j-tk Posted September 28, 2017 Share Posted September 28, 2017 Who are the 3 people that voted no? Or did we throw those in there just to make the numbers not look like a North Korean election. We don't need anything fancy, like engine blocks and tail pipes, just give us something that doesn't disappear the second it drives into a forest/stand of trees. Link to comment Share on other sites More sharing options...
Vanguard Posted October 4, 2017 Share Posted October 4, 2017 This will never be acknowledged, because it has no financial gain. How so? I for one used to play this game 2-3 times per week, and have shelved the game for over a year over this issue alone. All of my friends are in the same camp. That means we aren't buying new modules either, and will not buy anything new from ED until this is fixed. Link to comment Share on other sites More sharing options...
MRaza Posted October 5, 2017 Share Posted October 5, 2017 As at this moment the FLIR is at least challenge and more realistic. It's not supposed to be challenging to find targets. That defeats the purpose of FLIR. If I wanted a challenge I'd use TV. Link to comment Share on other sites More sharing options...
Teriander Posted January 16, 2018 Share Posted January 16, 2018 This still isn't fixed? I've been waiting since 2011. The TGP is a very important tool for the game. Considering 98% of all weapon deployed is aided by the TGP, you would think this would be a priority fix. An inaccurate TGP shouldn't be excusable. By the way, those of you who are saying it adds to the "Challenge", that's a cop-out excuse. We want realism. Because realism is challenging enough. Link to comment Share on other sites More sharing options...
MRaza Posted January 16, 2018 Share Posted January 16, 2018 This still isn't fixed? I've been waiting since 2011. The TGP is a very important tool for the game. Considering 98% of all weapon deployed is aided by the TGP, you would think this would be a priority fix. An inaccurate TGP shouldn't be excusable. By the way, those of you who are saying it adds to the "Challenge", that's a cop-out excuse. We want realism. Because realism is challenging enough. +1 +1 +1 +1 NO F-18 RELEASE TILL THE FLIR GETS FIXED!!! Won't be purchasing Hornet or any other modules till this is fixed, either Link to comment Share on other sites More sharing options...
ED Team NineLine Posted January 16, 2018 ED Team Share Posted January 16, 2018 This still isn't fixed? I've been waiting since 2011. The TGP is a very important tool for the game. Considering 98% of all weapon deployed is aided by the TGP, you would think this would be a priority fix. An inaccurate TGP shouldn't be excusable. By the way, those of you who are saying it adds to the "Challenge", that's a cop-out excuse. We want realism. Because realism is challenging enough. Its been stated that it will be done. It's an important part of DCS, and certainly an important part of the Hornet. As the new graphics engine settles in I am sure we will see improvements. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Shadow KT Posted January 17, 2018 Share Posted January 17, 2018 raza :megalol: 'Shadow' Everybody gotta be offended and take it personally now-a-days Link to comment Share on other sites More sharing options...
DaveRindner Posted January 17, 2018 Share Posted January 17, 2018 Real world IR signature is a dynamic condition. It changes constantly. A simulation in itself, for every potential target. I don't think a consumer sim needs that level of fidelity, and it would suck away FPS. DirectX suppourts, I think, realtime ambient occlusion, and/or realtime spherical harmonics shading. A FLIR imaging could be based on that, and be good enough. Link to comment Share on other sites More sharing options...
DutchJackal Posted January 17, 2018 Share Posted January 17, 2018 Real world IR signature is a dynamic condition. It changes constantly. A simulation in itself, for every potential target. I don't think a consumer sim needs that level of fidelity, and it would suck away FPS. DirectX suppourts, I think, realtime ambient occlusion, and/or realtime spherical harmonics shading. A FLIR imaging could be based on that, and be good enough.Agreed. Though I think ARMA3 does a very nice job at this. Verstuurd vanaf mijn ONEPLUS A3003 met Tapatalk Link to comment Share on other sites More sharing options...
Emmy Posted January 17, 2018 Share Posted January 17, 2018 Agreed. Though I think ARMA3 does a very nice job at this. Verstuurd vanaf mijn ONEPLUS A3003 met Tapatalk Any screen caps of how Arma renders FLIR? I have only a passing knowledge of Arma (looks hella fun though) and I don't think I've ever seen FLIR in use. [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com Link to comment Share on other sites More sharing options...
DutchJackal Posted January 17, 2018 Share Posted January 17, 2018 Any screen caps of how Arma renders FLIR? I have only a passing knowledge of Arma (looks hella fun though) and I don't think I've ever seen FLIR in use.Here is a video: https://youtu.be/pN-k-Drsbjk Verstuurd vanaf mijn ONEPLUS A3003 met Tapatalk Link to comment Share on other sites More sharing options...
mkiii Posted January 17, 2018 Share Posted January 17, 2018 Agreed with DaveRinder. Have done some FLIR stuff for RL Sim, and it's a world of pain to get right. Basically, you not only have to identify the materials of everything in every part of the terrain & each object, you have to also have to tag how that interacts, how it cools or warms, what it's current state is, how the ambient temp is affecting it, and a whole bunch of other factors that essentially mean a ton of work that can become a mess on screen. Far better to just fake something like ARMA & have a chance to see targets in the first place, in a way that doesn't overcomplicate matters. Link to comment Share on other sites More sharing options...
Zarma Posted January 19, 2018 Share Posted January 19, 2018 +1 +1 +1 +1 NO F-18 RELEASE TILL THE FLIR GETS FIXED!!! Won't be purchasing Hornet or any other modules till this is fixed, either So no prepurchase ? ROFL :megalol: i9 9900k, 64 Go RAM, RTX 4090, Warthog HOTAS Throttle & Stick, Saitek Combat Rudder, MFD Cougar, Trackir 5 Pro, Multipurpose UFC and Oculus Rift S (when I want some VR), http://www.twitch.tv/zarma4074 / https://www.youtube.com/user/Zarma4074 Link to comment Share on other sites More sharing options...
MRaza Posted January 31, 2018 Share Posted January 31, 2018 YES!!! seems like 2.5 has fixed FLIR Link to comment Share on other sites More sharing options...
TJTAS Posted February 18, 2018 Share Posted February 18, 2018 No it hasn't... Buildings are still hot and vehicles aren't. Link to comment Share on other sites More sharing options...
Emmy Posted February 18, 2018 Share Posted February 18, 2018 I dunno... Compared to 1.5, FLIR in 2.5OB is light years better IMO. At least in the Warthog. [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com Link to comment Share on other sites More sharing options...
ED Team NineLine Posted February 18, 2018 ED Team Share Posted February 18, 2018 It's not been fixed, but results are better with 2.5. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Kev2go Posted February 18, 2018 Share Posted February 18, 2018 I dunno... Compared to 1.5, FLIR in 2.5OB is light years better IMO. At least in the Warthog. I agree FLir is much better In 2.5 OB. Build: Windows 10 64 bit Pro Case/Tower: Corsair Graphite 760tm ,Asus Strix Z790 Motherboard, Intel Core i7 12700k ,Corsair Vengeance LPX DDR4 64gb ram (3600 mhz) , (Asus strix oc edition) Nvidia RTX 3080 12gb , Evga g2 850 watt psu, Hardrives ; Samsung 970 EVo, , Samsung evo 860 pro 1 TB SSD, Samsung evo 850 pro 1TB SSD, WD 1TB HDD Link to comment Share on other sites More sharing options...
Wizard1393 Posted August 29, 2018 Author Share Posted August 29, 2018 Here is a video: https://youtu.be/pN-k-Drsbjk Verstuurd vanaf mijn ONEPLUS A3003 met Tapatalk This. Just, please. Make it like this. Wasn't there an official statement that there would be a significant FLIR overhaul years ago? GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2 Link to comment Share on other sites More sharing options...
Shadow KT Posted August 30, 2018 Share Posted August 30, 2018 It has been said that there will be one when the ATFLIR for the Hornet gets release or after it.... something along those lines 'Shadow' Everybody gotta be offended and take it personally now-a-days Link to comment Share on other sites More sharing options...
DutchJackal Posted September 18, 2018 Share Posted September 18, 2018 Check Wags' last sentence in his most recent Hornet mini-update... :happy: https://forums.eagle.ru/showpost.php?p=3629425&postcount=78 ATFLIR is also a high priority, but we first need to complete a an all new and improved FLIR rendering system. Link to comment Share on other sites More sharing options...
tintifaxl Posted September 18, 2018 Share Posted September 18, 2018 FLIR before ATFLIR is good in my book (love the Hog), but still that could be quite some time away. Windows 10 64bit, Intel i9-9900@5Ghz, 32 Gig RAM, MSI RTX 3080 TI, 2 TB SSD, 43" 2160p@1440p monitor. Link to comment Share on other sites More sharing options...
Xilon_x Posted September 18, 2018 Share Posted September 18, 2018 but even the objecies visible to the naked eye are hard to find. Link to comment Share on other sites More sharing options...
primus_TR Posted January 16, 2019 Share Posted January 16, 2019 It is very sad to see that FLIR, an essential aspect of modern military aviation, remains unmodeled in the sim after so many years. What's the point of having any mud movers (even flagships like A10 and F18) in the game if we don't have FLIR, really? I think I'll go back to not flying DCS. Link to comment Share on other sites More sharing options...
Yurgon Posted January 16, 2019 Share Posted January 16, 2019 It is very sad to see that FLIR, an essential aspect of modern military aviation, remains unmodeled in the sim after so many years. There is IR modelling, even though it's probably not as good as we'd all like it to be. I believe it was once announced that proper/reworked IR modelling would be part of the new TGP developed for the F/A-18C. Just recently, it was announced that the Hornet would get the Litening II TGP as known from the A-10C as an interim solution, so I guess until the ATFLIR is released, we'll be stuck with what we have. Then again, there were times when the IR image in the TGP was so incredibly useless that I gave up on it. Even MBTs and APCs were entirely invisible against ground clutter. This was definitely remedied and what we have right now is a fairly workable solution IMO. Link to comment Share on other sites More sharing options...
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