Gazelle change log - Page 12 - ED Forums
 


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Old 08-23-2017, 10:02 PM   #111
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Great news ! Thanks !
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Old 08-24-2017, 10:43 AM   #112
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Good news, thank you.

Quote:
Originally Posted by borchi_2b View Post
- Net arguments correction
What is this, and what issues does it resolve?
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Old 08-24-2017, 01:10 PM   #113
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This has made me happy. No more tail boom missing on respawn!
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Old 08-24-2017, 02:13 PM   #114
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Tank's for that : )
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Old 08-24-2017, 06:53 PM   #115
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I am a virtual Sa-342 pilot for a mere month now and am very happy things progress. And yes, the damage bug after restart was annoying. Thanks a lot...and looking forward to snipers peeking out of the sides some time in the future. Keep it up guys, cheers

Last edited by sc_neo; 08-24-2017 at 07:08 PM.
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Old 08-24-2017, 07:59 PM   #116
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OMG OMG THANKS !
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Old 08-25-2017, 12:07 AM   #117
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Thank you!
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Old 08-25-2017, 09:28 PM   #118
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In Q&A You wrote about civilian version or simply without weapon syst. How it looks like on Your work timeline.
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Old 08-26-2017, 09:06 AM   #119
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HI,

I have 2.1.1 and 1.5.7 version but still domage bug after respaw.
Fix are for next update ?

Last edited by Santaklaus; 08-26-2017 at 11:45 AM.
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Old 08-27-2017, 01:41 PM   #120
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Finally the Sound Bug got fixed. Gazelle is playable again. Thank you so much.
Going to test that out right now.

EDIT: No it's not fixed. I have the latest version of 1.5.7 installed.

-K
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