hegykc Posted October 10, 2013 Share Posted October 10, 2013 it doesn't sound like the Spitfire that totally green rookies found 'easy to fly'. Don't think of it as game played on a desktop and with a suped-duper joystick to throw arround... Imagine someone holding a gun to your head saying "You crash this spitfire, you die" and you'll find it real easy to fly without any incidents. That's how those green rookies flew it. On the matter of subject, brakes off! www.replikagear.com Link to comment Share on other sites More sharing options...
ATAG_Bliss Posted October 10, 2013 Share Posted October 10, 2013 Great stuff. I just can't imagine having a whole flight sim with this type of fidelity everywhere. I'm going to suck at soo bad, but what a joy :thumbup: The home of ATAG and Team Fusion :pilotfly: Link to comment Share on other sites More sharing options...
bongodriver Posted October 10, 2013 Share Posted October 10, 2013 So Spitfire pilots were more scared of crashing their aircraft than being killed by the enemy? Link to comment Share on other sites More sharing options...
airdoc Posted October 10, 2013 Share Posted October 10, 2013 Nice to hear that you are modelling hardcore Yo-Yo. Given that in reality a pilot has a warning about the imminent stall by the buffeting (which he can feel in the stick, in his body by the airframe vibrations, and hear the sound as well), whereas in a sim we lack the haptic feedback for this (except for the guys who use FFB, but they can only feel it in the stick and not in their body), the only real feedback that is left for us is much less. We have the sound of the buffetting and possibly the visual aspect of the vibrating airframe. In the P51 you included the sound of buffeting, but i find it somewhat less loud than what it should be in order to use it as a warning sign.Do you think you could do something about this? Like providing a user option for turning such sounds up? thanks The three best things in life are a good landing, a good orgasm, and a good bowel movement. The night carrier landing is one of the few opportunities in life to experience all three at the same time. Link to comment Share on other sites More sharing options...
HungaroJET Posted October 10, 2013 Share Posted October 10, 2013 So Spitfire pilots were more scared of crashing their aircraft than being killed by the enemy?:lol: easy rider :joystick: as U C :D Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist Link to comment Share on other sites More sharing options...
IvanK Posted October 10, 2013 Share Posted October 10, 2013 (edited) I hope the wings dont go Crumpp to easily if I get myself in a PIO as a function of the inherent relaxed stability. Some significant Differences between the MKV and MKIX I wouldn't be calling them pretty much the same aircraft ! Edited October 10, 2013 by IvanK Link to comment Share on other sites More sharing options...
Bucic Posted October 10, 2013 Share Posted October 10, 2013 OK, maybe I'm slow, but can anyone explain to me what is this topic about? :) A sticky just to say Spit is harder to handle than Stang? And BTW, I start to get an impression that aircrafts have one stability (I've always thought there were three of them) since everybody just say stability. https://akaagar.github.io/briefing-room-for-dcs/ F-5E simpit project https://forum.dcs.world/topic/318106-f-5e-simpit-cockpit-dimensions-and-flight-controls/ Link to comment Share on other sites More sharing options...
ED Team NineLine Posted October 10, 2013 ED Team Share Posted October 10, 2013 OK, maybe I'm slow, but can anyone explain to me what is this topic about? :) A sticky just to say Spit is harder to handle than Stang? And BTW, I start to get an impression that aircrafts have one stability (I've always thought there were three of them) since everybody just say stability. Its a discussion about the Spit by the person creating the FM... consider it an open channel to pick his brain... he asked for it ;) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Bucic Posted October 10, 2013 Share Posted October 10, 2013 (edited) Ah, ok, thanks Sith. Since Yo-Yo hasn't been worn out yet by you, lot, let me ask the first question ;) Will/do DCS WW2 aircrafts feature proper output of calculated forces on the controls via FFB? Edited October 10, 2013 by Bucic https://akaagar.github.io/briefing-room-for-dcs/ F-5E simpit project https://forum.dcs.world/topic/318106-f-5e-simpit-cockpit-dimensions-and-flight-controls/ Link to comment Share on other sites More sharing options...
bongodriver Posted October 10, 2013 Share Posted October 10, 2013 I hope the wings dont go Crumpp to easily if I get myself in a PIO as a function of the inherent relaxed stability. Some significant Differences between the MKV and MKIX I wouldn't be calling them pretty much the same aircraft ! I see what you did there.....:thumbup: Link to comment Share on other sites More sharing options...
ED Team NineLine Posted October 10, 2013 ED Team Share Posted October 10, 2013 I hope the wings dont go Crumpp to easily if I get myself in a PIO as a function of the inherent relaxed stability. Some significant Differences between the MKV and MKIX I wouldn't be calling them pretty much the same aircraft ! Ok I over generalized a little there, but many assets in creating one could apply for the other... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Sharpe Posted October 10, 2013 Share Posted October 10, 2013 I take it the effect of fabric on the elevators (mkV) versus the metal ones (mk IX) will be included in this? Link to comment Share on other sites More sharing options...
ED Team NineLine Posted October 10, 2013 ED Team Share Posted October 10, 2013 I take it the effect of fabric on the elevators (mkV) versus the metal ones (mk IX) will be included in this? We should be careful, no one has said we are getting the MKV.... it could be just referenced for the similarities between them :) That said... I wonder if there is anything as far as tests showing the differences.... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
bongodriver Posted October 10, 2013 Share Posted October 10, 2013 We certainly should not be getting a MkIX with a MkV FM Link to comment Share on other sites More sharing options...
Hans-Joachim Marseille Posted October 10, 2013 Share Posted October 10, 2013 (edited) Will the pilot be modelled with "stiff upper lip"? Love the look of disgust on his face when he enters the Bf.109 (^,^) Edited October 10, 2013 by Hans-Joachim Marseille Link to comment Share on other sites More sharing options...
Siq6Six Posted October 11, 2013 Share Posted October 11, 2013 Wait.... Are you tryin to tell me that I Can't roll over and pull full-back on the stick to effortlessly get behind an enemy on my 6??? WAAATTTT????? Noooowaaaaayyyyyy! Sounds like he's "warning" those of us who been playing WarThunder :D Hey, all I care about is accuracy. Ill either lean to deal with it or ill crash and burn. I just don't want to get into a contest of who's better at exploiting a broken model.... [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
ED Team Yo-Yo Posted October 11, 2013 Author ED Team Share Posted October 11, 2013 (edited) I hope the wings dont go Crumpp to easily if I get myself in a PIO as a function of the inherent relaxed stability. Some significant Differences between the MKV and MKIX I wouldn't be calling them pretty much the same aircraft ! If you find different stability curves for IX, please share it to me. :) Theoretically, the new engine can change the balance fore, but in this case increased elevator deflection per 1g would require significantly heavier forces on the stick. So, I think, that the evidencies of positive stable IX would be different (increased) force compensation on the elevator or pilot's lamentations about "much hevier control". :) The in-sim problem is how to harmonize in one joystick acceptable forces and low travel... because in real Spit there was no problem in control due to optimal "force feedback" :) Mmmm... I am close to say that Mitchell invented two features of contemporary fighters: neutral stability and tensometric stick. :) Edited October 11, 2013 by Yo-Yo Ніщо так сильно не ранить мозок, як уламки скла від розбитих рожевих окулярів There is nothing so hurtful for the brain as splinters of broken rose-coloured spectacles. Ничто так сильно не ранит мозг, как осколки стекла от разбитых розовых очков (С) Me Link to comment Share on other sites More sharing options...
Bounder Posted October 11, 2013 Share Posted October 11, 2013 (edited) Hi Yo-Yo, great stuff, may I ask at what speed and conditions a 3/4" stick movement leads to stall - e.g. is this at all speeds or at a specific speed? Also is this to the stall or to the buffet before stall? I tried to find the NACA report just for interest as many people are discussing it now and I could only find what is apparently a small excerpt posted in another forum (http://forum.axishistory.com/download/file.php?id=107042&sid=ad960f9c2a8450d5c522089bddadf0a5). Is this the right report and the 3/4" stick movement is in regards to pulling on the elevator? Many thanks. Edited October 11, 2013 by Bounder My PC specs: Win10 64 Pro, CPU i7-3820 4.4GHz, 16GB RAM, GPU Nvidia 1070 (8gb vram). Controls: Microsoft FFB2, Thrustmaster Warthog Throttle, MFG Crosswind Pedals, TrackIR5. My DCS Youtube Videos https://www.youtube.com/user/No64Bounder Link to comment Share on other sites More sharing options...
Merlin-27 Posted October 11, 2013 Share Posted October 11, 2013 Can we fly it yet?! Can we fly it yet?! :) Just kidding. It is bound to be amazing. [sIGPIC][/sIGPIC] [Dogs of War] WWII COMBAT SERVER | P-51D - FW190-D9 - Me109-K4 Visit Our Website & Forum to Get More Info & Team Speak Access Link to comment Share on other sites More sharing options...
VO101_MMaister Posted October 11, 2013 Share Posted October 11, 2013 It must be some mixing up. I mean 3/4 inch (ca. 20mm) of stick travel is literally nada!!!! Maybe Yo-yo meant 3/4 of the stick travel (75%)? Also it should be defined what speed we are talking about. DCS P51 is the first sim what made me desperate to have FFB. It is very difficult to fly on the edge without it in this sim. And that is how it supposed to be. [sIGPIC][/sIGPIC] KG13 Control Grip Building Control Stick and Rudder Design i7 8700K, Asus Z370-E, 1080 Ti, 32Gb RAM, EVO960 500Gb, Oculus CV1 Link to comment Share on other sites More sharing options...
ED Team Yo-Yo Posted October 11, 2013 Author ED Team Share Posted October 11, 2013 Hi Yo-Yo, great stuff, may I ask at what speed and conditions a 3/4" stick movement leads to stall - e.g. is this at all speeds or at a specific speed? Also is this to the stall or to the buffet before stall? I tried to find the NACA report just for interest as many people are discussing it now and I could only find what is apparently a small excerpt posted in another forum (http://forum.axishistory.com/download/file.php?id=107042&sid=ad960f9c2a8450d5c522089bddadf0a5). Is this the right report and the 3/4 stick movement is in regards to pulling on the elevator? Many thanks. I have another report of Sep 1942 that has the same statement but in different words. So there are at least 3 sources (I have 2) that stated in different form the same thing. THe thing, by the way, is consequent from the neutral stability of the plane and is very typical. What's not very typical is very mild post-stall behaviour making possible to enter post-critical AoA to shoot at the target in turn, for example. Ніщо так сильно не ранить мозок, як уламки скла від розбитих рожевих окулярів There is nothing so hurtful for the brain as splinters of broken rose-coloured spectacles. Ничто так сильно не ранит мозг, как осколки стекла от разбитых розовых очков (С) Me Link to comment Share on other sites More sharing options...
bongodriver Posted October 11, 2013 Share Posted October 11, 2013 No, the NACA report really did mean 3/4", this is test was done on a MkV and yes that stick deflection just cannot be constant throughout the full speed range. Link to comment Share on other sites More sharing options...
ED Team Yo-Yo Posted October 11, 2013 Author ED Team Share Posted October 11, 2013 It must be some mixing up. I mean 3/4 inch (ca. 20mm) of stick travel is literally nada!!!! Maybe Yo-yo meant 3/4 of the stick travel (75%)? Also it should be defined what speed we are talking about. DCS P51 is the first sim what made me desperate to have FFB. It is very difficult to fly on the edge without it in this sim. And that is how it supposed to be. No, it was 3/4 INCH travel. Typical requirement for fighters was 4 inches. Ніщо так сильно не ранить мозок, як уламки скла від розбитих рожевих окулярів There is nothing so hurtful for the brain as splinters of broken rose-coloured spectacles. Ничто так сильно не ранит мозг, как осколки стекла от разбитых розовых очков (С) Me Link to comment Share on other sites More sharing options...
SlipBall Posted October 11, 2013 Share Posted October 11, 2013 Well this plane was mastered by many in RL, so I'm sure that will also be the case in-game. Will have to forget much of the Clod experience, and begin anew with the learning her. Link to comment Share on other sites More sharing options...
MTFDarkEagle Posted October 11, 2013 Share Posted October 11, 2013 No, it was 3/4 INCH travel. Typical requirement for fighters was 4 inches. I think what he meant was 3-out-of-4 from an inch. So 3/4 * 1 inch. Do you mean 3 -to- 4 inches? Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread Link to comment Share on other sites More sharing options...
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