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CDU displays on your smart phone or tablet. Is it possible?


domaniac

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I'm playing A-10c and have noticed some enthusiasts have actual CDU panels for their simulators. It got me thinking how awesome it would be to be able to integrate my iPad or iPhone into the game to use specifically as a CDU panel. Is it possible for an app like this to be made? The devices already connect to normal USBs. I would certainly pay for this, but can the DCS Devs do it? Who's up to the task?

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I'm playing A-10c and have noticed some enthusiasts have actual CDU panels for their simulators. It got me thinking how awesome it would be to be able to integrate my iPad or iPhone into the game to use specifically as a CDU panel. Is it possible for an app like this to be made? The devices already connect to normal USBs. I would certainly pay for this, but can the DCS Devs do it? Who's up to the task?

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I'd love to see something like this for android as well. I have a galaxy s3 phone, screen would be big enough for a cdu I would think.

 

Im curently doing this in a android tablet.Im using air display so my tablet is a secondary monitor.In this virtual monitor, i place the helios interface, that i have customiced to my desires. CDU , mfd etc...

http://www.gadrocsworkshop.com/ You can get here profiles for a10 that can restructured an dresiced to your device resolution.

There are lot of info in forums about using helios and how to proper set up it.

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Android gets no love, and that's really upsetting, since it is infinitely more customizable.

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I can tell you I use it on 2 and it is very fast, and must have for flying.

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Im curently doing this in a android tablet.Im using air display so my tablet is a secondary monitor.In this virtual monitor, i place the helios interface, that i have customiced to my desires. CDU , mfd etc...

http://www.gadrocsworkshop.com/ You can get here profiles for a10 that can restructured an dresiced to your device resolution.

There are lot of info in forums about using helios and how to proper set up it.

 

Interesting, I will have to look into that. The galaxy s3 has a 4.8" screen with a resolution of 1280x720 so I am sure it would look decent.

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  • 2 weeks later...

Considering what iControl does, that looks like a very fair price. I hadn't even thought seriously about the ability to show the contents of the MFCDs, not just the buttons for them. As someone in the market for a tablet (probably Android,) I'm very interested in an equivalent app for the android platform.

 

Android seems to be the ideal place to write software like this, to me. Especially with the current and upcoming market saturation of Android-driven tablet devices.

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There is a reason for this. And it is not because Android is popular. It is just a bitch to develop for.

 

It lacks a proper Integrated Development Environment (read...cludgey to develop) and you have to cater for so many screen types and various releases of Android it is a nightmare to test for.

 

iOS is just easier. It's not an Apple is better than Android thing. It's more of a maturity thing. iOS being more mature and controlled (and yes...closed) just means it is easier to develop for.

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Pilot avatars for DCS Logbook

https://forums.eagle.ru/showthread.php?t=221160

 

How to make a DCS A-10C Panel

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There is a reason for this. And it is not because Android is popular. It is just a bitch to develop for.

 

It lacks a proper Integrated Development Environment (read...cludgey to develop) and you have to cater for so many screen types and various releases of Android it is a nightmare to test for.

 

iOS is just easier. It's not an Apple is better than Android thing. It's more of a maturity thing. iOS being more mature and controlled (and yes...closed) just means it is easier to develop for.

 

+1

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  • 3 weeks later...
Im curently doing this in a android tablet.Im using air display so my tablet is a secondary monitor.In this virtual monitor, i place the helios interface, that i have customiced to my desires. CDU , mfd etc...

http://www.gadrocsworkshop.com/ You can get here profiles for a10 that can restructured an dresiced to your device resolution.

There are lot of info in forums about using helios and how to proper set up it.

 

Hello,

 

can some one please make a tutorial for doing this? I have a galaxy note 10.1. It would be great to do something like this:

http://bit-shift.com/img/combo_full.png

 

Greatings and regards.

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  • 2 weeks later...
There is a reason for this. And it is not because Android is popular. It is just a bitch to develop for.

 

It lacks a proper Integrated Development Environment (read...cludgey to develop) and you have to cater for so many screen types and various releases of Android it is a nightmare to test for.

 

iOS is just easier. It's not an Apple is better than Android thing. It's more of a maturity thing. iOS being more mature and controlled (and yes...closed) just means it is easier to develop for.

 

This is precisely why there's no iControl DCS for Android. Sorry guys :(

 

Complain to Google if you want it. I don't have time to make an Android version since iControl DCS is a side project for me and there'd just be too much overhead with not enough extra revenue coming back in for my wife to not really hate me! :)

 

Plus there's probably almost no way I'd be able to make it performant enough on some of the old crappy Android hardware floating around so people would be disappointed with performance and leave bad reviews, etc.

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  • 2 weeks later...

Always gonna be haters. Considering Android has 75% of the global smart phone market, and quite a large (and growing, c'mon, $200 tablets?) chunk of tablet users, you're passing up a major opportunity to increase that revenue. You aren't just catering to the mostly American iDevice user set when you develop on Android, you're catering to a worldwide audience. A recent survey showed that most Android devices were running 2.3...meaning most should be capable of handling something like iControl DCS. Besides, if their hardware isn't compatible, you can say so, there are system requirements for regular software for regular computers, aren't there? :)

 

Just my .02c, I think iControl DCS is awesome, and while I don't own a copy or an iPad, I have to give you mad props for taking an idea and making it reality!

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Anyway, my dream is to have a fully operational/interactive CDU on my nexus 7. (and if a dev would add an UFC,... ;-)

But I understand the dev's statement... Sad.


Edited by Cedaway

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It was disappointing to see soupyc's reply. I don't think boarder's or my reply was anything about hating. I specifically mention that isn't because Android is more popular. It's about the immaturity of the development environment.

 

If you are a developer you perhaps have a greater understanding of the subtle complexities at play here. It isn't just a "Apple is better" or "Android is more popular" mechanic at play here.

 

Most Android devices running 2.3 does not change the fact that there are a multitude of screen sizes for that each requiring different artwork to support the screen resolution. This equals more work.

 

The problem with developing for Android has nothing to do whether it is better hardware, more open or more popular.

 

It has everything to do with hardware fragmentation (UI designs for an ever increasing variety of formats), immaturity in integrated development and a return on investment of time in learning to develop for a platform that you are not familiar with.

 

Are we passing up an opportunity for increased revenue?....perhaps. But we don't do this for a living where we can justify the time vs. the potential revenue we may get.

 

Just some food for thought. I offer these links not to dump on Android but to offer some perspective and context as to why a developer might lean (both commercially and technically) toward a platform such as iOS (or even Win8 mobile for the matter).

 

Visualising Android Fragmentation

http://theunderstatement.com/post/11982112928/android-orphans-visualizing-a-sad-history-of-support

 

http://pxldot.com/18281312362

 

Commercial Evidence to suggest developing for Android does not necessarily mean " a major opportunity to increase that revenue" as you put it

 

http://www.tenfingercrunch.com/article/196/2012/11/26/mobile_market_share_not_equivalent_to_usage_share/

 

Why Netflix isn't making an Android version (hint: piracy)

http://blog.netflix.com/2010/11/netflix-on-android.html

 

And finally...another piracy link

https://www.pcworld.com/article/259686/androids_piracy_problem_drives_dead_trigger_price_to_zero.html

http://www.wired.com/gamelife/2012/05/wired-uk-android-game-piracy/


Edited by TigersharkBAS

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Creator of:

 

F-18C VFA-195 "Dambusters" 1998 CAG Livery

https://forums.eagle.ru/showthread.php?t=213788

 

F-18C VFA-195 "Dambusters" July 2001 CAG Livery

https://forums.eagle.ru/showthread.php?t=215950

 

Pilot avatars for DCS Logbook

https://forums.eagle.ru/showthread.php?t=221160

 

How to make a DCS A-10C Panel

http://forums.eagle.ru/showthread.php?t=65998

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It was disappointing to see soupyc's reply. I don't think boarder's or my reply was anything about hating. I specifically mention that isn't because Android is more popular. It's about the immaturity of the development environment.

 

Apologies for the misunderstanding, the hating comment was more directed at Boarders comment about ratings and whatnot.

 

 

If you are a developer you perhaps have a greater understanding of the subtle complexities at play here. It isn't just a "Apple is better" or "Android is more popular" mechanic at play here.

 

Most Android devices running 2.3 does not change the fact that there are a multitude of screen sizes for that each requiring different artwork to support the screen resolution. This equals more work.

 

The problem with developing for Android has nothing to do whether it is better hardware, more open or more popular.

 

It has everything to do with hardware fragmentation (UI designs for an ever increasing variety of formats), immaturity in integrated development and a return on investment of time in learning to develop for a platform that you are not familiar with.

 

I was under the impression that the latest version of Android was meant to minimize device fragmentation. Plus, with as many devices are out there, wouldn't it be possible to allow the user to configure their 'display' setup and then customize panels from there?

 

Are we passing up an opportunity for increased revenue?....perhaps. But we don't do this for a living where we can justify the time vs. the potential revenue we may get.

 

As a full time professional, I completely understand this. Again, my intent was not to crap on your efforts.

 

 

Just some food for thought. I offer these links not to dump on Android but to offer some perspective and context as to why a developer might lean (both commercially and technically) toward a platform such as iOS (or even Win8 mobile for the matter).

 

Visualising Android Fragmentation

http://theunderstatement.com/post/11982112928/android-orphans-visualizing-a-sad-history-of-support

 

http://pxldot.com/18281312362

 

Commercial Evidence to suggest developing for Android does not necessarily mean " a major opportunity to increase that revenue" as you put it

 

http://www.tenfingercrunch.com/article/196/2012/11/26/mobile_market_share_not_equivalent_to_usage_share/

 

Why Netflix isn't making an Android version (hint: piracy)

http://blog.netflix.com/2010/11/netflix-on-android.html

 

And finally...another piracy link

https://www.pcworld.com/article/259686/androids_piracy_problem_drives_dead_trigger_price_to_zero.html

http://www.wired.com/gamelife/2012/05/wired-uk-android-game-piracy/

 

The great majority of those links are from early 2012/2011. Have you looked into developing for Android 4.0? Netflix has an Android app, and its amazing. Piracy is a factor on all platforms. That shouldn't stop you.

 

Like I said, I love that you guys have taken something and made it a reality. Just trying to provoke a discussion. :)

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OK Soupy..points taken. Sorry about the misunderstanding as well.

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Creator of:

 

F-18C VFA-195 "Dambusters" 1998 CAG Livery

https://forums.eagle.ru/showthread.php?t=213788

 

F-18C VFA-195 "Dambusters" July 2001 CAG Livery

https://forums.eagle.ru/showthread.php?t=215950

 

Pilot avatars for DCS Logbook

https://forums.eagle.ru/showthread.php?t=221160

 

How to make a DCS A-10C Panel

http://forums.eagle.ru/showthread.php?t=65998

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It was disappointing to see...

 

Yeah, this is pretty much my sentiment exactly. No bashing anything, in fact I like Android for what it is. I just wish it were easier to develop for, and less fragmented with devices. Until it's at least easier to develop for, I just can't spend time on it :)

iControl DCS/DCS Virtual Cockpit - Full featured iPad Cockpit - Now with Android support!

A10 Virtual Cockpit Free - Free limited functionality version of iControl DCS!

DCS Virtual Cockpit - Android version!

 

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Think of Touch Control as a possible alternative to iControl DCS if you want to create your own layouts and add support for new modules as they come along.

Sorry iOS only no Android support.

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