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Track Replays


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Replay Track not replaying what actually happened

 

DCS 1.5.0.45655

 

Similar issue - not sure if related to above or not.

 

There seems to be some sync issues in recording or playing back tracks.

A short flight in P51D - replaying the same track at high speed (Ctrl-Z) had a number of different results.

 

Actual Flight that occured,

P51D campaign mission 1, start, taxi completed mission

continued to take off, climb to 2000 feet, cut power and do forced landing near the river.

(Bouncy landing and fireball)

 

Track showed

* takeoff run misaligned, never airborne, run off runway and fireball

 

played again showed

* takeoff, broken undercarriage, bounce, fireball,

* then back in the air flying again (magic).

 

Track attached, hope that helps.

not_what_happened.trk

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having the same issue with every module..

 

NVIDIA GTX 1080

Intel Core i7 8700k

32GB DDR4

Z370 Motherboard

Windows 10

Thrustmaster Warthog + VPC Extension + VPC Mounts

Saitek Pro Flight Rudder Pedals (half broken garbage)

TrackIR 5

Oculus Rift CV1

 

 

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+1

I've never ever been able to play a perfectly synced client track. Hope 2.0 will fix his.

Specs:

Asus Z97 PRO Gamer, i7 4790K@4.6GHz, 4x8GB Kingston @2400MHz 11-13-14-32, Titan X, Creative X-Fi, 128+2x250GB SSDs, VPC T50 Throttle + G940, MFG Crosswinds, TrackIR 5 w/ pro clip, JetSeat, Win10 Pro 64-bit, Oculus Rift, 27"@1920x1080

 

Settings:

2.1.x - Textures:High Terrain:High Civ.Traffic:Off Water:High VisRan:Low Heatblur:High Shadows:High Res:1920x1080 RoC:1024 MSAA:4x AF:16x HDR:OFF DefS: ON GCI: ON DoF:Off Lens: OFF C/G:390m Trees:1500m R:max Gamma: 1.5

 

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