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Old 09-28-2018, 01:31 PM   #161
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Default DCS World Newsletter - 28 September 2018



Hornet, Persian Gulf Map, and Su-33 Free Weekend!
Starting today and lasting until 1 October 2018, play DCS: F/A-18C Hornet, DCS: Persian Gulf Map, and the Su-33 for DCS World for free! The Hornet and Su-33 include all the missions and campaigns as the purchased versions, and they can be played in both single player and multiplayer modes. Enjoy!



If you do not already own one of these modules, we hope you will take advantage of this great opportunity and try out a new DCS World module and consider a purchase.

Download and try out from either our e-Shop or Steam.

For install any of those modules please see into Module Manager in the game.

DCS World e-Shop

DCS World Steam Edition

DCS World Open Beta Update
This week we updated the DCS World Open Beta to version 2.5.3.22176. Important additions and fixes to this week's Open Beta include:
  • SA-2 SAM, Rapier SAM, HY-2 Silkworm anti-ship cruise missile and P-19 search radar added.
  • Persian Gulf Map updated with oil platforms, natural gas platforms, Sheikh Zayed Grand Mosque, and Aldar Headquarters building. More to come!
  • Includes new Hornet mini-campaign.
  • Hornet air-to-air radar improvements for retaining lock with hard maneuvering, and resolved locking target when at high roll angles. Note: work continues on oddities with b-sweep in some conditions.
  • Mk-82Y (high drag with ballute) added to the Hornet inventory.
  • R-77 / AA-12 air-to-air missile guidance improved.
  • Mk-20 and CBU-99 Mk-118 submunition effectiveness increased.
  • Several AJS-37 Viggen additions.

Please see the complete changelog on the DCS forum


DCS World Helicopter Autumn Sale Pack Final Days
Running just two more days, until September 30th, 2018, we are offering all four DCS World helicopters for just $69.99! Normally a $199.96 value; this is a 65% saving on each helicopter. DCS World offers some of the most realistic helicopter simulations available on the PC, and nothing compares to the helicopter combat environment that DCS World offers.



You can purchase from our e-Shop

We are also offering the same bundle sale from our DCS World Steam Edition page

Please see our sale video

Aircraft Flight with Folded Wings Explanation
With the release of DCS: F/A-18C Hornet, we’ve observed some confusion and false-assumptions regarding how an aircraft can fly, or even take off, with its wings folded up. The answer: physics.

For folded-wing aircraft’s flight characteristics, we conducted calculations for the wings and stabilators in XFLR5 software. The calculations were done using VLM (Vortex Lattice Method) with a non-viscous flow model. The program then determines the characteristics of the linear area of lifting force dependence based on the angle of attack. For horizontal flight, we have the following equation to calculate how the forces are balanced in the vertical plane:

ρv2/2 SСL= mg

The calculations show us that the folded wing configurations results in a 30% reduction in the coefficient of lift. To compensate for this reduction in horizontal flight lift, we need to either increase the angle of attack by 42% or increase the velocity 19%. Because the folded portion of the aircraft resides behind the center of gravity, a folded wing configuration results in reducing the negative pitching moment, which will also result in a reduced rotation speed at takeoff.

Initially, we didn’t take into account the fuselage, stabilators, and flaps lift capabilities, which all add to the total lifting force.

Unfolded wing


Folded wing


For an aircraft with non-folded wings and mass of 35,000 pounds and 8 degrees of angle of attack, the velocity to create the lifting force would be 186 knots without taking into account the fuselage, stabilators, and flaps. For an aircraft with folded wings and a mass of 35,000 pounds and 8 degrees of angle of attack, the estimated velocity for creating lift is 222 knots (i.e. 186 +19% = 221,34 knots). In our model, the velocity for a mass of 35,000 pounds and an angle of attack of 8 degrees is 205 knots due to the fuselage, stabilators, and flaps.



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Old 10-05-2018, 01:31 PM   #162
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Default DCS World Newsletter - 5 October 2018



Hornet, Persian Gulf Map, and Su-33 Bundle Pack Available Now!
Now available until October 21st, 2018, purchase the DCS: F/A-18C Hornet, the Persian Gulf map, and the Su-33 together for just $89.99! This bundle has an almost $150.00 value.

Download now in the DCS e-shop



The Persian Gulf map was in large part chosen to act as the setting for DCS: F/A-18C Hornet combat operations. Operate from numerous, detailed airfields in the UAE and Oman or from the deck of a Nimitz-class aircraft carrier. Conduct air-to-air and air-to-ground operations over a huge, detailed portion of southern Iran and many of the Persian Gulf islands. New additions coming to the map in time for the pack include the SA-2 and Rapier surface-to-air missile system, the HY-2 Silkworm anti-ship cruise missile, the Aldar Headquarters building, the Sheikh Zayad Grand Mosque, and oil platforms. More map items like new airfields, unique buildings, and weapons will be added after the Pack. The Su-33 adds a great adversary aircraft for the Hornet.

This same Bundle Pack is also be available on Steam

We are also offering on Steam a bundle of just the Hornet and Persian Gulf Map for just $79!

Don’t miss out on this great savings, and experience these three great modules together! Read more about the Hornet, Persian Gulf map, and Su-33 here:
Hornet and Persian Gulf Map Discounts Reinstated!
Last week we offered a special deal in which you could get $20 USD off the Hornet if you already own the Persian Gulf Map, or $10 USD off the Persian Gulf Map if you own the Hornet. We are listening, and due to popular request, we are re-instating this deal until 21 October 2018!

For those that already own one of these two modules, we hope you’ll take this opportunity to try the other.
Unfortunately, Steam is unable to offer this same deal.
Have fun!

Free Weekend Results
This past weekend we ran our first Free Weekend, and we are ecstatic with the great reception! The Free Weekend was a great way for many of you to experience the great quality and value put into the Hornet, Persian Gulf Map, and Su-33, and we hope you’ll consider making a purchase.

Given the success of the Free Weekend, we certainly plan to do more of these. It’s a great opportunity for you to try before you buy.

Thanks for taking part!

DCS World Update
Due to both an Open Beta and Release version of DCS World being released last week to support the Free Weekend, there is no update for this week. However, on 10 October we will release the updated MiG-29 Fulcrum for Flaming Cliffs 3! This will include a Professional Flight Model (PFM), updated cockpit, and several new cockpit system functions. This will be a FREE update for Flaming Cliffs 3 owners! For those that do not own Flaming Cliffs 3, we will also make it available as a separate purchase.

Next week will also see new improvements to the Hornet, such as the air-to-air radar performance.

DCS: Fw 190 A-8 Coming to DCS World!
Our next warbird coming to DCS World will be the Focke-Wulf 190 A-8 Würger (Strike) of the German Luftwaffe. Designed by Kurt Tank in the 1930s, the Fw 190 was a single seat German fighter powered by a powerful BMW 801 radial engine. When first deployed, it provide largely superior to its main rival: the Spitfire Mk.V. This in turn led to the development of the Spitfire Mk.IX. We look forward to some great online dogfights between the Fw 190 A-8 and the Spitfire Mk.IX!

Capable of both aerial and ground attack missions, the A-8 model entered production in February 1944 and included thicker armor and improved engine design. We see the “Butcher Bird” as a great addition to the stable of DCS World War II aircraft and will be a perfect fit for the Normandy map!





In parallel, work on the P-47D is progressing well on both art and creating the flight model based on virtual wind tunnel data.
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Old 10-12-2018, 01:01 PM   #163
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Default DCS World Newsletter - 12 October 2018



DCS: F-14 by Heatblur Simulations Available for Pre-Purchase



Pre-purchase and save $10 from

The DCS: F-14 Tomcat by Heatblur Simulations is now available for pre-purchase with a $10 discount. Early Access release of a feature-complete F-14B will be this winter.

The Grumman F-14 Tomcat was a two-crew, variable geometry, maritime air superiority fighter that served with the US Navy for 32 years and continues to serve with the IRIAF in Iran. The F-14 was the US Navy's frontline fighter from the 1970s until the mid-2000s. Over the course of its long service life it also became the US Navy's premier precision ground-attack platform and lone airborne reconnaissance asset.



Outstanding features of the aircraft are the swing-wing configuration, crew of two, and the powerful AN/AWG-9 Weapons Control System (WCS) and radar. The AWG-9 allows employment of the powerful AIM-54 Phoenix air to air missile while the LANTIRN pod allows the ability to carry out precision ground strikes using laser guided bombs. The F-14 Tomcat was present during many pivotal historic moments such as the two Gulf of Sidra incidents, Operation Desert storm in Iraq, the conflict in Yugoslavia, Operation Enduring Freedom in Afghanistan and Operation Iraqi Freedom. It was also immortalized in the iconic motion picture, Top Gun, and starred in several other feature films including The Final Countdown, Executive Decision, and others.

In addition, the Tomcat was also a vital player in the Iran-Iraq war during the 80s, flying for the Islamic Republic of Iran Air Force which had acquired the F-14A from the US prior the Islamic Revolution of 1979.



More screenshots

The Heatblur Simulations F-14A/B Tomcat aims to simulate this iconic aircraft as a high-fidelity module for DCS, being the culmination of several years of research, coding and modelling.

Special points of consideration amongst the many features are the external and internal graphic model created using laser scanning and photogrammetry from real Tomcats at various museums, the detailed modelling of the AN/AWG-9 and the ability to fly as a two-crew aircraft in multiplayer.

Please read the complete feature list here

MiG-29 for DCS World Available Now
This is a free update for Flaming Cliffs 3 customer, or a separate purchase option from DCS e-shop



This week we bring you the long-awaited update to the MiG-29A, MiG-29S, and MiG-29G! This is the last of the major updates to DCS: Flaming Cliffs 3 (FC3) line of aircraft. As with the other updated FC3 aircraft, the MiG-29 now incorporates a Professional Flight Model (PFM) that will continue to undergo development and improvement during the early access period.

Additionally, the MiG-29 cockpit and external model have been greatly improved, and other changes have been made like:
  • Option for casual gamer flight dynamics that prevents departures to stalls, automatic angle of attack limiter, and a G limiter. While the PFM for the MiG-29 is very realistic, some player may prefer a more forgiving aircraft to fly.
  • As part of the PFM, we have tuned the available angular velocity of roll.
  • The braking effect of the braking chute has been increased.
  • The fuel level in internal fuel tank 1 has been increased.

The MiG-29 "Fulcrum" is a Russian-designed, twin-engine, supersonic fighter. First operational in the early 1980s, the Fulcrum is a "light weight" fighter, comparable to the American F/A-18 Hornet and F-16. Designed to work in conjunction with the larger Su-27 Flanker, the MiG-29 is armed with an internal 30mm cannon and both infrared- and radar-guided air-to-air missiles. For air-to-ground tasks, the MiG-29 can be armed with a large array of unguided bombs and rockets.

In addition to a sophisticated pulse doppler radar, the MiG-29 is also equipped with a passive Infrared Search and Track (IRST) sensor that allows the Fulcrum to detect and target enemy aircraft just based on their infrared emissions. This allows the MiG-29 to make stealthy attacks with no warning!

The Fulcrum is a highly-maneuverable fighter in a dogfight, and when paired with the helmet mounted sight and the AA-11 "Archer" air-to-air missile, it is a very lethal adversary.
The MiG-29 has also been widely exported and has served in many countries that include Germany, Iran, Ukraine, and Poland.



Key Features of the MiG-29 for DCS World:
  • A professional level flight model provides unmatched flight physics that allow you to truly feel what it's like to fly this amazing aircraft. Designed and tested by a former MiG-29 pilot!
  • A true model of the MiG-29 flight control system that allows you to perform the "cobra" and other "out of the envelope" maneuvers.
  • Highly detailed, six-degrees-of-freedom (6 DOF) cockpit.
  • Accurate MiG-29 Fulcrum model, squadron markings, and weapons.
  • Includes instant action, single missions, and a campaign.
  • Battle the Hornet in head-to-head combat.
Note: The MiG-29 for DCS World is identical to the MiG-29 in Flaming Cliffs 3. Owners of FC3 do not need to purchase.



More screenshots

The main differences in the new PFM against SFM MiG-29
SFM had very basic stability/controllability model, where stick deflection defines required g-load (1 g auto-trim system).
In real life, the MiG-29 is a plane with natural positive stability without any g-load feedback (as Su-27, for example) with additional longitudinal stability augmentation system (LSAS) and dampers.
MiG-29 PFM carefully models real plane longitudinal stability and controllability characteristics of the plane itself as well as LSAS algorithms.
Lateral and directional stability and controllability were tuned as well.
The true effect from leading edge slats was added.
To model the distinctive features of the plane aeroelasticity effect were added for ailerons together with the limited ability of the actuators.
Roll rate is dependent on AoA and dynamic pressure and is very close to the real prototype.
The plane has a very pronounced effect of ground proximity to its longitudinal controllability, which is modelled.
Stick limiter algorithm is fundamentally changed in comparison to SFM to have it like the real thing.
Autopilot modes are made closer to the real.

What to do:
  • Fine tuning of lateral and directional stability/controllability.
  • Engine fine tuning to adjust thrust for 70-80% rpm range.
  • High AoA and post-stall effects and behaviour tuning.

DCS World 2.5 Open Beta Update
This week’s Open Beta release saw some key changes that include:
  • Introduced the updated MiG-29.
  • Increased range of the new HY-2 Silkworm anti-ship missile to 100 km.
  • Added the reload times of the SA-2 SAM and HY-2.
  • Increased launch rate of the Ticonderoga.
  • Improved AI taxi logic on the carrier deck.
  • Flight model improvement of the drag curve, motor performance, and dynamic launch zone of the AIM-9L/M Sidewinder.
  • Several AJS-37 Viggen and MiG-21bis fixes and improvements.
  • Corrected Hornet TDC moving to stow position after target breaks a lock, aerial refueling Instant Action missions, adjusted TCTS pod drag value, radar B-Sweep no longer moves outside the tactical area, the B-Sweep returns to normal scan after the radar loses lock (B-Sweep hang after an undesignate key break lock will be fixed for later this month).
You can read the complete change log on the DCS forum

We are on track to have the JHMCS with AIM-9X, FPAS page, fixed antenna logic, and AGM-65E and AGM-65F for the Hornet by the end of this month. In parallel, the HARM and ATFLIR pod are being developed, but these are complex tasks and will take longer.

DCS: F/A-18C Hornet and DCS: Persian Gulf Map Bundle Option
In addition to the standard bundle pack of the Hornet, Persian Gulf map, and the Su-33, we are now offering a separate bundle pack of just the Hornet and Persian Gulf map for just $79.99! This is a $129.98 value!

For those that already own the Su-33 as part of Flaming Cliffs 3 or the stand-alone Su-33 for DCS World, this bundle pack is for you.

Please find the offer on our e-Shop

Persian Gulf Blue Flag Event
We are proud to announce our participation in the next official event for Blue Flag: Persian Gulf! We have continued to add to and optimize the DCS: Persian Gulf map, and it’s now ready for its first official Blue Flag event.



We will be making a free Eagle Dynamics module available to the Most Valuable Player (MVP) of each coalition. We and our friends at the Buddyspike team are working tirelessly to bring you more and more features, improved game play, and an even better multiplayer dynamic simulation.

Players are pitted against each other in a battle to control the region with over 50 airfields and FARPs to capture along with carriers to defend and attack - this will be the biggest BlueFlag yet!

The official round will be starting October 19th at 18:00 UTC and progress can be followed live on the BuddySpike Gadget available here along with more information about the Online Persistent Dynamic Campaign. The round will run for two weeks with victory handed to the coalition holding the most bases at the end of the round - or if the map is entirely conquered. To register for your coalition - just join the BlueFlag PG server and type Red or Blue in the DCS Chat. See you in the Skies!
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Default DCS World Newsletter - 19 October 2018



DCS World Open Beta 2.5 Hotfix and Release Version
This week we released a second Open Beta update to address issues that some users encountered with the new, default controller profiles. Theses default profiles are now only used for a newly installed module, or the user manually loads them as a profile. Our next controller to add default profiles for will be the VKB Gunfighter Mk.II. Our goal is to have default controller profiles for all popular controllers.

You can read the entire Hot Fix list here

This week we also moved the current Open Beta to the Release version. You can read the change log here

The biggest element of this is the updated Release version is the availability of the new MiG-29 for DCS World

DCS: F/A-18C Hornet, DCS: Persian Gulf Map, and Su-33 Bundle Pack Last Days
The bundle pack consisting of the Hornet, Persian Gulf Map, and Su-33 ends this Sunday! In addition to the full pack, we are also offering a version of just the Hornet and Persian Gulf map. Find both on our e-Shop

You can also find both bundles on our Steam store at:
Modeling Update
We recognize that an important aspect to improve in DCS World is more realistic damage modeling in regards to localized effects, visual effects, affect on hit components, and type of weapon impact. Regarding the latter, the new damage model will be based on two types of weapon impact: penetrating impact and proximity impact. This provides us with three primary weapon effects on a unit: penetrating (projectiles), volumetric/pressure wave (high-explosive) and volumetric/shrapnel. This last effect allows weapon casing fragments to be tracked as unique objects entering the unit. This is not modeled in our current damage model system, but it will provide a great improvement to aircraft, and later, ground unit damage.

When a projectile or shrapnel penetrates a unit, the strength and functionality of the of the unit component it intersects with is affected. This includes components like spars, flight control surfaces, engine, weapons, fuel, etc. This, in turn, can greatly affect aircraft performance and system functionality.

The team has been working hard on this new damage model system, and the primary work is now complete. It is now undergoing internal testing. We will first roll out the new damage model system in our World War II aircraft, then later move to our more modern aircraft and then ground units.





In these images, you can see the internal components of the P-51D and Fw 190 D-9 that are tracked as unique components that can be damaged.

About Early Access and Open Beta
For those not familiar with the terms Early Access and Open Beta, we want to use this newsletter to talk about how we implement them in regards to DCS World.

DCS World Early Access

Over the last few years, the concept of Early Access has taken traction with many companies in this industry. Before our adoption of this option, we were often bombarded with customer requests to test our products, or at least have the opportunity to have an early look. We offer Early Access to such customers, and we greatly appreciate the feedback on how we make the product even better. However, we also recognize that Early Access is not for everyone, and some players prefer their first experience in the game to be with a completed experience. We get that, and this option is not recommended for everyone.

The time a product remains in Early Access can vary widely based on the scope of the project, technical hurdles, and how complete the module is when it enters Early Access. Eagle Dynamics and all of our third parties strive to make this period as short as possible. It’s important to note that when a development team starts work on a new project while another project is still in Early Access, it is most often because it’s a separate internal team or elements of the team have completed their tasks on the Early Access project and it’s time for them to move them to move on to a new project rather than sit on their hands.

An Early Access module can be played on both the Open Beta and Release versions of DCC World. When we first release a new module or update it, we first release it to our Open Beta version of DCS World for “field-testing” and then we later move it to the Release version once we are sure there are no “blocking” issues.

DCS World Open Beta

Speaking of Open Beta and Release versions, we currently operate two versions of DCS World, the Open Beta version and the Release version (many fewer versions than before!). Because DCS World is a “living” project that changes daily, it’s possible for a project-wide bug to worm itself in and make the game unplayable for all. To prevent this and add a level of protection, we adopted Open Beta and Release versions.

Most every two weeks (sometimes more with hotfixes) we create a new Open Beta version that comprises the changes from the prior two weeks. Although this first goes through both internal and closed-external testing, it is possible for errors to slip through. In this case, the Open Beta is utilized to identify a “blocking” bug that prevents all customers from playing the game (not just customers of a single module). For those that take part in the Open Beta, we greatly appreciate it and thank you for your testing efforts. If a “blocking bug” is present in the Open Beta, we always have the Release version available. This is why the Release version is sometimes called the Stable version.

As such, the Open Beta version is for us to “field-test” new changes and check for any DCS-wide “Blocking” crashes, and the Release version is the result of the previous Open Beta that does not suffer any “Blocks.” As with Early Access, Open Beta is an option and may not be for everyone.

DCS World on Fighter Pilot Podcast
Our very own Matt “Wags” Wagner sits down with Jell-O on the Fighter Pilot Podcast and talks DCS World.
You can also find the interview on Youtube

Expanding DCS World on Facebook
Have you been looking for more translated DCS World news to your native language? We have recently expanded our DCS World social media presence on Facebook to include pages for Chinese and Polish pages. We welcome you to stop by and follow! We now have Facebook pages for English, German, Chinese, and Polish, with more to come:
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Default DCS World Newsletter - 26 October 2018



DCS World Open Beta Update
This week’s update to the DCS World Open Beta includes such highlights as:
Improvements to the new MiG-29 flight model, engine performance, new pylons, and corrected M1.6 engine stall
  • Corrected FAB-250 pylon position on Su-33.
  • F-4E and C-130 added to Iran.
  • Numerous AJS-37 Viggen improvements.
  • DCS: MiG-21bis and DCS: C-101 improvements.
You can read the complete change log here

While new Hornet features and fixes like the Joint Helmet Mounted Cueing System (JHMCS), FPAS page, laser Maverick, and corrected air-to-air radar B-sweep are still on track to be ready next week, we need to adhere to our Open Beta release schedule and have time for proper internal-testing of these complex items. As such, these will be released in the next, scheduled Open Beta release on 7 November 2018.

DCS: Spitfire LF Mk.IX – The Big Show Campaign
Download now from DCS e-shop



Put on Pierre Clostermann’s Irvin jacket, climb into his Spitfire Mk.IX and experience the massive air battles in the skies of Western Europe described in his similarly titled book. This campaign follows Clostermann’s career from April 1943 to July 1944 through 12 missions that recreate his memoirs down to the smallest details such as time, weather, squadrons and even radio transmissions. Find out what it feels like to fly with the Biggin Hill Wing in a huge formation of Spitfires, to follow Commandant Mouchotte into gigantic melees against 30+ Focke-Wulfs, to take part in Rodeos, Circuses, and attacks on V-1 launch sites, or to support the ground troops after the D-day landings. All clear? Switches on!

Key Features:
  • 12 historical missions following Pierre Clostermann during his time with 341 and 602 Squadron.
  • Detailed briefings, maps and briefing images, including separate PDF mission files with historical backgrounds
  • Unique kneeboard graphics and checklists for each mission
  • Historically accurate custom skins
  • Hundreds of specially recorded voice-over messages
  • A wide array of missions including fighter sweep, bomber escort, armed reconnaissance and ground attack
This campaign requires ownership of DCS: Spitfire LF Mk.IX and DCS: Normandy 1944 Map.

MiG-29 for DCS World on Steam
Download from Steam now



The MiG-29 "Fulcrum" is a Russian-designed, twin-engine, supersonic fighter. First operational in the early 1980s, the Fulcrum is a "light weight" fighter, comparable to the American F/A-18 Hornet and F-16. Designed to work in conjunction with the larger Su-27 Flanker, the MiG-29 is armed with an internal 30mm cannon and both infrared and radar guided air-to-air missiles. For air-to-ground tasks, the MiG-29 can be armed with a large array of unguided bombs and rockets.

In addition to a sophisticated pulse doppler radar, the MiG-29 is also equipped with a passive Infrared Search and Track (IRST) sensor that allows the Fulcrum to detect and target enemy aircraft just based on target infrared emissions. This allows the MiG-29 to make stealthy attacks with no warning!

The Fulcrum is a highly-maneuverable fighter in a dogfight, and when paired with the helmet mounted sight and the AA-11 "Archer" air-to-air missile, it is a very lethal adversary.

The MiG-29 has also been widely exported and has served in many countries that include Germany, Iran, Ukraine, and Poland. For test, training and research purposes some aircraft were bought by the United States and Israel.
Key Features of the MiG-29 for DCS World:
  • A professional level flight model provides unmatched flight physics that allow you to truly feel what it's like to fly this amazing aircraft. Designed and tested by a former MiG-29 pilot!
  • A true model of the MiG-29 flight control system that allows you to perform "out of the envelope" maneuvers
  • Highly detailed, six-degrees-of-freedom (6 DOF) cockpit
  • Accurate MiG-29 Fulcrum model, squadron markings, and weapons
  • Includes instant action, single missions, and a campaign
  • Battle the Hornet in head-to-head combat
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Old 11-02-2018, 02:14 PM   #166
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Default DCS World Newsletter - 2 November 2018



DCS World 2.5 Update
This week we moved the Open Beta version of DCS World to the Release version. Highlights include:
  • Improvements to the new MiG-29 flight model, engine performance, new pylons, and corrected M1.6 engine stall
  • Corrected FAB-250 pylon position
  • F-4E and C-130 Iranian skins
  • Numerous AJS-37 Viggen improvements, including landing gear and wheel brake adjustments
  • DCS: MiG-21bis and DCS: C-101 improvements
You can read the complete change log on the dedicated DCS forum thread

For next week's Open Beta update, we plan new Hornet features and fixes like the Joint Helmet Mounted Cueing System (JHMCS), FPAS page, laser Maverick, and corrected air-to-air radar B-sweep.

DCS World War II Assets Pack Update
The WWII assets pack continues to grow, and the next ground unit will be the M10 "Wolverine" tank destroyer. Based on a modified M4A2 Sherman tank chassis, it includes an open-turret with a 76.2 mm cannon. Produced by the US starting in September 1942, the M10 was the most important US tank destroyer of the war.



More screenshots

Air-to-Air Missile Development Update
A key aspect of modern air warfare is correct modeling of air-to-air missiles. We take this very seriously and have devoted new resources to further improving this. There are four fundamental aspects we are working on:
  • New missile flight dynamics
  • New autopilot roll, pitch, yaw damper and stabilization
  • New autopilot guidance and trajectory calculations
  • Modified seeker logic

We are using the AIM-7 as a "test bed" from which we will then move these improvements to other air-to-air missiles once we feel the technology is mature. We are currently testing AIM-7M with:
  • New missile flight model foundation using updated and more detailed aerodynamic data
  • Autopilot navigation system model
  • Missile guidance section and seeker
Here is a video that demonstrates the AIM 7 autopilot in a vertical test



Missile Flight Dynamics
This video demonstrates a new feature of the missile autopilot and flight model: stability and
control implementation. High altitudes and low air speeds provide low aerodynamic damping moments, and you can see missile motion in detail. Note the control surface deflections. The missile's autopilot dampens oscillations more quickly than with autopilot turned off.
This is just a test thought of the autopilot and aerodynamics of the missile. Naturally, air-to-air missiles are not designed for such low air speeds. In fact, the minimal IAS at intercept for an AIM-7 is about 700 km/h. At this speed, it's capable to reaching 5g's in less than a second.

Tasks in this area we're still working on includes the supporting math for thrust vectoring and refactoring/optimization.

Missile Autopilot
In regards to control systems and autopilot, we're working on:
  • Mathematical model of torque balance system (AIM-9-like missiles)
  • Inertial navigation system + data link for modern missiles
  • Сorresponding aircraft weapon systems
  • Almost every new missile needs its own autopilot type (based on common model)

Missile Seeker
For the guidance systems and seekers, there is a lot of work for the future. Building from the common math model, we will create detailed models for many seeker types.

When this effort is complete, we believe we'll have the most detailed air-to-air missile simulation in an entertainment product.

A Worthy Cause
Former Hornet pilot and author C.W. Lemoine will be flying the DCS World Hornet and comparing it to his own experience if we can get more than $7,500 of donations to victims of hurricane Michael.



Let's show what a great community this is and tell them Mover sent you!
Hurricane Michael Relief Funds
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Flying Legend 2018
Imperial War Museum 2018

Last edited by Chizh; 11-02-2018 at 02:35 PM.
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Default DCS World Newsletter - 9 November 2018



DCS World Open Beta Update
This week we released a new update to the DCS World Open Beta with highlights that include:
  • Added the Joint Helmet Mounted Cueing System (JHMCS), AGM-65E laser-guided Maverick, Flight Performance Advisory System (FPAS) page, new skins, improved Air Combat Maneuvering (ACM) radar mode performance, and corrected fuel pumps for the Hornet.
  • Restored debriefing screen for Instant Action missions.
  • Improved sound propagation for distant objects.
  • Corrected player radio transmission with simultaneous AI radio messages.
  • Great improvements to the MiG-29 that include pitch stability synchronized with wing slats, improved braking chute model, corrected engine damage over Mach 2.6, and improved longitudinal stability.
  • Numerous improvements to the MiG-21bis, M-2000C, AV-8B NA, and AJS-37 Viggen.
You can read the complete change log in the dedicated thread of DCS forum

As an Open Beta there are expected bugs that we will resolve at our very soonest.

PS
In additional to see the changelog of today’s Open Beta update.
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Flying Legend 2018
Imperial War Museum 2018

Last edited by Chizh; 11-09-2018 at 02:58 PM.
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Default DCS World Newsletter - 16 November 2018



Celebrating Three Years Over Nevada!
Three years ago, we released the DCS: NEVADA Test and Training Range map. Since then, it exited Early Access and has received many updates, including a massive one two years ago that included 14 new airfields; new towns and cities; additional landmarks; and expanded, detailed texture area. Just as important, the map has been home to a huge amount of content that includes numerous missions and 10 campaigns. The Nevada map has provided a very interesting blend of desert aerial combat in the form of Red Flag Campaigns, Weapons Training, and Aggressors Training, with “fun” flying through Las Vegas, the Hoover Dam and other interesting locations.

We’re happy to present to you this new Nevada map video that celebrates three years of Nevada flying!



Find the map here.

DCS: F-14 by Heatblur Simulations Available for Pre-Order on Steam with 10% Discount
Pre-order from Steam



The Grumman F-14 Tomcat was a two-crew, variable geometry, maritime air superiority fighter that served with the US Navy for 32 years and continues to serve with the IRIAF in Iran. The F-14 was the US Navy's frontline fighter from the 1970s until the mid-2000s. Over the course of its long service life it also became the US Navy’s premier precision ground-attack platform and lone airborne reconnaissance asset.

Outstanding features of the aircraft are the swing-wing configuration, crew of two, and the powerful AN/AWG-9 Weapons Control System (WCS) and radar. The AWG-9 allows employment of the powerful AIM-54 Phoenix air to air missile while the LANTIRN pod allows the ability to carry out precision ground strikes using laser guided bombs. The F-14 Tomcat was present during many pivotal historic moments such as the two Gulf of Sidra incidents, Operation Desert storm in Iraq, the conflict in Yugoslavia, Operation Enduring Freedom in Afghanistan and Operation Iraqi Freedom. It was also immortalized in the iconic motion picture, Top Gun, and starred in several other feature films including The Final Countdown, Executive Decision, and others.

DCS World 2.5 Update
Due to some issues we wish to resolve in the Open Beta before moving it to the Release version, there will be no update to the Release version this week. For next week though, on 21 November, we plan to include the following in the new Open Beta:
  • Corrected Hornet radar break-lock, elevation scanning, and ACM modes.
  • Integration of radar lock data onto the JHMCS for the Hornet.
  • Addition of infrared-guided AGM-65 Mavericks for the Hornet.
  • Corrected CLIMB function for the Hornet FPAS page.
  • Corrected remaining AGM-65E errors.
  • Updated Hornet Early Access Guide.
  • Updated Persian Gulf map with additions of Kish Island airfield, Al Bateen airfield, Lavan Island airfield, Bandar-e-Jask airfield, Abu Dhabi International Airport, Sas Al Nakheel airfield, Abu Dhabi National Exhibition Center, and the Yas Viceroy with Formula 1 racetrack.
  • Continued tuning and improvements to the MiG-29 flight and engine model.
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