Minsky Posted November 20, 2020 Share Posted November 20, 2020 SP version has few more fixes such as cloud flickering in distance Does this conflict with the old, but still very much useable Cloud Shadows Mod? Maybe you can incorporate it into your mod to avoid potential overlapping in the future? Dima | My DCS uploads Link to comment Share on other sites More sharing options...
Taz1004 Posted November 20, 2020 Author Share Posted November 20, 2020 Does this conflict with the old, but still very much useable Cloud Shadows Mod? No conflict. 2 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
dali Posted November 20, 2020 Share Posted November 20, 2020 YSIAD_RIP thank you for your insight! I totaly forgot about that! 1 Link to comment Share on other sites More sharing options...
Tuniorez Posted November 20, 2020 Share Posted November 20, 2020 SP version should be added as official in game, what amazing effects the steam smoke and the explosion brighter and smoke from clusters... 3 Link to comment Share on other sites More sharing options...
Blinde Posted November 20, 2020 Share Posted November 20, 2020 SP version should be added as official in game, what amazing effects the steam smoke and the explosion brighter and smoke from clusters... Most definitely. ED, over here!:cheer3nc: 1 Link to comment Share on other sites More sharing options...
cabzi Posted November 20, 2020 Share Posted November 20, 2020 SP version should be added as official in game, what amazing effects the steam smoke and the explosion brighter and smoke from clusters... A beautiful idea, but if they can’t incorporate even Mustang’s ridiculously small modification of desert textures, then this has no chance. 1 i7-6850K | GTX1080 | 32GB DDR4 | Windows 10 Pro Link to comment Share on other sites More sharing options...
Madone Posted November 21, 2020 Share Posted November 21, 2020 These mods (smoke and terrain noise) have such low visibility, should be included by default! Come on ED! 1 Strike Posture Set CAS Center of Excellence Intel Core i5 4690k @4,6Ghz, Gigabyte GTX 970 OC, Gigabyte Z97-X, 16GB G Skill Sniper @2400, Samsung 860/850 EVO , Win 10 64 bits, Dual monitors 27"@144"Opentrack + TM Warthog + Saitek pro flight combat Link to comment Share on other sites More sharing options...
EasyEB Posted November 21, 2020 Share Posted November 21, 2020 Hey Taz, you find anything on the explosions visibility? Link to comment Share on other sites More sharing options...
Taz1004 Posted November 21, 2020 Author Share Posted November 21, 2020 Hey Taz, you find anything on the explosions visibility? Not sure what you guys are referring to as visibility. LOD? Better if you show me. Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
EasyEB Posted November 22, 2020 Share Posted November 22, 2020 Not sure what you guys are referring to as visibility. LOD? Better if you show me. Basically from how far away the explosions are visible. Smoke, tracers, cluster bomb detonations and regular explosions all have different visibility range, where smoke and cluster bomb detonations are visible from very far away, whereas regular explosions are not visible until the player is very close, or very zoomed in. Which means you can easily miss that explosions are even taking place, unless they hit something that is destroyed and starts smoking. I'll attach a screenshot to show. The game was paused when I took the screenshot, the only thing I changed was the zoom. 1 Link to comment Share on other sites More sharing options...
Keshman Posted November 22, 2020 Share Posted November 22, 2020 Taz1004, And everyone who knows... Maybe you know in which file it is possible to increase the number of sparks? Previously, there were many more. And further. It is possible to blow sparks into an explosion when the missile hits the tank ... The number of sparks in early patches.. Video spoiler. Не говорите что мне надо делать и я не скажу куда вам надо идти… | Asus Z390 | Core i5 9600K | HyperX Fury 32Gb | RTX 2070 | 1TB HDD + Intel Optane memory 32Gb | Thrustmaster F-16C Viper Add-on Grip+TWCS Throttle | Dell WMR | Oculus Quest 2 | Link to comment Share on other sites More sharing options...
Taz1004 Posted November 22, 2020 Author Share Posted November 22, 2020 Basically from how far away the explosions are visible. Smoke, tracers, cluster bomb detonations and regular explosions all have different visibility range, where smoke and cluster bomb detonations are visible from very far away, whereas regular explosions are not visible until the player is very close, or very zoomed in. Which means you can easily miss that explosions are even taking place, unless they hit something that is destroyed and starts smoking. I'll attach a screenshot to show. The game was paused when I took the screenshot, the only thing I changed was the zoom. You can change that by increasing all LODdistance in /Config/Effects/ParticleSystem2/groundExplosion.lua It will probably break IC however. 1 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
Taz1004 Posted November 22, 2020 Author Share Posted November 22, 2020 Taz1004, And everyone who knows... Maybe you know in which file it is possible to increase the number of sparks? Previously, there were many more. And further. It is possible to blow sparks into an explosion when the missile hits the tank ... The number of sparks in early patches.. Video spoiler. Looks like you have glow turned off in that video? Some shader mods like Kegety's will force glow off which breaks some explosions. Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
ron533 Posted November 22, 2020 Share Posted November 22, 2020 Just download the MP version. It wont have those effects but will be IC friendly. Doesn't look like there are much more I can edit without breaking IC. So much of going forward will be for single player. Amazing work as always Taz!! Please don’t withhold any improvements you can implement due to IC. Personally I try to ignore servers with IC checks to avoid losing such great and must have improvements that ED is unfortunately taking forever to implement, if at all... I hope the team at ED understands how important these kind of “core mods” are to a combat sim like this, and would rush to implement them already themselves... keep up the great work!!! Ron 1 Callsign SETUP Link to comment Share on other sites More sharing options...
LanceCriminal86 Posted November 23, 2020 Share Posted November 23, 2020 Screw IC, tons of folks looking for mods don't play online anyways. Make it work/look good. I will say the preview vid for the catapult steam, I think the ED steam looked a lot better after the jet launched as it dispersed though blown by the jet. 1 Heatblur Rivet Counting Squad™ VF-11 and VF-31 1988 [WIP] VF-201 & VF-202 [WIP] Link to comment Share on other sites More sharing options...
Taz1004 Posted November 23, 2020 Author Share Posted November 23, 2020 Screw IC, tons of folks looking for mods don't play online anyways. Make it work/look good. I will say the preview vid for the catapult steam, I think the ED steam looked a lot better after the jet launched as it dispersed though blown by the jet. Default steam bounces back and forth waving like a snake. It doesn't get blown away by wind and it doesn't disperse. But as always with any mod, you can remove part of the mod you don't like. Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
Nightstorm Posted November 23, 2020 Share Posted November 23, 2020 The smoke looks very very authentic. I had other modded files in place before but replaced everything with your versions and I was very impressed with how good this looks. Nice work sir. 2 Link to comment Share on other sites More sharing options...
EasyEB Posted November 23, 2020 Share Posted November 23, 2020 You can change that by increasing all LODdistance in /Config/Effects/ParticleSystem2/groundExplosion.lua It will probably break IC however. I could kiss you. Link to comment Share on other sites More sharing options...
ron533 Posted November 24, 2020 Share Posted November 24, 2020 Basically from how far away the explosions are visible. Smoke, tracers, cluster bomb detonations and regular explosions all have different visibility range, where smoke and cluster bomb detonations are visible from very far away, whereas regular explosions are not visible until the player is very close, or very zoomed in. Which means you can easily miss that explosions are even taking place, unless they hit something that is destroyed and starts smoking. I'll attach a screenshot to show. The game was paused when I took the screenshot, the only thing I changed was the zoom. Could you please share your experiments with us, what have you changed to get a good result? Thank you! Callsign SETUP Link to comment Share on other sites More sharing options...
EasyEB Posted November 24, 2020 Share Posted November 24, 2020 Could you please share your experiments with us, what have you changed to get a good result? Thank you! i increased all LODdistance in /Config/Effects/ParticleSystem2/groundExplosion.lua to 100000. Link to comment Share on other sites More sharing options...
Habu_69 Posted November 24, 2020 Share Posted November 24, 2020 i increased all LODdistance in /Config/Effects/ParticleSystem2/groundExplosion.lua to 100000. Pass IC? Link to comment Share on other sites More sharing options...
Stratos Posted November 24, 2020 Share Posted November 24, 2020 Taz, can you please check your private message inbox? I don't understand anything in russian except Davai Davai! Link to comment Share on other sites More sharing options...
ghostdog688 Posted November 24, 2020 Share Posted November 24, 2020 Apologies for asking a dumb question or two, but modding things like smoke and trees is new to me. Assuming they don’t break IC, can anyone tell me how much of a hot on performance it will take? Sent from my iPhone using Tapatalk Link to comment Share on other sites More sharing options...
EasyEB Posted November 24, 2020 Share Posted November 24, 2020 Pass IC? No idea, sorry. Link to comment Share on other sites More sharing options...
Taz1004 Posted November 24, 2020 Author Share Posted November 24, 2020 Apologies for asking a dumb question or two, but modding things like smoke and trees is new to me. Assuming they don’t break IC, can anyone tell me how much of a hot on performance it will take? Sent from my iPhone using Tapatalk There will be none to minimal performance hit as long as you don't fly directly into smokes and fill up your screen. 2 Better Smoke - Better Trees Caucasus - Better Trees Syria - Better Trees Mariana - Clear Canopy Glass Link to comment Share on other sites More sharing options...
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