MOOSE - Mission Object Oriented Scripting Framework - Page 159 - ED Forums


Thread Tools Display Modes
Old 04-15-2019, 01:53 PM   #1581
Campaign Testers
Sierra99's Avatar
Join Date: Apr 2012
Location: Orlando Florida
Posts: 1,850

Originally Posted by Hardcard View Post
  A2ADispatcher:SetSquadron( "Stennis","unit name of the carrier in ME", { "ALERT 5" }, 20 )

This worked like a champ! Thanks for the help!

Gigabyte GA-Z68XP-UD3, i7-3770K CPU @ 3.90GHz, 32GB G.SKILL Ripjaws DDR3 @ 1600Mhz, ZOTAC GeForce® GTX 1070 Ti AMP Extreme, Windows 10 Professional, Thrustmaster Warthog, Cougar MFDs x3, Thrustmaster T.Flight Rudder Pedals and TrackIR 5.
Sierra99 is offline   Reply With Quote
Old 04-15-2019, 02:39 PM   #1582
Hardcard's Avatar
Join Date: May 2013
Posts: 363


Aside from what EntropySG said, I don't recommend writing your scripts directly in ME.
Use either Notepad++ or LDT to write your scripts for DCS (I recommend LDT because it has intellisense).

Here's a YT series explaining how to set yourself up.

As for the script itself, you could do this for each group you want to respawn in your mission (these groups must be set to late activation in ME. Modify coloured fields according to your mission needs):

local SpawnGroup = SPAWN:New("Name of the late activated group in ME"):InitLimit(maximum number of units in the group allowed to exist at any one time , total number of times the group will be spawned)
:SpawnScheduled(spawn scheduler interval in seconds , 1 )

The script will spawn the units in the group (up to the specified maximum number and provided they aren't already present on the map) every time the spawn scheduler runs.
If the maximum amount of units in that group is already present on the map, none will spawn.
When all units in that group are destroyed, new ones will spawn the next time the spawn scheduler runs (this will go on as many times as you specify)

Last edited by Hardcard; 04-15-2019 at 03:03 PM.
Hardcard is offline   Reply With Quote
Old 04-15-2019, 03:14 PM   #1583
Hardcard's Avatar
Join Date: May 2013
Posts: 363


Hardcard is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 06:21 AM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.