hazzer Posted April 20, 2019 Share Posted April 20, 2019 It is not possible to engage autopilot in the f-14 as dcs has a stupid annoying problem where when trimming the ffb stick stays to a linear path not matching the curve. The f-14 assumes that you are moving the stick out of limits for the autopilot and will not engage RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
hazzer Posted May 1, 2019 Share Posted May 1, 2019 I just tried to fly the f-14 and had no ffb in the pitch, there was slight effect from roll but that's it RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
hazzer Posted May 1, 2019 Share Posted May 1, 2019 It looks like that if you fly in one aircraft before the f14 it will mess up the ffb profile RTX 2080ti, I7 9700k, 32gb ram, SSD, Samsung Odyssey VR, MSFFB2, T-50 Throttle, Thrustmaster Rudder Pedals Link to comment Share on other sites More sharing options...
fat creason Posted May 17, 2019 Share Posted May 17, 2019 https://forums.eagle.ru/showpost.php?p=3914367&postcount=19 Systems Engineer & FM Modeler Heatblur Simulations Link to comment Share on other sites More sharing options...
Eldur Posted May 18, 2019 Share Posted May 18, 2019 Awesome! Link to comment Share on other sites More sharing options...
Sadist_Cain Posted May 21, 2019 Share Posted May 21, 2019 excellent news creason nicely done, thanks for all you do for the ffb community. Link to comment Share on other sites More sharing options...
Eldur Posted May 22, 2019 Share Posted May 22, 2019 Now we just need to get rid of the double trim effect. When FFB is in use shifting the stick center, the trim should not set the controls position at the same time as well which is the method of trim without FFB. At the moment, we FFB users have both at the same time, doubling the effective trim and halving it's precision. Link to comment Share on other sites More sharing options...
egaRim Posted June 17, 2019 Share Posted June 17, 2019 Enabling AP now works with with my G940. Thanks a lot Heatblur and kudos for support ancient technology from the 90s! However, there seems to be an issue: If I enable AP (Attitude hold) and I want to override the AP to set a new attitude the manual says to just push over the force, set the new attitude and relase the stick. This seems to be borked in DCS. Example: I'm in a 1000 fpm climb and enable AP (attitude hold). I let go of the stick and the AP keeps my climb. So far so good. I now want to change from my climb to a 2000 fpm decent. When I push forward on the stick it seems as if I'm fighting the AP. The airplane tries to maintain the climb. This goes as far as I'm hitting the limit of my controller (full defelection forward) and I'm still in a climb. When I then let go of the stick the aircraft pitches up massively as if the was full aft trim. The cockpit indicator does not show any changes on pit ch trim though. My current workaround is to disable AP, set the new attiutde manually and then reenable AP. The downside of this is, that any other AP modes (alt hold, ground track) are disabled with the main AP switch. Link to comment Share on other sites More sharing options...
kingpinda Posted July 17, 2019 Share Posted July 17, 2019 (edited) Heatblurs ffb feels the best so far of all the modules i tried. Rocking a Brunner CLS-E joystick base with a warthog stick plus 12 cm extension. Although Brunner just recently started supporting DCS it feels phenomenal already. (note: for flying helicopters with cyclic trim this is a tad to hefty combination. upon trim release the stick dips a bit because of the weight. a lighter stick would probably work better. such as a virpil stick which is compatible.) Heatblur should get in contact with Brunner who is to my knowledge the only company as of now who makes modern FFB/control loading bases. at this point the plugin for dcs only supports stick shake and tighter controls at higher speeds. The trim solution is awsome though. They use a hardware trim. So bind in brunner software some buttons for pitch and airelon trim and when pressed it trims the stick without the game interfering. features such as autopilot or damaged components and affecting stick pulling because a wing is off or something would be awsome. Hopefully in the near future because the dcs ffb plugin is still in beta fase at the time. Edited July 17, 2019 by kingpinda Link to comment Share on other sites More sharing options...
Eldur Posted July 18, 2019 Share Posted July 18, 2019 Great to hear they start supporting DCS. If that thing just wasn't so expensive... it's more than I spent on my whole input setup in totals. Regarding the helicopter trim, it would be great if the spring force wouldn't drop completely, or have at least some friction in there as well. BTW any word on the double trim issue yet? Link to comment Share on other sites More sharing options...
kingpinda Posted July 18, 2019 Share Posted July 18, 2019 (edited) Great to hear they start supporting DCS. If that thing just wasn't so expensive... it's more than I spent on my whole input setup in totals. Regarding the helicopter trim, it would be great if the spring force wouldn't drop completely, or have at least some friction in there as well. BTW any word on the double trim issue yet? Yeah the latest firmware fixed it somewhat. Check this thread for more in depth info from my experiences and hopefully other users soon as well :) https://forums.eagle.ru/showthread.php?p=3981737#post3981737 Edit: above I thought you meant the double trim input from the latest brunner software and firmware. I wasn't aware the normal Ffb had problems in dcs. So disregard. However. The brunner hardware trim is awsome. Just set in dcs game Ffb on for planes and for helos use the setting no spring or Ffb. With the ka-50 you can then map the same trim button to trim to have the hardware use the trim function but the game use the non trim to engage autopilot banks. Edited July 23, 2019 by kingpinda Link to comment Share on other sites More sharing options...
kingpinda Posted October 7, 2019 Share Posted October 7, 2019 Yeah Thats been resolved in a later software update. Link to comment Share on other sites More sharing options...
fat creason Posted January 6, 2020 Share Posted January 6, 2020 Found the issue with the double trim while using FFB. Hopefully will be in the next update. Systems Engineer & FM Modeler Heatblur Simulations Link to comment Share on other sites More sharing options...
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