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Is it possible to change default VFA-131 squadron in Hornet over PG to another one? If yes, how? I tried it change in oob_air_init.lua without success. Thanks for advice.

 

 

 

Yes it is possible : change squadron name in oob AND trigger files then restart a new campaign with .bat file. Don’t forget to change squadron skin in oob file !

 

 

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[/url]All known Dynamic Campaign Engine Campaigns

Last DCE news : Crisis in PG - Blue version

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You put the same name for the active squadron and the reserve one. You need different names : look examples with M2000 for exemple or simply add R/ in front of reserve squadron name and don’t forget to change names in trigger file ( see examples for squadrons order )


Edited by PB0_CEF

[/url]All known Dynamic Campaign Engine Campaigns

Last DCE news : Crisis in PG - Blue version

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Does disabling pruning not work in 11.05.09?

 

 

?

In single ou multi player?

FAQ DCE (Cef & Miguel'version)

In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:

  • - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod

DCE_Manager


News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023)

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You put the same name for the active squadron and the reserve one. You need different names : look examples with M2000 for exemple or simply add R/ in front of reserve squadron name and don’t forget to change names in trigger file ( see examples for squadrons order )

It works, thank you ;)

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Multiplayer

Multiplayer is intentional.

Because several people complained, and so did we, during our tests, that there was lag.

So I lowered the settings and activated the prune_script by force when the multiplayer was selected.

FAQ DCE (Cef & Miguel'version)

In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible:

  • - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod

DCE_Manager


News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023)

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Just started Hornet over PG and flown maybe 6 sorties so far. I love this thing. Looking forward to flying the Tomcat and Harrier campaigns next but this is great practice for the Hornet and getting to pick which mission i want to complete is great. Very similar to another sim minus some AI aspects but i'll take it all day long

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It looks like the CEF Tarawa Caucus and PG campaigns don't work. I just spawn into the F10 map.

 

 

 

I think there’s a bug with Harrier on Tarawa : it’s impossible to start cold on the deck :(

I prepared a land based version version of Harrier over PG : it works now :)

 

 

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[/url]All known Dynamic Campaign Engine Campaigns

Last DCE news : Crisis in PG - Blue version

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I think there’s a bug with Harrier on Tarawa : it’s impossible to start cold on the deck :(

I prepared a land based version version of Harrier over PG : it works now :)

 

 

Envoyé de mon iPhone en utilisant Tapatalk

 

Hey thanks for looking into it! I just did some googling and that looks like a known bug.

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I really enjoy new Mbot campaigns and I think that Hornet and Tomcat lovers should consider trying those wonderful campaigns !!!

As usual, Mbot introduces new features and a really realistic and historical environment.

My campaigns are often only useful way to train with new aircrafts but Mbot ones are really great adventures !

 

 

Envoyé de mon iPhone en utilisant Tapatalk

[/url]All known Dynamic Campaign Engine Campaigns

Last DCE news : Crisis in PG - Blue version

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I really enjoy new Mbot campaigns and I think that Hornet and Tomcat lovers should consider trying those wonderful campaigns !!!

As usual, Mbot introduces new features and a really realistic and historical environment.

My campaigns are often only useful way to train with new aircrafts but Mbot ones are really great adventures !

 

 

Envoyé de mon iPhone en utilisant Tapatalk

 

Hi, what are the new features? Is there any kind of changelog? I wasnt able to find it and didnt see anything myself personally.

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-Carriers will change heading for take off and landing to sail in front of the wind.

-A new AI attack script which works very well to avoid stupid losses and obtain a good air to ground efficiency.

-Nice 4 planes formation appearance on carriers without bugs...

-All Squadrons on the same carrier without bugs

-Very realistic campaign with nice targets and Iranian F-14B with specific armement.

-Moving Task Force depending of enemy targets neutralization

... and many more to be discovered :thumbup:

[/url]All known Dynamic Campaign Engine Campaigns

Last DCE news : Crisis in PG - Blue version

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