E-TF[101] Breeze Posted May 24, 2020 Share Posted May 24, 2020 (edited) I think the SD-10 has been nerfed too much. it keeps hiting the ground and it doesn't track. It is extremely easy to notch.. Why Deka please buff it again. I think its ruining the fun for the JF-17 pilots Edited May 24, 2020 by Breeze[Thunder 69] Link to comment Share on other sites More sharing options...
AeriaGloria Posted May 24, 2020 Share Posted May 24, 2020 It’s Counter counter measure performance is exactly the same as it was before, I have had no issues. Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
E-TF[101] Breeze Posted May 24, 2020 Author Share Posted May 24, 2020 it never hits anymore due to the tracking being changed it barely tracks and just hits the ground now Link to comment Share on other sites More sharing options...
AeriaGloria Posted May 24, 2020 Share Posted May 24, 2020 I see it tracking all the time. I even scored a mad dog the other day. Maybe you can upload a track or video/tacview? Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
E-TF[101] Breeze Posted May 24, 2020 Author Share Posted May 24, 2020 yah sure give me your discord https://discord.gg/EdWuumM this is our discord Link to comment Share on other sites More sharing options...
AeriaGloria Posted May 24, 2020 Share Posted May 24, 2020 Well I meant on this forum so we can see what went wrong with the missile, but ok Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
E-TF[101] Breeze Posted May 24, 2020 Author Share Posted May 24, 2020 in summary what ive noticed is that it looses to much energy and it keeps hitting the ground everytime so getting in no escape is useless due to it just hitting the ground unlike before Link to comment Share on other sites More sharing options...
AeriaGloria Posted May 24, 2020 Share Posted May 24, 2020 Well that’s why I think something else might be happening to you, I’ve made plenty of shots post patch way beyond NEZ, as long as it’s within 80 seconds of TOF Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
E-TF[101] Breeze Posted May 24, 2020 Author Share Posted May 24, 2020 the thing is the range hasn't decreased for no escape the missile jinks into the ground 8/10 times before it used to just fly straight and hit Link to comment Share on other sites More sharing options...
Jester2138 Posted May 24, 2020 Share Posted May 24, 2020 I fired about 12 SD-10s on Growling Sidewinder yesterday and only about 4 actually tracked anything. Yes, they were all properly locked in TWS. I've flown the JF-17 a lot and never had this issue before. Link to comment Share on other sites More sharing options...
E-TF[101] Breeze Posted May 24, 2020 Author Share Posted May 24, 2020 im, having the same problem but im looking at this from tacview and there tracking is really bad no Link to comment Share on other sites More sharing options...
AeriaGloria Posted May 24, 2020 Share Posted May 24, 2020 Then you should post it, I have gotten plenty of great tracks on GS, and even the ones that didn’t hit seemed to get close until being chaffed it escaped Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
E-TF[101] Breeze Posted May 24, 2020 Author Share Posted May 24, 2020 you will have to join the discord my friend will show it to you Link to comment Share on other sites More sharing options...
Ignition Posted May 24, 2020 Share Posted May 24, 2020 I didn't test it but, Growling Sidewinder server was having lag since almost 2 months, a lot of people play in that server and it was lagging like crazy. Link to comment Share on other sites More sharing options...
AeriaGloria Posted May 24, 2020 Share Posted May 24, 2020 Well if they want they can post here and everyone including the devs can look it:) but hey it’s their choice Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
E-TF[101] Breeze Posted May 24, 2020 Author Share Posted May 24, 2020 its not letting me but can you pass on the message if you wanna do testing tell me but the thing is i think its the tracking which is the problem and is nerfed to much the thing turns to hard losses energy or it hits the ground out of firing 8 missiles in nez only 1 hit last time all of them used to hit Link to comment Share on other sites More sharing options...
Tango3B Posted May 24, 2020 Share Posted May 24, 2020 I didn't test it but, Growling Sidewinder server was having lag since almost 2 months, a lot of people play in that server and it was lagging like crazy. And what you describe seems to be the exact issue. Server lag. I was flying on the same server a couple of hours ago and it was a horrible experience. The SD-10 tracked ok most of the time but some guys lagged that heavy the KLJ-7 even lost track on them coming from straight ahead. Does the new patch (would be an ED problem then) or the server sided settings cause these problems? I don't know. The only "problem" I noticed so far with the SD-10 after the recent patch seems to be reduced seeker fov. That might have changed but I am not totally sure. But anyway, getting kills with the SD-10 is surely no problem... Link to comment Share on other sites More sharing options...
E-TF[101] Breeze Posted May 24, 2020 Author Share Posted May 24, 2020 it hits the ground too much it just jinks right into the ground Link to comment Share on other sites More sharing options...
Chiron Posted May 24, 2020 Share Posted May 24, 2020 watch this tacview 2 lofting shoot 2 standard shoot first test 1 lofting 30nm sec test 2 lofting 27nm first test 1 standard shoot 30nm sec test 2 Standard shoot 27nm i dont know how to creat trk file cuz when i open track file i see only multiplayer trk filesLofting.rarStandard.rar Link to comment Share on other sites More sharing options...
E-TF[101] Breeze Posted May 24, 2020 Author Share Posted May 24, 2020 the tracking sucks and also it keeps hitting the ground on low altitude nez shoots they ruined the missile i hope they fix it Link to comment Share on other sites More sharing options...
Chiron Posted May 24, 2020 Share Posted May 24, 2020 ;4349685']the tracking sucks and also it keeps hitting the ground on low altitude nez shoots they ruined the missile i hope they fix it i dont think so , ED nerfed SD-10 without information about the missile and i dont think they will dig for information not their missile for the start . Deka ( my though ) they are upset and they will not fix the missile as they said in comment that all missiles will be handle by ED so........ u are waiting for ED to fix the missile .. maybe your grandchildren will see the fix but not us Link to comment Share on other sites More sharing options...
E-TF[101] Breeze Posted May 24, 2020 Author Share Posted May 24, 2020 this game is doomed if this is how ED will handle the game Link to comment Share on other sites More sharing options...
Tiger-II Posted May 24, 2020 Share Posted May 24, 2020 I think the tracking issue is within DCS and not specific to this missile. A friend and I were flying MP the other night, and between us we carried 18 missiles. Most of them missed, but not in ways that were expected. We were both flying F-18s, and missiles were either out of energy before reaching the target at even short range, or in several cases, the missile overflew the target at crazy altitudes. I posted a screenshot in the other thread of an AIM-120B that had been fired at a target at 30000 ft at 25 NM, lofted, and over-flew the target at 80000 ft. Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot." Link to comment Share on other sites More sharing options...
E-TF[101] Breeze Posted May 24, 2020 Author Share Posted May 24, 2020 but what about it just hitting the ground on above 5k feet it just doesnt make scene and the phoenix seems to be ok Link to comment Share on other sites More sharing options...
Tiger-II Posted May 24, 2020 Share Posted May 24, 2020 ;4349718']but what about it just hitting the ground on above 5k feet it just doesnt make scene and the phoenix seems to be ok Can you describe in more detail what happens? I have found that the closer the shot, the more likely it is to fall short of the target. Motorola 68000 | 1 Mb | Debug port "When performing a forced landing, fly the aircraft as far into the crash as possible." - Bob Hoover. The JF-17 is not better than the F-16; it's different. It's how you fly that counts. "An average aircraft with a skilled pilot, will out-perform the superior aircraft with an average pilot." Link to comment Share on other sites More sharing options...
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