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Old 02-06-2014, 08:54 PM   #11
St3v3f
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Oh cool, I'm on that list twice

Great compilation
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Old 02-06-2014, 08:56 PM   #12
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Yes I just added your Tanker script. Apparantly I missed it before.
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Old 02-06-2014, 09:02 PM   #13
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Quote:
Originally Posted by St3v3f View Post
Oh cool, I'm on that list twice
Was scratching my head, "what does he mean twice"? Didn't realize the two names. I changed it to your forum name to lessen mine and others confusion
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Old 03-01-2014, 06:52 PM   #14
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Hi,
Perfect idea. Thank you for that !

I see that the new Mist can dynamicaly add static object. Is it possible to add Warehouse ?
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Old 03-09-2014, 01:05 PM   #15
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Thanks!

About your question about MiST, it might get more attention in the relevant thread: http://forums.eagle.ru/showthread.php?t=98616

I know I shouldn't have named this thread "library"...
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Old 03-31-2014, 10:48 AM   #16
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Thought there was a good script out there that would randomly generate airborne opponents ... don't remember where I saw it.

Sounds familiar to anyone?
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Old 03-31-2014, 07:25 PM   #17
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Quote:
Originally Posted by ENO View Post
Thought there was a good script out there that would randomly generate airborne opponents ... don't remember where I saw it.

Sounds familiar to anyone?
Do you mean this or this maybe?
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Old 03-31-2014, 11:48 PM   #18
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Thanks ragnarda. I'm pretty sure I was thinking about the first one- though the second may also work for the concept I'm pondering
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Old 04-17-2014, 08:43 AM   #19
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Great job on organizing these scripts, very important
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Old 07-15-2014, 03:33 AM   #20
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Noticed that the thread the flak script reference is pointing at is out of date. Latest version @ http://forums.eagle.ru/showpost.php?...2&postcount=12
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