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Old 10-13-2019, 08:42 PM   #51
Harlikwin
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CCIP works, people just don't know how to use it (explained above).

CCRP works fine too. The 1500 ft altitude setting is better for high alt deliveries. Though I've had some success with low alt at 1k feet straight and level which dispersed stuff somewhat past the target, but it usually hits anyway. Any less than that and it doesn't work.

Anyone had any luck lofting the CBU's, seems like that doesn't really work?
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Old 10-13-2019, 08:49 PM   #52
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I just used the 97's in multiplayer and they work just fine and are absolutely deadly. Just make sure to have 20-25° dive. CCIP an CCRP with the CCRP sub-HUD pipper. Not sure how you'd loft them?
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Old 10-13-2019, 11:39 PM   #53
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The issue is not being able to adjust the HOF, and also the terminal velocity of the CBU-97 is mach .99 which is.... crazy? Like you drop it at mach .6 or .7 and it accelerates while falling until it his mach .99, and it doesn't leave enough time for the pucks to not hit the ground before finding targets.

The workaround right now is to release them from low altitude so they have less time to "speed up" in the gravity fall.
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Old 10-14-2019, 12:16 AM   #54
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I’ve dropped CBU-97s in CCRP mode from 20k ft+ using the TPOD, works great. I’ve found that I get more accurate results when I use area tracking and move the TPOD cursor a little short of the target. No problems with the submunitions releasing/bursting.
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Old 10-14-2019, 07:23 PM   #55
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Quote:
Originally Posted by Kazansky222 View Post
Tthe terminal velocity of the CBU-97 is mach .99 which is.... crazy?
That seems wrong...
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Old 10-14-2019, 07:45 PM   #56
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Quote:
Originally Posted by 609_Relentov View Post
I’ve dropped CBU-97s in CCRP mode from 20k ft+ using the TPOD, works great. I’ve found that I get more accurate results when I use area tracking and move the TPOD cursor a little short of the target. No problems with the submunitions releasing/bursting.
You must have adjusted the HOF somehow or something, because thats not possible with a 500ft HOF.
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Old 10-14-2019, 07:57 PM   #57
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Quote:
Originally Posted by Kazansky222 View Post
You must have adjusted the HOF somehow or something, because thats not possible with a 500ft HOF.
Haven't they changed the HOF in the latest update?
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Old 10-14-2019, 08:04 PM   #58
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Quote:
Originally Posted by Kazansky222 View Post
You must have adjusted the HOF somehow or something, because thats not possible with a 500ft HOF.
HOF is now 1500 ft.

I've used em from like 10-15 and they work ok. Low level deliveries below 1k don't work now.
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Old 10-15-2019, 04:00 AM   #59
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Quote:
Originally Posted by Harlikwin View Post
HOF is now 1500 ft.

I've used em from like 10-15 and they work ok. Low level deliveries below 1k don't work now.
Yep, I noticed it was set to 1500 (default), but yeah, I'm getting good dispersal when dropped at 15-20k ft plus, again in CCRP using the TGP for the sight line auto release. I tried the CBU-97's tonight in CCIP for the first time, and got mixed results depending on the dive angle/altitude of the drop (i.e. sometimes they dispersed and hit targets, sometimes I saw no effect, so probably hit the ground), so I'll have to practice some more.
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Old 10-15-2019, 04:16 AM   #60
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Quote:
Originally Posted by 609_Relentov View Post
Yep, I noticed it was set to 1500 (default), but yeah, I'm getting good dispersal when dropped at 15-20k ft plus, again in CCRP using the TGP for the sight line auto release. I tried the CBU-97's tonight in CCIP for the first time, and got mixed results depending on the dive angle/altitude of the drop (i.e. sometimes they dispersed and hit targets, sometimes I saw no effect, so probably hit the ground), so I'll have to practice some more.


For now, if you want to use CCIP with the CBU’s it’s best to hold down the weapon release button, even if the reticule isn’t in the hud and do a quick CCRP release. With the new update that’s the only way I can get consistent hits with the 97.


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