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Old 01-14-2018, 12:40 AM   #791
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It wasn't making my game crash at all, it was just a harmless (relatively) lua error which slmod suppressed. I made a quickfix. If its still crashing your server I would disable slmod to at least rule that out before moving on to other scripts. Perhaps give us the mission file to see if we can reproduce the problem on any of our own systems.

https://github.com/mrSkortch/DCS-SLm...evelop/Scripts
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Old 01-14-2018, 10:58 AM   #792
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Thank you! Now it crashes already when spawning a crate (Stinger) with a different although similar error:

00440.816 ERROR Lua::Config: Call error world.onEvent:[string "-- world events hook..."]:430: attempt to call method 'getGroup' (a nil value)
stack traceback:
[C]: in function 'getGroup'
[string "-- world events hook..."]:430: in function <[string "-- world events hook..."]:313>.

I'll do some more digging here later on. Noticed that this is coming from slmodevents.lua so i should be able to find what's going on. Maybe it's mist using wrong ID's, no clue yet but i'll check. Thanks for the help!
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Old 01-15-2018, 06:08 PM   #793
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My bad.. looks like i found the issue, i've also modified the slotblock script slightly and was doing some debugging some time ago. Either i had to remove a function or put it in the slotblock namespace so now i removed it and it's all peachy again. Thanks for the help anyway!


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Old 01-15-2018, 06:32 PM   #794
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Glad to hear it's all working

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