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Old 07-01-2016, 06:50 AM   #1
MikeMikeJuliet
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Lightbulb Kneeboard map needs some features...

Hello everybody,

I was having a bash with the Mig-21 and the Hawk and realized how poor the kneeboard maps are for "cross country" flights. When you fly low radio signals don't help you much once you get even a little distance between you and the beacon, not to mention flying near high terrain...

Now as we all know, not all planes have GNSS systems nor inertial navigation equipment (mig-21 doesn't even have a mission computer...). Thus, flying low the only way you know where you are is by looking outside.

As the maps are not quite as detailed as I would like, I can live with that. My problem is, that when you plan a route, no info apart from turning point number is replicated on the kneeboard map.

I propose the following: Add leg distance (NM/KM) and the leg's magnetic heading (degrees). This would greatly increase the maps usability and help flying the low-fi aircraft.

Direction, speed, time and you should be able to tell where you are.



Now I know most of us would probably want the whole keeboard revamped, but i feel this would be easy to implement, and would make the whole thing much more useful.

Cheers,
MikeMikeJuliet
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Old 07-01-2016, 08:58 AM   #2
portman
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Quote:
Originally Posted by MikeMikeJuliet View Post
Add leg distance (NM/KM) and the leg's magnetic heading (degrees). This would greatly increase the maps usability and help flying the low-fi aircraft.
+1 This is also what the real pilots back then had on their kneeboards. Self-painted mini-maps with headings and distances / flight times.
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Old 07-01-2016, 11:03 AM   #3
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They actually use those on trainer aircraft to this day. Back-up maps if MFD's and such fail. Always a handy tool to have.
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Old 07-01-2016, 11:57 AM   #4
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Quote:
Originally Posted by MikeMikeJuliet View Post
They actually use those on trainer aircraft to this day. Back-up maps if MFD's and such fail. Always a handy tool to have.
Not just on trainers
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Old 07-01-2016, 02:47 PM   #5
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unrelated but related... i saw in skatezilla's youtube vid how the kneeboard is represented in VR

its just a 3D version of the 2D kneeboard

here's an idea ----- put the kneeboard down there where your knee/lap would be - like it is in the real world

the way it is now (in front of you - but offset to the right) it blocks your view forward
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Old 07-01-2016, 03:49 PM   #6
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Totally agree with above. The kneeboard should show the leg heading/distance. In Mi-8 campaign the flight plan was described this way which was really a great help but the problem was that it was only available in the briefing view.
Also the kneeboard should be a part of the cockpit 3D model. As it isimplemented right now it obstructs 1/3 of the screen when running in 1920/1080.
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Old 07-02-2016, 10:24 AM   #7
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This can be made by scripting. I'm dreaming to do it but it is too complex and time consuming for me…

Quote:
Originally Posted by firmek View Post
Also the kneeboard should be a part of the cockpit 3D model. As it isimplemented right now it obstructs 1/3 of the screen when running in 1920/1080.
Yeah but you will eventually have to zoom in to see the kneeboard details anyway.
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Old 09-24-2016, 08:29 PM   #8
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Quote:
Originally Posted by Bogey Jammer View Post
This can be made by scripting. I'm dreaming to do it but it is too complex and time consuming for me…
Nevermind…



100% Lua

It's WIP though.
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Old 07-02-2016, 04:51 PM   #9
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This is correct, a lot of current pages would require zooming-in. On the other hand zooming is something being done quite often in DCS. Also more pages optimized for 3D view would start slowly appear.
For instance, page like this should be fairly well visible:
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Last edited by firmek; 07-02-2016 at 04:55 PM.
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Old 07-03-2016, 10:35 AM   #10
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Quote:
Originally Posted by firmek View Post
For instance, page like this should be fairly well visible:
I don't think so. When it comes to details like the smaller characters of this page, inclination and texture filtering will render them unreadable.
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