MTFDarkEagle Posted May 10, 2019 Share Posted May 10, 2019 Whoa.... Why didn't I hear about this before??? Incredible work!!! Very much looking forward to seeing the end result! My hat is off to you sir. Well done! Lukas - "TIN TIN" - 9th Shrek Air Strike Squadron TIN TIN's Cockpit thread Link to comment Share on other sites More sharing options...
Flappie Posted May 10, 2019 Share Posted May 10, 2019 Thank you. :) I should have opened my own thread in the Mods and Apps subforum a long time ago.Will do. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
BaD CrC Posted May 10, 2019 Share Posted May 10, 2019 Wow, the ASTER one is like night and day compared to the SRTM. It's awesome you were able to find an alternate that is even better than the standard. Can't wait to have the uber high definition of your work. Do you have a way to convert it into mbtiles? https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
Flappie Posted May 10, 2019 Share Posted May 10, 2019 SRTM3 cannot stand the comparison with ASTER, when SRTM1 can (even if it's crippled with void areas in our region of interest). There's a way to produce MBtiles, yes, since it is now the format Viper39 is using to load the maps. But I have no idea how to do that: Viper does the job. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
BaD CrC Posted May 10, 2019 Share Posted May 10, 2019 Ah OK. We have one of our pilot who owns a licence for the converter too. But I'll let Viper do the magic in CombatFlite. https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
davidp57 Posted May 10, 2019 Share Posted May 10, 2019 Nicely done ! Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze ! Link to comment Share on other sites More sharing options...
Flappie Posted May 11, 2019 Share Posted May 11, 2019 P.S: we are commonly using bridges for our waypoints in the chopper world! I've just found a way to automatically get the azimuth of a bridge from my own vector data (not from the game). This means the map will feature ALL the bridges in no time. :smilewink: Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
BaD CrC Posted May 12, 2019 Share Posted May 12, 2019 You are the best. Period. https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
Flappie Posted May 12, 2019 Share Posted May 12, 2019 (edited) Uh... OK. :renske: <-- Avatar changed accordingly, then. Here's the recipe for the bridges azimuths for those interested: 1. I "find" bridges by calculating intersections between roads and rivers, for instance. This gives me the location of the bridges, with no azimuth. 2. I "explode" each roads and railways to basic A to B segments. I then calculate the azimuth of each segment. 3. I "join" the segments with the bridges that intersect with them, and pass the azimuth of the road segments to the bridges. And voilà. :thumbup: Edited May 12, 2019 by Flappie Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
davidp57 Posted May 12, 2019 Share Posted May 12, 2019 Again, nicely done ; not only are you brave enough to begin such an endeavour, you're truly the best :) Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze ! Link to comment Share on other sites More sharing options...
ResonantCard1 Posted May 14, 2019 Share Posted May 14, 2019 Is there a link or something to a released map, Flappie? Even if it's WIP, it's an amazing job Main: MiG-21bis, because pocket rockets are fun Si Vis Pacem, Para Bellum Link to comment Share on other sites More sharing options...
Flappie Posted May 14, 2019 Share Posted May 14, 2019 Thank you. :) For now, the map is only available through CombatFlite. I plan to release the final map as a very large picture. I'm currently working on the bridges. The map is almost complete. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
WildBillKelsoe Posted May 14, 2019 Share Posted May 14, 2019 Thank you. :) For now, the map is only available through CombatFlite. I plan to release the final map as a very large picture. I'm currently working on the bridges. The map is almost complete. I hope you could make a browser based one. It helps when on iPad. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow. Link to comment Share on other sites More sharing options...
ResonantCard1 Posted May 14, 2019 Share Posted May 14, 2019 Thank you. :) For now, the map is only available through CombatFlite. I plan to release the final map as a very large picture. I'm currently working on the bridges. The map is almost complete. Amazing, looking forward to that one, have no doubt. Keep up the good work! Main: MiG-21bis, because pocket rockets are fun Si Vis Pacem, Para Bellum Link to comment Share on other sites More sharing options...
Flappie Posted May 14, 2019 Share Posted May 14, 2019 I hope you could make a browser based one. It helps when on iPad. I've been considering this option. I'll look into it once the final map is published. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Flappie Posted May 19, 2019 Share Posted May 19, 2019 We're getting close now.The bridges are here. The tunnels are here as well, though I might have missed some of them. I've repositioned hundreds of town names and a few beacon labels so they don't mask newly added bridges and tunnels. Now, as you can see in the picture below (click to enlarge), ASTER DEM is plagued with weird scratches on the most northern part of the Caucasus theatre (Mozdok - Mineralnye Vody - Krasnodar - Kerch). The most elegant solution I came up with is to draw a white mask to hide those scratches. It shouldn't take long. Work in progress Tweaking SRTM1 relief to hide wrong data : 0% What's done SRTM3 elevation : 100% (as a raster - slightly different from the game's map) SRTM3 relief shadows : 100% (as a raster - slightly different from the game's map) SRTM3 isolines : 100% (slightly different from the game's map) Town names : 100 % Power lines : 100 % Sea, lakes and large rivers : 100 % Vegetation : 100 % Urban areas : 100 % Elaborated geo grid : 100% Roads : 100% Railroads : 100% Rivers : 100% Elaborated MGRS grid : 100% International and contested borders : 100% Airbases : 100% Beacons : 100% SRTM1 relief shadows : 100% Bridges : 100% Tunnels: 100% ? Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
BaD CrC Posted May 20, 2019 Share Posted May 20, 2019 :drunk: It's coming! https://www.blacksharkden.com http://discord.gg/blacksharkden Link to comment Share on other sites More sharing options...
davidp57 Posted May 20, 2019 Share Posted May 20, 2019 It's really impressive ! This is a professional-level map, and I'm pretty sure a lot of people will want to give you money (I will, for certain). You'd better set-up a donation Paypal ^^ Zip - VEAF :pilotfly: If you want to learn, talk and fly with french-speaking friends, the Virtual European Air Force is here for you ! Meet us on our Discord and our forum If you're a mission creator, you may want to check the VEAF Mission Creation Tools (and its GitHub repository) a set of open-source scripts and tools that make creating a dynamic mission a breeze ! Link to comment Share on other sites More sharing options...
deep Posted May 20, 2019 Share Posted May 20, 2019 Great work, and very much appreciated! Link to comment Share on other sites More sharing options...
Madfish Posted May 25, 2019 Share Posted May 25, 2019 Awesome stuff! :) Best regards Link to comment Share on other sites More sharing options...
Goa Posted May 28, 2019 Share Posted May 28, 2019 AMAZING work , incredible effort to realize this! CPU : Intel i7 8700k@5.0ghz cooled by Noctua NH-D15 / Motherboard:Asorck Z370 Taichi / RAM: 32GB GSkill TridentZ @3600mhz / SSD: 500GB Nvme Samsung 970 evo+1 TB Sabrent Nvme M2 / GPU:Asus Strix OC 2080TI / Monitor: LG 34KG950F Ultrawide / Trackir 5 proclip/ VIRPIL CM2 BASE + CM2 GRIP + F148 GRIP + 200M EXTENSION /VKB T-Rudder MKIV rudder /Case: Fractal Design R6 Define black Link to comment Share on other sites More sharing options...
Flappie Posted June 2, 2019 Share Posted June 2, 2019 It's really impressive ! This is a professional-level map, and I'm pretty sure a lot of people will want to give you money (I will, for certain). You'd better set-up a donation Paypal ^^ Thanks for the offer. Seeing as we will soon have to buy our virtual aircraft part-by-part (I'm looking at you, Black$hark 3), I suggest you keep that wallet inside your pocket. :smilewink: The ASTER DEM masking process is over. I'm now tweaking two or three things, then we'll be set for v1.0! Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Flappie Posted June 12, 2019 Share Posted June 12, 2019 Hola señores. I've sent a v0.7 to Viper39. He's quite busy right now, but once the new map will be part of CombatFlite, I'll need you to report any "bugs". I've already bumped into the following bugs: 1. unnecessary bridges (whenever two different types of segment intersect, where they shouldn't) 2. more "holes" in the ASTER DEM relief 3. bridge hidden by a label 4. missing tunnels 5. haven't seen that happen yet, but... missing bridges? Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Flappie Posted June 23, 2019 Share Posted June 23, 2019 v0.7 is now available on CombatFlite. :) Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Bobik2002 Posted June 23, 2019 Share Posted June 23, 2019 v0.7 is now available on CombatFlite. :)Nice! Odesláno z mého Mi A1 pomocí Tapatalk Ryzen 9 5900x | 32GB DDR4 | RTX 3090 | 32GB RAM Link to comment Share on other sites More sharing options...
Recommended Posts