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DCS Desert Complete Conversion Mod


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Thanks for the explination Highwayman-Ed.

 

I think the satellite colour data is a bit wrong I think they should be more green not black

 

Black Fields?

attachment.php?attachmentid=99461&stc=1&d=1402048208

 

Another satellite picture from nearby shows the fields are green.

attachment.php?attachmentid=99462&stc=1&d=1402048208

 

I have never heard of a crop which is black but I have seen plenty which are green.

 

to bad you cannot make them into circles.

 

Im not saying there isnt any black in the desert.

attachment.php?attachmentid=99463&stc=1&d=1402048582

 

attachment.php?attachmentid=99464&stc=1&d=1402048582

 

The mountains around there seem to be black rock

 

Maybe you could replace some of the mountain snow textures with a more black rock look, It feels a bit weird seeing snow in the desert.

BlackCrops.png.6784a80e1322c634180e2548bb092b0b.png

GreenCrops.png.27229e0e420108e170e4e3e187c48489.png

BlackRock.png.6d27939542b675081fe69ed9a3cf047c.png

camBlackRock.png.59711e45c167610b00ab67a8bccc96b1.png

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That first crop circle looks pretty black to me from above ;)

 

As for why they look like this in DCS... This is one of the quirks of DCS and how it handles textures with it's multiple layers, and my Desert Textures are only a single layer so there needed to be a compromise (well, 2 if you count the noise_small)...

 

Notice in your picture with the Technical that the crop texture looks very dark, almost Black? This is because my crop texture is being rendered at maximum strength and is only blended with the noise_small texture at very close range to the eye point. In the second picture with the A-10 from higher up that they look Green? That's because it is now down at around 50% strength and the underlying textures are now bleeding through.

 

With all that blending going on, one of the issues that it creates for ground textures is that the color that you paint something in your paint program is not the color that it comes out in DCS!

 

With that in mind and given that most of the time DCS players will be in the air, I felt it better to have green crops visible from a couple of thousand feet that got darker the lower you got, than have a green crop at low altitude that faded out the higher you got.


Edited by Highwayman-Ed

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Do I have to disable Toby23's low and slow texture mods for this to work? (As I am mainly an Mi-8 pilot, I see the ground up close a lot).

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Do I have to disable Toby23's low and slow texture mods for this to work? (As I am mainly an Mi-8 pilot, I see the ground up close a lot).

 

Sceptre,

 

Technically, no you don't and any other terrain mod that you use will show up in Autumn, Winter and Summer... BUT. There are several textures in the mod package that will show up as desert at any time of the year regardless of when you fly such as the surrounds for the FARP landing pads, the Bunker fortifications and Command Post structures.

 

You'll also note that with the newer complete package that I have posted, all of the Stock DCS vehicles and Beczl's vehicle pack will show up in any season with desert camo on. This is another limitation of the way that textures are implemented in the current DCS engine.

 

My suggestion is, if you want to fly in the desert, activate this mod before you start DCS, if you don't, disable it before you start DCS. That way you can have the best of both worlds and you don't need to remove any other terrain mods installed previously (just say yes when JSGME warns you that it will change files already used by mod XYZ).

 

I hope that clears up your question.

 

Highway.

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Hi, is there a way to use this in pre made missions? This mod will not work in any missions created without the mod running. It just has the stock textures.

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Hi, is there a way to use this in pre made missions? This mod will not work in any missions created without the mod running. It just has the stock textures.

 

If you have it installed correctly You just need to change the season in the mission to Fall.

 

I suggest you make it nice a sunny as well, low cloud and fog in the desert doesn't seem realistic.

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Mods I use: KA-50 JTAC - Better Fire and Smoke - Unchain Rudder from trim KA50 - Sim FFB for G940 - Beczl Rocket Pods Updated!

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Beware, the old versions were Autumn (Fall), the new version is Summer to allow for hotter temperatures (max of 30 Celsius in Autumn, 50 in Summer).

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  • 3 months later...

Many thanks Highwayman, the downgrade version runs nice on my old rig :)


Edited by Ninefingers

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  • 2 weeks later...
  • 2 months later...

Sorry to hear that, but the download is still there and available in my Google Drive. Nothing has changed with it since the last update.

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After learning a thing or two more about the texture layering system in DCS working with T. Jacob's excellent seasonal noise textures, I've re-vamped my Desert Terrain Mod a little bit :)

 

Here are some shots of the new Desert which has a new base layer texture to prevent seems, removes the slight green tinge, and adds a little detail at higher altitudes. You'll also note that it's a lot sparser with no field textures, and reduced and re-worked border textures for them.

 

 

Screen_141231_111411_zpsa0a8c234.jpg~original

 

Screen_141231_111554_zps85a266e1.jpg~original

 

Screen_141231_162532_zps03906282.jpg~original

 

Screen_141231_113109_zpsfde2c431.jpg~original

 

Screen_141231_112258_zpsc57277d5.jpg~original

 

Screen_141231_113854_zpse03197ae.jpg~original

 

Screen_141231_114158_zps539f756f.jpg~original

 

Screen_141231_124557_zps5c7eaeb0.jpg~original

 

Screen_141231_161256_zps41a5d644.jpg~original

 

Credit goes to Barthek for the mountain texture that is included with this pack also.

 

Download here -> 229th Complete Desert Terrain Mod 3.0


Edited by Highwayman-Ed

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I had dcs sweet fx enabled and thought it was that. Same with it off :(

 

I am running

Better explosions .9 by borris

Clouds and Sky complete 5.67

ParticleEffects

229th Complete Desert terrain mod 3

 

 

Have tried setting both date/time and weather settings to both winter and fall.

 

Will I try disable everything except 229th?

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Greetings.

 

First, thank you very much for this fantastic mod !!!!.

 

I've tweaked some textures of airports to look more befitting a desert environment and they can be used in missions of WWII.

 

No big deal, but I leave here if anyone is interested.

 

Thanks again for the mod Highwayman-Ed.

 

Pd .: modification affects only airports with general textures and is intended for use with this desert mod.

 

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Installing with JSGME......................................

 

LINK AEROPUESTOS TEXTURAS DESERTICAS: https://mega.co.nz/#!KF8iAbLK!xSlEpBAbt934hSnuyTr4YOTPKWJ2ATU0nyakDkPdzlM


Edited by ESA_maligno
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Great conversion!

 

HqS4fQK.jpg

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