Pally Posted October 19, 2019 Share Posted October 19, 2019 Sir IronMike and Heatblur team: I do not know what happened, but the Padlocking feature is finally full on working!! I was tracking with my X56 thumbstick (mapped it as a mouse) in event of IR SAM launches. Somehow, I touched the padlocking bandits keybind on my throttle--which keybinded for glance cockpit, and padlock bandit/terrain function--started to track an Mi-8 all by it pretty self. I was stunted! I nearly lost situation awareness as I was too distracted so as to retest whether it was my eyes or that it was truly working. By the way, the terrain tracking function works, too! Thanks y'all! I do not know what to say. I even wrote a quick email to you guys and got a reply related the fact that it should work as always. Perhaps my luck, but whatever it was, I am glad as a giddy that you guys made it work (or that it finally works, whichever, is al-right, brother)!! Again, Thank You!! Link to comment Share on other sites More sharing options...
gyrovague Posted October 20, 2019 Share Posted October 20, 2019 Sir IronMike and Heatblur team: I do not know what happened, but the Padlocking feature is finally full on working!! I was tracking with my X56 thumbstick (mapped it as a mouse) in event of IR SAM launches. Somehow, I touched the padlocking bandits keybind on my throttle--which keybinded for glance cockpit, and padlock bandit/terrain function--started to track an Mi-8 all by it pretty self. I was stunted! I nearly lost situation awareness as I was too distracted so as to retest whether it was my eyes or that it was truly working. By the way, the terrain tracking function works, too! Thanks y'all! I do not know what to say. I even wrote a quick email to you guys and got a reply related the fact that it should work as always. Perhaps my luck, but whatever it was, I am glad as a giddy that you guys made it work (or that it finally works, whichever, is al-right, brother)!! Again, Thank You!! :) It was fixed in the last patch, glad you like it. ____________ Heatblur Simulations [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
MPK Posted October 21, 2019 Share Posted October 21, 2019 Is there any way to use padlock while using Track IR? One seems to override the other. Link to comment Share on other sites More sharing options...
Spurts Posted October 22, 2019 Share Posted October 22, 2019 I would expect not. Track IR and VR are there to simulate a more natural change of view based on head movement. Padlock defeats this purpose. Link to comment Share on other sites More sharing options...
Zad Fnark Posted October 23, 2019 Share Posted October 23, 2019 I don't think padlock works in the Viggen. Maybe you could move it there, too. Questions are a burdon, and answers a prison for one's self. Link to comment Share on other sites More sharing options...
Top Jockey Posted October 24, 2019 Share Posted October 24, 2019 By the way, what are the keys / combo for padlock ? Hangar FC3 | F-14A/B | F-16C | F/A-18C | MiG-21bis | Mirage 2000C ... ... JA 37 | Kfir | MiG-23 | Mirage IIIE Mi-8 MTV2 system i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB Link to comment Share on other sites More sharing options...
Pally Posted November 6, 2019 Author Share Posted November 6, 2019 (edited) By the way, what are the keys / combo for padlock ? Top Jockey: I think you can hit "search" in the keybinding within the DCS mainframe. Then search for "padlock" as a generic term, from which all four other types will show up. They are, if I recall correctly: Padlock bandit, Padlock cancel, Padlock terrain, and Padlock missile. p.s: padlock missile may have another derivative called padlock threat missile. Edited November 6, 2019 by Pally minor correction on wording. Link to comment Share on other sites More sharing options...
Top Jockey Posted November 7, 2019 Share Posted November 7, 2019 (edited) Top Jockey: I think you can hit "search" in the keybinding within the DCS mainframe. Then search for "padlock" as a generic term, from which all four other types will show up. They are, if I recall correctly: Padlock bandit, Padlock cancel, Padlock terrain, and Padlock missile. p.s: padlock missile may have another derivative called padlock threat missile. Thank you Pally, under views, although with somewhat disguised denomination, there it is! Edited November 7, 2019 by Top Jockey Hangar FC3 | F-14A/B | F-16C | F/A-18C | MiG-21bis | Mirage 2000C ... ... JA 37 | Kfir | MiG-23 | Mirage IIIE Mi-8 MTV2 system i7-4790 K , 16 GB DDR3 , GTX 1660 Ti 6GB , Samsung 860 QVO 1TB Link to comment Share on other sites More sharing options...
MobiSev Posted November 7, 2019 Share Posted November 7, 2019 What is "Padlock"? Modules owned: FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17 Link to comment Share on other sites More sharing options...
Fri13 Posted November 7, 2019 Share Posted November 7, 2019 What is "Padlock"? "Padlock" is a feature from the era when there was no TrackIR (or it was very new) and people were using a hat to turn the view around. It is slow and difficult task to get the hat work well enough to look around when you are on the move around the target. So "Padlock" was invented, that is automatic lock function on the nearest object you lock, like an "Padlock enemy" makes so that closest enemy gets locked center of your view. You can as well turn camera manually to ground position and padlock that, so camera stays in that point of the ground when you fly around etc. There are all kind other "Padlock" settings like missile threat etc, where the view will automatically turn to keep the missile flying at you in center of the view. IMHO the TrackIR completely made the padlock unwanted, and VR it is completely useless. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
MobiSev Posted November 7, 2019 Share Posted November 7, 2019 (edited) "Padlock" is a feature from the era when there was no TrackIR (or it was very new) and people were using a hat to turn the view around. It is slow and difficult task to get the hat work well enough to look around when you are on the move around the target. So "Padlock" was invented, that is automatic lock function on the nearest object you lock, like an "Padlock enemy" makes so that closest enemy gets locked center of your view. You can as well turn camera manually to ground position and padlock that, so camera stays in that point of the ground when you fly around etc. There are all kind other "Padlock" settings like missile threat etc, where the view will automatically turn to keep the missile flying at you in center of the view. IMHO the TrackIR completely made the padlock unwanted, and VR it is completely useless. Nice!! I didn't know that existed! Is it on all modules? I actually just use a hot stick myself, and this is sounds EXTREMELY useful. Edited November 7, 2019 by MobiSev Modules owned: FC3, M-2000C, Mig-21bis, F-5E, AJS-37 Viggen, F/A-18C, KA-50, Mi-8, F-14A&B, JF-17 Link to comment Share on other sites More sharing options...
Fisherman82 Posted November 7, 2019 Share Posted November 7, 2019 Is padlock needed to command a AI wingman to engage a specific target in the Tomcat by the way? I have not started to learn the Tomcat eventhough I got it so I havent tried myself but in other full fidelity aircraft I have tried padlock is the only way to tell a wingman to designate a specific target, a radar lock wont work like it does in the F15. Skickat från min D5503 via Tapatalk Link to comment Share on other sites More sharing options...
IronMike Posted November 10, 2019 Share Posted November 10, 2019 Is padlock needed to command a AI wingman to engage a specific target in the Tomcat by the way? I have not started to learn the Tomcat eventhough I got it so I havent tried myself but in other full fidelity aircraft I have tried padlock is the only way to tell a wingman to designate a specific target, a radar lock wont work like it does in the F15. Skickat från min D5503 via Tapatalk No, padlock is basically a "cheat-view" that helps those who have no tracking device to maintain their view on the bandit, means your view will be locked to the bandit no matter what. This in itself needs some practice so you do not get disorientated while maneuvering and of course is not allowed on most servers, as it would give the padlocking player a serious advantage. It is a feature mainly used in Singleplayer and works well if you have not tracking device like TrackIR or VR. If the latter is the case, I would recommend against it. Heatblur Simulations Please feel free to contact me anytime, either via PM here, on the forums, or via email through the contact form on our homepage. http://www.heatblur.com/ https://www.facebook.com/heatblur/ Link to comment Share on other sites More sharing options...
rbland Posted March 18, 2020 Share Posted March 18, 2020 Editing padlock visuals Does anyone know if you can edit the padlock visuals ? I'm still running 1.5, but assume it's still similar in 2.5. e.g. in FC3 any target that I padlock maintains a green crosshair. For the WWII birds, the crosshair appears briefly and then fades out (which is much more preferable). I've tried looking through a few of the bazar and view LUA files, but nothing obvious. Link to comment Share on other sites More sharing options...
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