Grizzly1606688174 Posted May 17, 2015 Share Posted May 17, 2015 Hi guys. The mission I'm creating right now will end and restart if any player dies/ejects. I've made this happen through triggers and flags. This is the kind of hardcore gameplay I like, because it forces players to care for their life, and their aircraft which eventually leads more to learning and creating new tactics in my humble opinion. But a major problem is it won't allow for software/hardware crashes and re-joining. And if you are playing with more than 1 or 2 of your buddies, it starts to get annoying. I was wondering if it would be possible to create a delay for players re-spawning instead? In example, when ejecting/dying you need to wait 5/10 minutes to respawn in a new plane. Also, I don't do scripting at all, other than activating and turning on numbers in existing scripts.. So if the only option is some scripting sorcery, don't bother. :lol: /Grizzly Link to comment Share on other sites More sharing options...
nickexists Posted May 17, 2015 Share Posted May 17, 2015 This can be done relatively easily via scripting. 1 Link to comment Share on other sites More sharing options...
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