Jump to content

Delayed player respawn


Recommended Posts

Hi guys.

 

The mission I'm creating right now will end and restart if any player dies/ejects. I've made this happen through triggers and flags.

This is the kind of hardcore gameplay I like, because it forces players to care for their life, and their aircraft which eventually leads more to learning and creating new tactics in my humble opinion.

 

But a major problem is it won't allow for software/hardware crashes and re-joining. And if you are playing with more than 1 or 2 of your buddies, it starts to get annoying.

 

I was wondering if it would be possible to create a delay for players re-spawning instead?

In example, when ejecting/dying you need to wait 5/10 minutes to respawn in a new plane.

 

 

Also, I don't do scripting at all, other than activating and turning on numbers in existing scripts.. So if the only option is some scripting sorcery, don't bother. :lol:

 

 

/Grizzly

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...