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C-101 absolute camera view


BlowTorch

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Currently, until I can get better hardware, I'm using a xbox 360 controller, with the right stick for camera rotation the same way as the mouse. Every other aircraft I have flown can be set this way, but in the c-101 I haven't found any option to get cockpit camera movement with the right stick. At the moment I fly looking forwse the mouse. Anyone knows a way to "solve" my problem?Anyone knows a way to "solve" my problem?

 

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Put the "all" menu instead of axis commands.

The view keys are near the bottom of the list.

View up slow,View down slow..etc.......8 view keys you could try mapping to your right stick.

 

But I would need to map an axis as if it were a simple button, can it be done?

 

I would prefer to have two camera axis for joysticks, but I don't know why this plane doesn't have it the same way as others

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In the mean time

 

close the game down,

open the following file in notepad++

D:\DCS WORLD\Mods\aircraft\C-101\Input\C-101EB\joystick\default.lua

 

and add the following 2x lines to the end of the axisCommands entries

 

{combos = {{key = ''}}, action = iCommandViewVerticalAbs, name = _('Absolute Camera Vertical View')},

{combos = {{key = ''}}, action = iCommandViewHorizontalAbs, name = _('Absolute Camera Horizontal View')},

 

then go into game and assign the axis you want to use for each

Above will be most likely get overwritten by new updates so create yourself a JSGME version that you can switch on or off as needed before & after updates

also need to play about with deadzone, saturation & curves as gamepad sticks are very twitchy.


Edited by Dingo_Bob

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In the mean time

 

close the game down,

open the following file in notepad++

D:\DCS WORLD\Mods\aircraft\C-101\Input\C-101EB\joystick\default.lua

 

and add the following 2x lines to the end of the axisCommands entries

 

{combos = {{key = ''}}, action = iCommandViewVerticalAbs, name = _('Absolute Camera Vertical View')},

{combos = {{key = ''}}, action = iCommandViewHorizontalAbs, name = _('Absolute Camera Horizontal View')},

 

then go into game and assign the axis you want to use for each

Above will be most likely get overwritten by new updates so create yourself a JSGME version that you can switch on or off as needed before & after updates

also need to play about with deadzone, saturation & curves as gamepad sticks are very twitchy.

 

Thanks, that one worked quite well

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