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Tacview 1.8.2 is out!


Vyrtuoz

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Tacview 1.8.2 is now available on tacview.net and Steam!

 

Download: http://tacview.net/download

 

  • Release Date: Thu, 30 Jan 2020
  • Operating System: Windows® 32-bit / 64-bit
  • File Size: 385.7 MB

 

This update introduces new tools for professional debriefings, as well as numerous improvements, optimizations, and fixes for your favorite simulators.

 

Thanks to the community and to our professional partners for all the invaluable feedback and suggestions throughout the last few months!

 

Vyrtuoz

 

FEATURES & CHANGES

 

  • ADDED support for DCS: JF-17 Thunder
  • ADDED support for A-4E-C for DCS World
  • ADDED support for MB-339A for DCS World
  • ADDED latest DCS: Normandy 1944 Map and runways
  • ADDED Time-Jump tool to quickly go at a specific time
  • ADDED Polish translation by Michał Plichta (work in progress)
  • ADDED IL-2 pilot name auto-fix add-on by BuzyBee
  • ADDED support for pilot’s head movements (XP11)
  • ADDED Radar range & field of view is now supported and displayed in the 3D view when available
  • ADDED Kurile Island 1.3a for BMS
  • ADDED Database Builder add-on to easily create new objects database with Tacview Enterprise
  • ADDED support for sorting/dpi in the event-log importer
  • ADDED numerous objects and 3D models to the database
  • ADDED x20 playback speed
  • ADDED Ctrl/Page Up/Down to move quickly forward/backward in time
  • ADDED to set real-time telemetry and remote-control ports to 0 will disable them in DCS World
  • ADDED support for DMS coordinates in terrain custom textures declaration
  • IMPROVED 3D models are now loaded in background for faster debriefing startup
  • IMPROVED updated Earth magnetic field up to 2025 (IGRF-13)
  • IMPROVED labels are now always visible, they do not interact anymore with the terrain
  • IMPROVED camera behavior and auto-selection when starting a new debriefing
  • IMPROVED object height is now always represented even for selected objects
  • IMPROVED heavy shells trails are now thicker
  • IMPROVED KML track files are now considered as FixedWing objects
  • IMPROVED right-click to edit an unknown object from the 3D view
  • IMPROVED registration and Squawk are now always displayed regardless of the distance from the observer
  • IMPROVED registration and Squawk are now exported in csv and xml the flight logs
  • IMPROVED error messages in the event-log importer
  • IMPROVED only a few official add-ons are now enabled by default to not overload the UI
  • IMPROVED it is now possible to store add-ons and the database in C:\Tacview\
  • IMPROVED Time-Shift tool direction has been inverted to make it more intuitive
  • IMPROVED resilience to typos in latitude/longitude coordinates in various data
  • OPTIMIZED xml documents loading time
  • REMOVED DCS World client telemetry password option (was too confusing)

 

FIXES

 

  • FIXED Blue events for selected objects were not displayed anymore in the timeline
  • FIXED "cubes" exported by IL-2 are now filtered-out and masked
  • FIXED Time slider tooltip was always displaying zulu time instead of local as requested
  • FIXED if DCS exporter profiling period was set to 0 it would spam the log
  • FIXED Objects tagged as [static] will not display trails anymore
  • FIXED Launching the Steam edition of Tacview from the command line or Windows Explorer was displaying a warning
  • FIXED 32-bit Tacview could re-start via Steam in some edge cases
  • FIXED radar-lock lines from the event-long were not always removed
  • FIXED It was not always possible to visualise an object time-shifted into the future
  • FIXED Incomplete Dynon SkyView efis csv files are now gracefully handled
  • FIXED UTF-8 file names are now supported by Lua lfs.dir() and lfs.attributes() functions
  • FIXED SDK function Telemetry.Load() does not display error message anymore
  • FIXED several errors in the C# SDK
  • FIXED Automatic creation of ProgramData/Tacview folder as admin could preventing other users from accessing it
  • FIXED Tacview would not sleep after having loaded an acmi file (regression from 1.8.0)

 

tacview-182-time-jump.png


Edited by Vyrtuoz
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Stupid question, but when I'm in 3d mode, what keys can be used to pan the camera around independently of a selected object? I can only seem to rotate the 3d camera around the selected object. But in 2d I can click and drag the viewpoint.

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