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Old 03-26-2020, 04:45 AM   #1
shaHeen-1
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Default weapon collateral

Do Jeff weapons like 802AK, Ld10, LS/GB6, Sd10, PL5 and maybe BRM 90s etc disable buddy weapons if they arrive at the same target at the same time?
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Old 03-26-2020, 06:04 AM   #2
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U mean WPN interfere with each other?
IIRC, only the laser guided weapons have model this.
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Old 03-26-2020, 06:17 AM   #3
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yes. suppose if two 802AK reach the same ship at the same time. will the first one to detonate dmg the ship but also destroy the second AK so that only one AK does dmg and the other is wasted. e.g if i was expecting to do 40% dmg on a ship with two AKs but only get 20% dmg because second AK got destroyed by first.
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Old 03-26-2020, 11:22 AM   #4
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Quote:
Originally Posted by shaHeen-1 View Post
yes. suppose if two 802AK reach the same ship at the same time. will the first one to detonate dmg the ship but also destroy the second AK so that only one AK does dmg and the other is wasted. e.g if i was expecting to do 40% dmg on a ship with two AKs but only get 20% dmg because second AK got destroyed by first.
In DCS the second missile is killed by first missile's blast zone. Best to add some separation between 2 missiles(also prevent SAM or CIWS interception with 1 shot).
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Old 03-26-2020, 11:48 AM   #5
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Also AAM that fired in salvo may explode together if you fired too close and 2 missiles entered their proximity fuze area.
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Old 03-26-2020, 12:29 PM   #6
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A lot of missiles will despawn if something flies into them. I converted the PG anti cruise missile mission for Su-27 to JF-17 and when my bullets didn’t do anything I got rid of them by ramming them
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Old 03-26-2020, 12:40 PM   #7
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This happened to me even when I put one AK on pop-up, the other on skim. The idea was that they would be close enough in time that if ciws goes for popup, skim will definitely get through and vice versa. Turns out ciws missed both but the skim killed the popup as it came in at pretty much the same time even though it made sharp popup maneuver. Only did 13% dmg. The anti ship training mission.
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Old 03-28-2020, 08:28 AM   #8
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I played with the JF-17 for the last week and learned most of the systems, my main focus is AG. I run into the same "problem" that i fired AG missiles and the first hit the target and destroyed it while the second looked like it hit teh target but nothing happend to it. I did a quick test mission today on the Persian Gulf map. A couple vehicle/tanks moving on the street, locked them with the AG-Radar, switched to the 701 AG missile, slaved it to the AG target, locked the target, fired, locked the second target, fired and the first target was destroyed but the second one didn't even have a scratch. I saved the track and rewatched it, the TGP was not acurate in the replay but both missiles went for targets, the first hit/destroyed it the second looked like it exploded1-2m before the tank. I looked at the health bar of the remaining units on the F-10 map but all had full health. I watched the little test in tacview and there a hit was showed for both missiles but without destrying the tank(second target). I even did a test to look if that missile can destroy that T-72 from the front and that went well. Track and tacview files attached as zip file.
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File Type: zip ag_test.zip (1.55 MB, 2 views)
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