Jump to content

[REPORTED]VR Performance OB 2.5.6


Gripen 4-1

Recommended Posts

I also see no performance gain from the VR shader mod. It may have some effect on lower end systems, but on my end i only see that NVG peeking feature as useful. I have my doubts about how this black mask rendering makes any sense, because if it's added later in the pipeline, those covered pixels are rendered anyway and turned into black in an additional step. What has an effect on FPS is Nvidia driver settings and turning DCS settings down, like he did in the video. But that doesn't help with how AI units tank performance afterwards.


Edited by Alec Delorean

i9 13900K @5.5GHz, Z790 Gigabyte Aorus Master, RTX4090 Waterforce, 64 GB DDR5 @5600, Pico 4, HOTAS & Rudder: all Virpil with Rhino FFB base made by VPforce, DCS: all modules

Link to comment
Share on other sites

  • Replies 719
  • Created
  • Last Reply

Top Posters In This Topic

Do two installs, one for the beta one for live...

 

Ya I am going to but I dont have enough room on my current nvme so i got another one coming to install both versions on it and that drive will be solely for DCS. No other garbage on it.

System Specs: 13900K, Strix Z790 Gaming E, MSI 4090 Sprim Liquid X  OC'd, 64gb Gskill Trident Z DDR5, Samsung 980 PRO M.2 SSD,. Winwing throttle, Winwing panels/MIPs and VKB GF3/MCGU stick, MFG Crosswind V2, HP REVERB G2.

 

 

Link to comment
Share on other sites

Guys, video settings and shaders aren't going to do much if anything for you, the problem is the GPU just isn't doing much. The CPU must just be getting destroyed by something and is unable to feed the GPU.

 

 

I've been playing around with a 2080ti and with 150% target render scale I'm getting into as low as 20 fps and the GPU at 40-50% utilization.

Link to comment
Share on other sites

Guys, video settings and shaders aren't going to do much if anything for you, the problem is the GPU just isn't doing much. The CPU must just be getting destroyed by something and is unable to feed the GPU.

 

 

I'm seeing similar results. Although, occasionally the GPU spikes up to 75%.

 

I've seen better results if I literally put every setting to the lowest it can go and PD to 1.0 in steam and DCS. But even then it's spotty.

 

This, of course, is with a 2080ti overclocked to hell and water cooled and a 8700k @ 5.2ghz and water cooled. 32GB RAM.

 

Every game works flawlessly. Other quite graphically intense games do not have the performance issue that DCS is experiencing in VR. Further, even if I set up a mission with me only... frames are all over the place.


Edited by Guppy
Link to comment
Share on other sites

Sadly, today's patch has made no difference to the issue being discussed here. CPU times are still through the roof at times. See attached for an example.

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Link to comment
Share on other sites

Sadly, today's patch has made no difference to the issue being discussed here. CPU times are still through the roof at times. See attached for an example.

 

Just as I was to download the patch... I see this.

 

Been waiting so long, anyone else confirm?

Link to comment
Share on other sites

OMG so important thing and still not fixed!

 

Wysłane z mojego SM-G960F przy użyciu Tapatalka


Edited by gorzasty

PC: i7 13700k, 64GB RAM 3200MHz DDR4, RTX 4090, VR: Quest 3.

VPC MongoosT-50CM2 Grip, VPC MongoosT-50CM3 Throttle, crosswinds rudder pedals, VPC panel CP3, WinWing PTO2

 

Link to comment
Share on other sites

BN has said in the main patch notes thread that ED are still working on FPS issues. So, we'll just have to be patient.

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Link to comment
Share on other sites

BN has said in the main patch notes thread that ED are still working on FPS issues. So, we'll just have to be patient.

 

 

So 2.5.5 for me until FPS issues are fixed...

 

I wonder what will teach me more patience...

...the mainstream-media and their corona-fear-porn or ED and DCS...

:music_whistling:

"Landing on the ship during the daytime is like sex, it's either good or it's great. Landing on the ship at night is like a trip to the dentist, you may get away with no pain, but you just don't feel comfortable"

— LCDR Thomas Quinn, USN.

Link to comment
Share on other sites

Same here, no benefit from the present update regarding performance.

 

Left/right eye issues for clouds and taxilights still present.

 

Hard to take at the moment...

 

I wold have apreciated it mor to hace these fixed instead of new features for, wathever:noexpression::mad:

i7-8700K / 32GB RAM @3000 / 1TB M.2 SSD / Asus RTX 2080 Ti OC

VR- Gamer: Valve Index

Flight Gear: Thrustmaster HOTAS Warthog / Thrustmaster TPR / 3x Thrustmaster MFD / Jetseat

[sIGPIC][/sIGPIC]

Link to comment
Share on other sites

I have the same performance as previous 2.5.6 iterations. Caucasus its unplayable, it sames something related with high CPU usage and terrain loading (huge stutter when use TV sensors maverick or TGP, looking to the horizon).

 

Persian Gulf at least don´t stutters with TV/TGP zoom cameras looking at horizon. There must something in caucasus that downs performance related with how terrain is loaded in 2.5.6

 

I was hoping ED had resolved those issues thorough today´s patch. Its the same. I don´t undersand how VR area could take this hit in performance, most modules are unplayable in VR, specially on Caucasus.

Link to comment
Share on other sites

I have the same performance as previous 2.5.6 iterations. Caucasus its unplayable, it sames something related with high CPU usage and terrain loading (huge stutter when use TV sensors maverick or TGP, looking to the horizon).

 

Persian Gulf at least don´t stutters with TV/TGP zoom cameras looking at horizon. There must something in caucasus that downs performance related with how terrain is loaded in 2.5.6

 

I was hoping ED had resolved those issues thorough today´s patch. Its the same. I don´t undersand how VR area could take this hit in performance, most modules are unplayable in VR, specially on Caucasus.

 

It’s not just Caucasus. PG is horrible at times as well. As an example run the Viper PG Free Flight IA mission and fly towards the airport nearby. Watch the fpsVR CPU time!

Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box

Link to comment
Share on other sites

It’s not just Caucasus. PG is horrible at times as well. As an example run the Viper PG Free Flight IA mission and fly towards the airport nearby. Watch the fpsVR CPU time!

 

Yes, there are many problems, one of them is common as you say: The AI units peformance impact related to units it seems to me about 1.5 / 2.0 times worse, depending of the number of units, in comparison with 2.5.5.

 

Maybe it could be related to an increased frequency of programming with line of sight or pathfinding of AI units (for example, an increase in AI frequency "search", from ms to ns?? maybe beacuse of that the CPU cycles is increased).

 

But in caucasus, in addition, there are huge FPS stuttering problem, that is related to use of TGP, or simply zooming in VR to the horizon (is the same principle).

 

That issue didn´t occour in Persian Gulf (for example, you can try using Su-25T in training ground targets quick mission, in PG is playable with no stutters when using TV camera. However, in Caucausus its a stutterfest the ground attack missions, specially when TV camera looks to horizon).

Link to comment
Share on other sites

the CPU and GPU usage increase remains unchanged with the 2.5.6.45317 patch for me.

SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

Link to comment
Share on other sites

The whole thing is a real stutterfest………….

I think they should roll the thing back an redo it before releasing it again. That's the worst OB update I have seen so far

 

At this point maybe its time to redo the patch from 2.5 (the last time it worked) and chuck 2.6 in a fiery volcano!???

 

Nobody is going to care about any other fixes when the sim doesn't work.

 

I kinda am kicking myself in the teeth for preordering the Super Carrier now. I had hopes of releasing some of the first videos of when it is released. Sigh...Pipe dreams.

 

I really hope ED figures it out. I've been simming for a few decades... (cuz Im old!)...and I can't remember anything breaking a sim for this long.

Link to comment
Share on other sites

I wonder if ED have found the reason for the increased CPU and GPU usage?

I realy would like to hear from ED on that subject.

 

Me too. looking all the way followed thorough 3 betas since january, I expect no less than a miracle to fix this, or returning to 2.5.5 levels. At least I would like to have some explanation why such huge impact in performance, appart of the comments like "we are looking / working on it". For me, shading changes in illumination doesn´t justify huge performance impact (more related to CPU).

Link to comment
Share on other sites

At this point maybe its time to redo the patch from 2.5 (the last time it worked) and chuck 2.6 in a fiery volcano!???

 

Nobody is going to care about any other fixes when the sim doesn't work.

 

I kinda am kicking myself in the teeth for preordering the Super Carrier now. I had hopes of releasing some of the first videos of when it is released. Sigh...Pipe dreams.

 

I really hope ED figures it out. I've been simming for a few decades... (cuz Im old!)...and I can't remember anything breaking a sim for this long.

 

Totally agree with you. I´m following as a loyal customer (and buying) ALL ED´s works since 1998 Flanker 2.0 times, Lomac, flaming cliffs, etc.. I have all of them. I don´t remember anything breaking the sim like 2.5.6. was.

 

Maybe it would be a wise decission to consider to returning to 2.5.5 branch, start from zero, looking changes that impact performance, maybe increase QA checking (or at least, as a minimum, finding the item of such performance fps impact, specially on VR). Or moving urgently to priorize about other tasks like vulkan or core optimizations, sincerely ED... I regret of buying early access Carrier OPS module, because with this performance, I won´t taste it. I´m also a bit tired of some comments like "we will improve peformance this year" or so, when the reality what we have is seeing worse performance after each new version. I would like some explanation about what causes 2.5.6 downgrade in FPS, even taking into consideration is a BETA, I know.


Edited by Gryzor
Link to comment
Share on other sites

Totally agree with you. I´m following as a loyal customer (and buying) ALL ED´s works since 1998 Flanker 2.0 times, Lomac, flaming cliffs, etc.. I have all of them. I don´t remember anything breaking the sim like 2.5.6. was.

 

Maybe it would be a wise decission to consider to returning to 2.5.5 branch, start from zero, looking changes that impact performance, maybe increase QA checking (or at least, as a minimum, finding the item of such performance fps impact, specially on VR). Or moving urgently to priorize about other taks the vulkan or core optimizations, sincerely ED... I regret of buying early access Carrier OPS module, because with this performance, I won´t taste it. I´m also a bit tired of some comments like "we will improve peformance this year" or so, when the reality is seeing worse performance after each new version. I would like some explanation about what causes 2.5.6 downgrade in FPS, even taking into consideration is a BETA, I know.

 

Thank you for not letting me feel alone out there, my my fellow Elder Sim Brother!

Link to comment
Share on other sites

Yeah , i have considered reverting to 2..55 , but the stable guys are pressuring ED so they can enjoy the same performance issues :)

DCS has been unplayable for me since 2.56 , and previous patches have likewise gradually decreased performance as well , necessitating lower graphics settings to continue to play .

It's getting old .

I'm building a new pc , but given the sh*tshow that DCS has become , i'm not sure what i'm gonna fly on it .

9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2

Link to comment
Share on other sites

Yeah , i have considered reverting to 2..55 , but the stable guys are pressuring ED so they can enjoy the same performance issues :)

DCS has been unplayable for me since 2.56 , and previous patches have likewise gradually decreased performance as well , necessitating lower graphics settings to continue to play .

It's getting old .

I'm building a new pc , but given the sh*tshow that DCS has become , i'm not sure what i'm gonna fly on it .

 

 

How about Stable? Maybe give it a shot.


Edited by MegOhm_SD

 

Cooler Master HAF XB EVO , ASUS P8Z77-V, i7-3770K @ 4.6GHz, Noctua AC, 32GB Corsair Vengeance Pro, EVGA 1080TI 11GB, 2 Samsung 840 Pro 540GB SSDs Raid 0, 1TB HDD, EVGA SuperNOVA 1300W PS, G930 Wireless SS Headset, TrackIR5/Wireless Proclip, TM Warthog, Saitek Pro Combat Pedals, 75" Samsung 4K QLED, HP Reverb G2, Win 10

Link to comment
Share on other sites

It’s not just Caucasus. PG is horrible at times as well. As an example run the Viper PG Free Flight IA mission and fly towards the airport nearby. Watch the fpsVR CPU time!

 

I just ran this instant action, and had no issue. I don't have fpsVR but I can have a cpu time reading with oculus debug tool.

BTW with my settings it was 45fps+asw all the time, flying over the big airport.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...