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Bort number help


Flogger23m

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Having an issue getting my bort numbers to show properly. Issue below in screen shot.

 

 

 

This is what my description.lau has:

 

 

livery = {

{"su27_sorbcija", 0, "sorbcija", false};

{"su27_pylon", 0, "su27_pylon", false};

{"su33_tex01", 0 ,"Su33_tex01_haf_AG",false};

{"su33_tex01_BN31", 0 ,"Su33_tex01",false};

{"su33_tex01_BN31", 3 ,"Su-33_numbers",true};

{"su33_tex01_BN32", 0 ,"Su33_tex01",false};

{"su33_tex01_BN32", 3 ,"Su-33_numbers",true};

{"su33_tex02", 0 ,"Su33_tex02_haf_AG",false};

{"su33_tex03", 0 ,"Su33_tex03_haf_AG",false};

{"su33_tex04", 0 ,"Su33_tex04_haf_AG",false};

{"su33_tex05", 0 ,"Su33_tex05_haf_AG",false};

{"su33_tex06", 0 ,"Su33_tex06_haf_AG",false};

{"su33_tex06_BN31", 0 ,"Su33_tex06_haf_AG",false};

{"su33_tex06_BN31", 3 ,"empty.tga",true};

{"su33_tex06_BN32", 0 ,"Su33_tex06_haf_AG",false};

{"su33_tex06_BN32", 3 ,"empty.tga",true};

{"su33_tex07", 0 ,"Su33_tex07_haf_AG",false};

 

 

 

 

 

What do I need to add or remove to get rid of the checkered area?

 

 

 

 

 

1lgOU2n.png

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try this !:

 

{"su33_tex01", 0 ,"Su33_tex01_haf_AG",false};

{"su33_tex01_BN31", 0 ,"Su33_tex01_haf_AG",false};

{"su33_tex01_BN31", 3 ,"Su-33_numbers",true};

{"su33_tex01_BN32", 0 ,"Su33_tex01_haf_AG",false};

{"su33_tex01_BN32", 3 ,"Su-33_numbers",true};

 

-----------------------------------------------------------------------

 

--{"su33_detail01", 0, "su33_detail01", true};

--{"su33_detail01", 2, "su33_detail01_spc", true};

--{"su33_detail01", 5, "su-27_damage_main", true};

 

--{"su33_tex07", 0, "su33_tex07", true};

--{"su33_tex07", 2, "su33_tex07_spc", true};

--{"su33_tex07", 5, "su-27_damage_main", true};

 

--{"su33_tex06", 0, "su33_tex06", true};

--{"su33_tex06", 2, "su33_tex06_spc", true};

--{"su33_tex06", 5, "su-27_damage_main", true};

 

--{"su33_tex05", 0, "su33_tex05", true};

--{"su33_tex05", 2, "su33_tex05_spc", true};

--{"su33_tex05", 5, "su-27_damage_main", true};

 

--{"su33_tex02", 0, "su33_tex02", true};

--{"su33_tex02", 2, "su33_tex02_spc", true};

--{"su33_tex02", 5, "su-27_damage_main", true};

 

--{"su33_detail02", 0, "su33_detail02", true};

--{"su33_detail02", 2, "su33_detail02_spc", true};

 

--{"su33_tex01", 0, "su33_tex01", true};

--{"su33_tex01", 2, "su33_tex01_spc", true};

--{"su33_tex01", 5, "su-27_damage_main", true};

 

--{"su27_net", 0, "su27_net", true};

 

--{"su27_afterburn", 0, "su-27_afterburn", true};

--{"su27_afterburn", 8, "su-27_afterburn", true};

 

--{"su33_glass", 0, "su-33_glass", true};

--{"su27_k36", 0, "su-27_k36", true};

--{"pilot_SU_body", 0, "pilot_su", true};

--{"su33_lights", 0, "su33_bano", true};

 

--{"su33_tex01_BN31", 0, "su33_tex01", true};

--{"su33_tex01_BN31", 2, "su33_tex01_spc", true};

--{"su33_tex01_BN31", 3, "su-33_numbers", true};

--{"su33_tex01_BN31", 5, "su-27_damage_main", true};

 

--{"su33_tex01_BN32", 0, "su33_tex01", true};

--{"su33_tex01_BN32", 2, "su33_tex01_spc", true};

--{"su33_tex01_BN32", 3, "su-33_numbers", true};

--{"su33_tex01_BN32", 5, "su-27_damage_main", true};

 

--{"su33_tex03", 0, "su33_tex03", true};

--{"su33_tex03", 2, "su33_tex03_spc", true};

--{"su33_tex03", 5, "su-27_damage_main", true};

 

--{"su33_tex04", 0, "su33_tex04", true};

--{"su33_tex04", 2, "su33_tex04_spc", true};

--{"su33_tex04", 5, "su-27_damage_main", true};

 

--{"su27_pylon", 0, "su27_pylon", true};

--{"su27_bd3", 0, "bd3-usk-a", true};

--{"su27_pylon2", 0, "su27_pylon2", true};

 

--{"su33_tex06_BN32", 0, "su33_tex06", true};

--{"su33_tex06_BN32", 2, "su33_tex06_spc", true};

--{"su33_tex06_BN32", 3, "su-33_numbers", true};

--{"su33_tex06_BN32", 5, "su-27_damage_main", true};

 

--{"su33_tex06_BN31", 0, "su33_tex06", true};

--{"su33_tex06_BN31", 2, "su33_tex06_spc", true};

--{"su33_tex06_BN31", 3, "su-33_numbers", true};

--{"su33_tex06_BN31", 5, "su-27_damage_main", true};

 

--{"su33_gears_77_l", 0, "su33_gears", true};

--{"su33_gears_77_l", 1, "su33_gears_nrm", true};

--{"su33_gears_77_l", 2, "su33_gears_spc", true};

 

--{"su33_gears_77_r", 0, "su33_gears", true};

--{"su33_gears_77_r", 1, "su33_gears_nrm", true};

--{"su33_gears_77_r", 2, "su33_gears_spc", true};

 

--{"su33_gears_76_f", 0, "su33_gears", true};

--{"su33_gears_76_f", 1, "su33_gears_nrm", true};

--{"su33_gears_76_f", 2, "su33_gears_spc", true};

}

 

 

 

 

 

https://forums.eagle.ru/showthread.php?t=216906


Edited by sadjad-vosoul
 
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My Liveries : Download Here       IIF Project : Click here       My Discord : Isaac#5625       Iranian DCS Community Discord Channel : Click Here
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  • 1 month later...

i dont think so

 

It is possible, by adding a line in the description.lua, force a Bort Number??

 

what do you mean ?! adding new one ?! i dont think so ! because all texture layers are known before by the designer (modeler) i mean who made that object, i mean you need to do something else ! LOL

sorry i am still learning :D

 

 

IIF Project :https://forums.eagle.ru/showthread.php?t=216906

 

 

 

picture.php?albumid=1580&pictureid=10226


Edited by sadjad-vosoul
 
icon modules dcs small.png
 
My Liveries : Download Here       IIF Project : Click here       My Discord : Isaac#5625       Iranian DCS Community Discord Channel : Click Here
___________________________________________________________________________________________________________________________________________________________________________________
My Gear :

CPU: i5 7500 @ 3.8GHz | Mainboard: ASUS STRIX H270F Gaming | Ram: 32gig 2400 | GPU: ASUS DUAL GTX 1060 6G OC | Monitor: ASUS VG278HE 27" 144Hrz | Headtracker: Open Track + DIY Clips | HOTAS : T.16000M | Mouse & Keyboard: ROG IMPACT II & Cooler Master Devastator 3

___________________________________________________________________________________________________________________________________________________________________________________

WISH LIST Maps : Iraq and West of IRAN  | Vietnam 

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If your not using custom skins like I do and your letting the game add numbers for you then you can change them in the ME if your creating a mission. You as the mission maker can assign numbers to each of the aircraft. The numbers are backwards so if you want the number 1 to show then type 100 in the aircraft number section of the ME and then do the same for the other planes, at least that's how I remember it...

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