive release, I am not sure if this is how the weapon is supposed to function, Therefore a Bug and OP is correct. Anyone shed light on this ? It is a Bug I believe regardless of the workaround. Link to comment Share on other sites More sharing options...
Recommended Posts