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Old 04-20-2017, 06:20 AM   #11
SiThSpAwN
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Must be easy, why dont you put one together for us.
Sorry, this came off a little harsher than I intended, but my point is that if it was easy or they had the time right now they would have done it already. They know its important, and want to get it done, its just not happening right now.
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Old 05-03-2017, 10:03 PM   #12
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They already stated they are re-writing the entire net-code, that's gotta come first.
Will this come with the Normandy map (net-code rewrite) or has no scheduled date to be implemented?
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Old 05-03-2017, 10:06 PM   #13
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no scheduled date to be implemented?
This.
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Old 05-03-2017, 10:29 PM   #14
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This.

Do you think the servers will be able to put out some missions with B-17s and 80+ players or the Normandy map will be basically a single player map with limited sort of furball servers as we do have now?
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Old 05-03-2017, 10:35 PM   #15
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One can only hope. I don't play MP but I do get the need for robust server code.
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Old 05-03-2017, 10:45 PM   #16
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One can only hope.
That sums up well the life of a simer
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Old 10-21-2017, 03:31 PM   #17
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Any information on how to set up a hosted server would be greatly appreciated

For some time, I have been working on creating a Virtual Fighter Squadron,
I am interested in running a hosted rental server in a data center like (i.e. gameservers.com) for the Virtual Fighter Squadron.
(I understand from Matt's post I will need to purchase a separate map key(s) to act as the host and that is not an issue)

I know of one Squadron that owns their own server rack and had it shipped and installed at a Data Center.

For my start up squadron the cost of creating and managing a server rack system would be prohibitive which I why I am interested in running a hosted server.
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