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FFB ?


rld1

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There are no FFB effects in BS. Only Trim force hold.

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Its really a shame that the most realistic simulation is missing full FFB support and effects. :(

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ASUS M4A79 Deluxe, AMD Phenom II X4 940@3.5GHz, ATI 6870 1GB, Windows 7 64bit, Kingstone HyperX 4GB, 2x Western Digital Raptor 74GB, Asus Xonar DX Sound Card, Saitek X52 PRO, TrackIR 44: Pro.

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Well, if something like that is added in, I hope it is a separate option from the FFB trim holding that we have now. People could then select both functions, or just whichever one they wanted.

 

Personally, at this time I'm not really interested in having my cyclic stick getting shaken around by shooting, etc. But that is just me. I can see why others would want it.

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I'd imagine a FFB stick would be very much appreciated if it meant trimming didn't require you to recenter the stick within half a second.

 

Having an FFB stick does mean you don't have to recenter the stick within half a second, trimming behaves more or less like IRL with an FFB stick.

 

I've also had some funny effect when heavily damaged, when part of the rotor(s) are shot off the stick goes shaking like crazy I thinks..

 

I think, even if you don't feel much in the stick IRL it would be nice with some subtle effects when firing, touching down, getting hit etc..

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