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Old 12-07-2010, 03:40 PM   #141
Mnemonic
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Quote:
Originally Posted by BKLronin View Post
Anyone else tried this to run on Linux using Wine?
Any plans to port to linux? I know it doesn't make much sense in most cases but snce I have one laptop free for BSVP and map it would be very useful.
No plans for Linux, BSVP made in Quest3D engine, based on DirectX, so only available way to do a port is to rewrite whole BSVP from scratch.
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Old 12-07-2010, 04:01 PM   #142
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Thx for the fast answer.

I will try with emulation then. Maybe it works somehow and I can give advise for the next one who has the same problem.

Awesome little Proggi
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Old 02-27-2011, 11:03 PM   #143
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Hello, I have a problem connecting to BSVP. I put the export.lua and config.lua in config\export dir, running first BSVP and then BS but after unpaused BSVP shows "Disconnected".
I have both in the same pc. Also probed writing the local IP but nothing.
What else can I do?

Another problem: hotkeys not work.

Last edited by X-Oso; 02-27-2011 at 11:57 PM.
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Old 02-28-2011, 12:09 AM   #144
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Hello.

You meant you did change in Export.lua the line [host=host or "xxxxx"] by replacing xxxx by your PC IP?
If so, be careful not to use Windows notepad and rather use Notepad++ instead when editing your lua files.
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Old 02-28-2011, 12:15 AM   #145
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I will test with the Notepad++. But what about hotkeys? Could I edit gauges without being connected?

All OK. A simple restart resolved the problems. Sorry and thanks.

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Old 03-14-2011, 12:36 AM   #146
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Hey folks

I have been having some difficulty getting BSVP running and when I started looking at my export.lua I found these lines;


if main_panel then
main_panel:update_arguments() -- íà âñÿêèé ñëó÷àé åñëè ìû äàâíî íå ðèñîâàëè êàáèíó íàïðèìåð íà âíåøíèõ âèäàõ
--main_panel:get_argument_value(166) -- ëàìïî÷êà êîíåö ìàðøðóòà , àðãóìåíòû âñå â mainpanel_init.lua
vv = main_panel:get_argument_value(24)


Wow now that's weird, it must be something with Notepad, when I posted this all the gobbly gook the browser changed it to numbers. maybe I figured out my problem.


It looked to me like some kind of data corruption so I, I downloaded the files again from a different source and it was the same.


Is this what is supposed to be in the script?

Last edited by wholehawg; 03-14-2011 at 12:40 AM.
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Old 03-14-2011, 12:58 AM   #147
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The numbers are just Russian characters in the script comments
It not harms your export.lua, you just can't read it.

If you have difficulties,
I recommend you to read setup instructions on this page:
http://3dvrm.com/bsvp/
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Old 03-19-2011, 10:05 AM   #148
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Hi Mnmonic,

big thank you for this great application!

Unfortunetly i have one little problem. BSVP is configured right an working perfectly so far but when started i cant trim (Forcefeedback) anymore with my Logitech G940. When closing BSVP the G940 sends trim to BlackShark without problems. Tried it several times. It seems that something is blocking a few DirectX commands.

In Post #39 Gadroc has had exact the same issue with G940 too. http://forums.eagle.ru/showthread.php?t=46579&page=4

Is there a way to compile a new one with maybe newer questviewer.exe or something? So its up to date?
With LOVP in Flaming Cliffs2 there are no problems with Forcefeedback. Whats the difference to BSVP? Or can you plz "make" one, like BSVP, for testing?

I like this app so much but i cant use it without trimming with my G940. Hope you can help!

Thx in advance...

Greetings,
Terrorvogel
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Old 04-06-2011, 08:04 PM   #149
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Yeah this is the cats pajamas for my cockpit. I got it working, I found that little nugget about not using windows notepad and it made all the difference.
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Old 04-24-2011, 10:10 PM   #150
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I just found this link on one of the other threads
http://twower.livejournal.com/522538.html
is this LOVP running on the Sim?

Looks like a neat Touchbuddy profile too
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