What features of JHMCS can we expect to see in the future? - ED Forums
 


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Old 11-09-2018, 02:48 AM   #1
RRino
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Default What features of JHMCS can we expect to see in the future?

just wondering... How will the helmet be integrated with a/g weapons and other a/a weapons.
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Old 11-09-2018, 02:54 AM   #2
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Eventually you'll be able to set "mark points" by looking at the ground and pressing a button. Now, it typically won't be accurate enough to use that point to employee a weapon - it does set you up nicely to slew other sensors to that location to get a precise location of the threat.

Imagine a SAM launch as you were flying by you would be able to quickly set a MK and extend out for an attack run.
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Old 11-09-2018, 03:03 AM   #3
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with Link 16 it should show friendlies and hostiles...
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Old 11-09-2018, 03:29 AM   #4
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Also HUD symbology for RWR.


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Old 11-09-2018, 03:32 AM   #5
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I saw someone mention a mode to slave the radar to the JHMCS as well - guessing like a slewable boresight mode.
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Old 11-09-2018, 03:51 AM   #6
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Would be great, if the ground mapping radar could be overlayed. Similar to the FLIR overlay of the HUD in the Harrier. Would be awesome at night, right?

Is that a possibility?
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Old 11-09-2018, 04:12 AM   #7
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Slave TGP to ground point that's the biggie for me
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Old 11-09-2018, 04:15 AM   #8
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Quote:
Originally Posted by Flagrum View Post
Would be great, if the ground mapping radar could be overlayed. Similar to the FLIR overlay of the HUD in the Harrier. Would be awesome at night, right?

Is that a possibility?
If it doesn't exist on the Block 20 legacy Hornet, don't waste time dreaming about it being in this sim.

but anyway what you're hoping for would just result in clutter. that would obscure vision.
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Old 11-09-2018, 08:22 AM   #9
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Radar slave
ATFLIR Slave
Ground Marking (same as HUD ground marking)
Radar designations (two TD boxes. one for L&S and one for DT2)
Ground designations (from radar, ATLFIR or link-16)
Link-16 (friends, wingman, foes (with NCTR), tankers, ships, etc)
RWR strobes
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