D4n Posted March 27, 2020 Share Posted March 27, 2020 Hi in this .miz the JF-17 won't launch AKG on HAWK SAM.JF17 not attacking designated unit with AKG.miz DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
AeriaGloria Posted March 27, 2020 Share Posted March 27, 2020 Haven’t seen the track yet but are you using AKG pod? It’s required, missile won’t hit on its own Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
D4n Posted March 27, 2020 Author Share Posted March 27, 2020 yes, I even attached both other pods that are available... but the pilot probably is like "omg so many pods" overlooooad! ^^ DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
shaHeen-1 Posted March 27, 2020 Share Posted March 27, 2020 arent u the pilot? Link to comment Share on other sites More sharing options...
D4n Posted March 27, 2020 Author Share Posted March 27, 2020 No?? It's Ai... DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
AeriaGloria Posted March 28, 2020 Share Posted March 28, 2020 (edited) No?? It's Ai... Well yeah until AI pilots support MITL weapons that’ll be possible but not right now. It doesn’t have an option like Walleye where it acts like a Maverick, so until SLAM-ER it’s a human player only weapon. That’s all on ED, and when they release SLAM-ER it will probably happen. For now you can probably have the AI fire for you and guide with the pod yourself, just non existent feature yet to be included Edited March 28, 2020 by AeriaGloria Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
D4n Posted March 28, 2020 Author Share Posted March 28, 2020 Ah okay, (because I wanted to test whether HAWK and SA-6 SAMs are able to take out the AKG, and if so under which SAM settings). DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
foxwxl Posted March 28, 2020 Share Posted March 28, 2020 AI can not use MIL properly ATM Deka Ironwork Tester Team Link to comment Share on other sites More sharing options...
D4n Posted March 28, 2020 Author Share Posted March 28, 2020 ok. DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
D4n Posted April 1, 2020 Author Share Posted April 1, 2020 Can somebody please test which DCS SAMs engage AKG, and if they miss AKG if you manually fly the AKG very very low over ground? (and at which Ai-"difficulty" setting maybe?) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
Dagger71 Posted April 1, 2020 Share Posted April 1, 2020 Can somebody please test which DCS SAMs engage AKG, and if they miss AKG if you manually fly the AKG very very low over ground? (and at which Ai-"difficulty" setting maybe?) none. it makes the JF-17 the best SEAD platform in game. Link to comment Share on other sites More sharing options...
D4n Posted April 2, 2020 Author Share Posted April 2, 2020 none. it makes the JF-17 the best SEAD platform in game. :megalol: :D DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
foxwxl Posted April 2, 2020 Share Posted April 2, 2020 Can somebody please test which DCS SAMs engage AKG, and if they miss AKG if you manually fly the AKG very very low over ground? (and at which Ai-"difficulty" setting maybe?) AKG is not an airplane, it's not easy to control it maintaining a very low altitude through pod. And the noise at low altitude is greatly increased thus downgrade the image quality back to the pod. (Modeled) If U want to penetrate the SAM net through very low altitude, U could miss your target in most case(can't find the target). Deka Ironwork Tester Team Link to comment Share on other sites More sharing options...
Dagger71 Posted April 2, 2020 Share Posted April 2, 2020 :megalol: :D Actually let me rephrase, both AKG and LD10 have very low RCS which makes them invisible to SAM. Thereby making the JF17 the best SEAD platform in game. Link to comment Share on other sites More sharing options...
D4n Posted April 2, 2020 Author Share Posted April 2, 2020 AKG is not an airplane, it's not easy to control it maintaining a very low altitude through pod. And the noise at low altitude is greatly increased thus downgrade the image quality back to the pod. (Modeled) If U want to penetrate the SAM net through very low altitude, U could miss your target in most case(can't find the target). Ok I didn't notice the noise during the 2 days, maybe I didn't fly low enough to notice it. Btw it would be very very useful if AKG-pitch-angle would be displayed on the display during manual control, that would help to climb in it by for example 85° for like 20 seconds (= ~6000m altitude) and then pitch down again and search for target. ^^ But if AKG doesn't have this feature IRL then ofc. understandable to not have it in DCS. Btw I noticed an issue with AKG flight-model during those 2 free days: when diving by nearly 45°, AKG won't go faster than when climbing by ~45°, although I'm sure gravity would have an effect on such a massive pitch difference. (sadly I can't reproduce for you as I don't own JF-17 yet) DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
AeriaGloria Posted April 2, 2020 Share Posted April 2, 2020 Actually let me rephrase, both AKG and LD10 have very low RCS which makes them invisible to SAM. Thereby making the JF17 the best SEAD platform in game. LD-10 can totally be shot on and hit Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
foxwxl Posted April 2, 2020 Share Posted April 2, 2020 Ok I didn't notice the noise during the 2 days, maybe I didn't fly low enough to notice it. Btw it would be very very useful if AKG-pitch-angle would be displayed on the display during manual control, that would help to climb in it by for example 85° for like 20 seconds (= ~6000m altitude) and then pitch down again and search for target. ^^ But if AKG doesn't have this feature IRL then ofc. understandable to not have it in DCS. Btw I noticed an issue with AKG flight-model during those 2 free days: when diving by nearly 45°, AKG won't go faster than when climbing by ~45°, although I'm sure gravity would have an effect on such a massive pitch difference. (sadly I can't reproduce for you as I don't own JF-17 yet) If U exceed 60° cone of the tail, your missile will lost the link to the pod thus lose control and fly into ground or space.:smilewink: So a hard pitch up and pitch down may not work on AKG. The missile is a quite basic MIL weapon, as U can see the SPI is not displayed in terminal like some modern MIL cruise missile. And it does not have full protection like an plane, in RL some pilots even stall the missile with bad control input. In the game, ASM FM model is not that complex like the AAM AFM, so with the drag decrease at high altitude, the missile even speed up. But again, it's an air to surface missile,will not involve the PVP part,so the simplifed model can decrease the workload of CPU thus give more FPS, game need balance from reality. Deka Ironwork Tester Team Link to comment Share on other sites More sharing options...
Dagger71 Posted April 2, 2020 Share Posted April 2, 2020 LD-10 can totally be shot on and hit What units engage the LD10? Cause I haven't seen any engage it yet As was pointed out from a previous post the LD10 has the same RCS as the SD10 AA missile. Link to comment Share on other sites More sharing options...
AeriaGloria Posted April 2, 2020 Share Posted April 2, 2020 What units engage the LD10? Cause I haven't seen any engage it yet As was pointed out from a previous post the LD10 has the same RCS as the SD10 AA missile. I believe SA-19, might have to check. I was able to hit a Tor without being fired on. It was invnulnerable for a while but now it seems to be detectable. If you test I would love to see the results, try to shoot from far away becuase I think it’s very fast speed and low RCS is making some things not be able to shoot in time Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com Link to comment Share on other sites More sharing options...
Dagger71 Posted April 2, 2020 Share Posted April 2, 2020 I believe SA-19, might have to check. I was able to hit a Tor without being fired on. It was invnulnerable for a while but now it seems to be detectable. If you test I would love to see the results, try to shoot from far away becuase I think it’s very fast speed and low RCS is making some things not be able to shoot in time SA-19?? they don't intercept missiles. SA10 TOR avenger and patriots do. none will engage the LD10 Link to comment Share on other sites More sharing options...
D4n Posted April 2, 2020 Author Share Posted April 2, 2020 [...] But again, it's an air to surface missile,will not involve the PVP part,so the simplifed model can decrease the workload of CPU thus give more FPS, game need balance from reality. What do you mean by "will not involve the PVP part" ? And with 6-to 8-core CPUs (with more than 12 threads) nowadays, why decrease workload? Or can't AKG FM run on a CPU core that is barely in use in DCS? We want DCS to be a realistic experience :noexpression: DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
foxwxl Posted April 2, 2020 Share Posted April 2, 2020 What do you mean by "will not involve the PVP part" ? And with 6-to 8-core CPUs (with more than 12 threads) nowadays, why decrease workload? Or can't AKG FM run on a CPU core that is barely in use in DCS? We want DCS to be a realistic experience :noexpression: If you have noticed, your DCS can only use 1-1.5 cores, no matter U have 6-8 cores or not. Deka Ironwork Tester Team Link to comment Share on other sites More sharing options...
D4n Posted April 2, 2020 Author Share Posted April 2, 2020 1-1.5? From my test just now it seems like only 2 threads / 1 core is really unused (red). Yes one (lower right) core is heavily used. But several others also (although not as much). DCS Wishlist: 2K11 Krug SA-4 Ganef SAM, VR-TrackIR icons next to player names in score-chart PvP: 100+ manual player-kills with Stingers on a well known dynamic campaign server - 100+ VTOL FARP landings & 125+ hours AV-8B, F-14 crew, royal dutch airforce F-16C - PvP campaigns since 2013 DCS server-admins: please adhere to a common sense gaming industry policy as most server admins throughout the industry do. (After all there's enough hostility on the internet already which really doesn't help anyone. Thanks.) Dell Visor VR headset, Ryzen 5 5600 (6C/12T), RTX 2060 - basic DCS-community rule-of-thumb: Don't believe bad things that a PvP pilot claims about another PvP pilot without having analyzed the existing evidence Link to comment Share on other sites More sharing options...
dorianR666 Posted April 2, 2020 Share Posted April 2, 2020 1-1.5? From my test just now it seems like only 2 threads / 1 core is really unused (red). Yes one (lower right) core is heavily used. But several others also (although not as much). thats because OS keeps scheduling the DCS main thread across the cores for cooling purposes. DCS is a single-threaded program, with the exception of I/O and possibly audio. It doesnt utilize all your cores. Physics, AI, scripting, rendering all run in the same thread. CPU: AMD Ryzen 5 1600X GPU: AMD RX 580 Link to comment Share on other sites More sharing options...
shaHeen-1 Posted April 2, 2020 Share Posted April 2, 2020 thats because OS keeps scheduling the DCS main thread across the cores for cooling purposes. smart lad Link to comment Share on other sites More sharing options...
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