CBStu Posted March 26, 2019 Share Posted March 26, 2019 Along the right side of the base there is a light grey lever that looks a lot like a throttle on a stick. The handbook either doesn't label this or says it's a throttle friction adjuster. It definitely isn't that as the friction adjuster is a roller wheel at the front of the base. I notice there is a slight notch at it's center of travel. What do you guys use this for on an FA18? Link to comment Share on other sites More sharing options...
Magic Man Posted March 26, 2019 Share Posted March 26, 2019 It's the throttle friction adjuster in the real setting, i.e. an A10, but is implemented as another analogue axis on the Warthog throttle (the 'real' friction knob being at the top edge as you note). Map it to what you want, view zoom etc. Link to comment Share on other sites More sharing options...
CBStu Posted March 26, 2019 Author Share Posted March 26, 2019 It's the throttle friction adjuster in the real setting, i.e. an A10, but is implemented as another analogue axis on the Warthog throttle (the 'real' friction knob being at the top edge as you note). Map it to what you want, view zoom etc. That is an excellent idea. I could use the notch as my standard position and then be able to zoom in or out from there. Thanks for the idea. Link to comment Share on other sites More sharing options...
Mad Dog 7.62 Posted March 28, 2019 Share Posted March 28, 2019 I used it for zoom before I went to VR, now its my wheel brakes. [sIGPIC][/sIGPIC] Gigabyte GA97XSLI Core i7 4790 @ 4.0 Ghz MSI GTX 1080ti 32 Mb RAM DDR3-2133 512GB SSD for DCS HP Reverb VR HMD Thrustmaster Warthog & MFG Crosswind Link to comment Share on other sites More sharing options...
SGT Coyle Posted April 6, 2019 Share Posted April 6, 2019 I use it for landing gear lever. Night Ops in the Harrier IYAOYAS Link to comment Share on other sites More sharing options...
Ala12Rv-Tundra Posted April 9, 2019 Share Posted April 9, 2019 Hornet: radar antenna elevation Harrier: nozzle lever Warthog: empty I think Tomcat: empty I like the gear lever idea though. i5 8400 | 32 Gb RAM | RTX 2080Ti | Virpil Mongoose T-50 base w/ Warthog & Hornet sticks | Warthog throttle | Cougar throttle USB | DIY Collective | Virpil desk mount | VKB T-Rudder Mk IV | Oculus Rift S | Buddy-Fox A-10 UFC | 3x TM MFDs | 2x bass shakers pedal plate| SIMple SIMpit chair | WinWing TakeOff panel | PointCTRL v2 | Andre JetSeat | Winwing Hornet UFC | Winwing Viper ICP FC3 - Warthog - F-5E - Harrier - NTTR - Hornet - Tomcat - Huey - Viper - C-101 - PG - Hip - SuperCarrier - Syria - Warthog II - Hind - South Atlantic - Sinai - Strike Eagle Link to comment Share on other sites More sharing options...
SVgamer72 Posted April 9, 2019 Share Posted April 9, 2019 Zoom for all modules except the Harrier (nozzle). Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
SGT Coyle Posted September 1, 2019 Share Posted September 1, 2019 I like the gear lever idea though. For the Hornet: Controls Gear_Handle_UP, Launch_Bar_Control_Switch_EXTEND_RETRACT, Gear_Handle_DOWN, Arresting_Hook_Handle_Up, and Arresting_Hook_Handle_Down. Also set up Catapult_Hook_Up to be activated by the L/G Warning Silence Button when the Launch Bar is in the down position. .tmc code f/ F18: // F18C friction lever mapping. //Place this in the "main" function of .tmc MapAxis(&Throttle, THR_FC, DX_SLIDER_AXIS); SetJCurve(&Throttle, THR_FC, 50, 50); KeyAxis(&Throttle, THR_FC, 0, AXMAP2( LIST(0,10,30,60,90,100), EXEC("Gear_Up_State();"), // DX37 EXEC("Launch_Bar_Toggle();"), // DX40 EXEC("Gear_Down_State();"), // DX36 PULSE + Arresting_Hook_Handle_Up, // DX39 PULSE + Arresting_Hook_Handle_Down // DX38 )); F18 function .tmh //************************************************************************************************* //*******___ F18C ___********** // Landing Gear / Hook / Launch Bar Operation thru Friction Lever use // Divide friction lever range of motion into 5 percentage zones: // 0-9, 10-329, 30-59, 60-79, 80-100 int Launch_Bar_Toggle() { if (Gear_State>0) { ActKey(KEYON + Launch_Bar_Control_Switch_EXTEND_RETRACT); DeferCall( 1000, &ActKey, Launch_Bar_Control_Switch_EXTEND_RETRACT); Bar_Down = 1; } else if (Gear_State < 1) { ActKey(PULSE + KEYON + 0); } } int Gear_Up_State() { ActKey( PULSE + KEYON + Landing_Gear_Control_Handle_UP); Gear_State = 0; Bar_Down = 0; } int Gear_Down_State() { ActKey(PULSE + KEYON + Landing_Gear_Control_Handle_DOWN); Gear_State = 1; } int Cat_Hookup() { if (Bar_Down >0) { ActKey(PULSE + KEYON + Catapult_Hook_Up); Bar_Down = 0; } else if (Bar_Down < 1) { ActKey(PULSE + KEYON + 0); } } Mapping for Catapult_Hook_Up //Landing Gear Button MapKeyIO(&Throttle,LDGH, EXEC("Cat_Hookup();"), FCS_BIT_Switch);For the F5E-3: Controls Landing_Gear_Lever_LG_UP, Landing_Gear_Lever_LG_DOWN, and Drag_Chute_T_Handle_PULL_PUSH. .tmc code for F5E // F5E-3 friction lever mapping. Place this in the "main" function of .tmc MapAxis(&Throttle, THR_FC, DX_SLIDER_AXIS); SetJCurve(&Throttle, THR_FC, 50, 50); KeyAxis(&Throttle, THR_FC, 0, AXMAP2( LIST(0,30,60,90,100), //Create 4 zones of control EXEC("F5_Gear_Up_State();"), // DX37 1st zone full forward / Gear up EXEC("F5_Gear_Down_State();"), // DX36 2nd zone Middle / Gear Down EXEC("F5_Cut_Chute();"), // DX38 3rd zone 3/4 back / Deploy Chute EXEC("F5_Deploy_Chute();") // DX39 4th zone full back / Cut Chute )); F5E Functions //************************************************************************************************* //*******___ F5 ___********** // Landing Gear / Chute Operation thru Friction Lever use // Divide friction lever range of motion into 5 percentage zones: // 0-9, 10-329, 30-59, 60-79, 80-100 // Variables for Functions // F5_Gear_State 1 = Down, 0 = Up // F5_Chute_State 1 = Deployed, 0 = Cut int F5_Cut_Chute() { if (F5_Chute_State>0) { // If Chute Deployed ActKey(KEYON + Drag_Chute_T_Handle_PULL_PUSH); // Cut Chute, hold key down DeferCall( 1000, &ActKey, Drag_Chute_T_Handle_PULL_PUSH); // Release handle ActKey(PULSE + KEYON + Drag_Chute_T_Handle_PULL_PUSH); // Stow Handle } else if (F5_Gear_State < 1) { ActKey(PULSE + KEYON + 0); } } int F5_Deploy_Chute() { if (F5_Gear_State>0) { // If Gear Down ActKey(PULSE + KEYON + Drag_Chute_T_Handle_PULL_PUSH); // Deploy Chute F5_Chute_State = 1; } else if (F5_Gear_State< 1) { ActKey(PULSE + KEYON + 0); } } int F5_Gear_Up_State() { ActKey( PULSE + KEYON + Landing_Gear_Lever_LG_UP); F5_Gear_State = 0; F5_Chute_State = 0; } int F5_Gear_Down_State() { ActKey(PULSE + KEYON + Landing_Gear_Lever_LG_DOWN); F5_Gear_State = 1; } Night Ops in the Harrier IYAOYAS Link to comment Share on other sites More sharing options...
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