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Reflections off the prop - top marks ED!


philstyle

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In the middle of a tailchase with an FW190 last night, I twice caught the full-blast of sun-glare off the prop disk from the fleeing enemy.

 

It's so beautifully done, the entire disk flashed up for half a second.

 

And it wasn't some kind of cheap white-texture just overlaid on top of the prop disk either. It really looked like the glare was being reflected off the spinning blades.

 

Despite some of the obvious 2.5.6 bugs and what not, there are some truly nice touches being added to DCS at the momennt.

 

Also, heavy calivber flak is working consistently in Multiplayer now too. I finally got the full force of the AA batteries at Caen over the weekend :)

On YouTube: https://www.youtube.com/philstylenz

Storm of War WW2 server website: https://stormofwar.net/

 

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I seem to recall back facing surfaces of prop blades in most, if not all WWII planes were rather universally painted dark flat colours to avoid this very thing, so, although I admire reflections added in latest versions of DCS, I'm not sure I'd like to keep that one :D.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

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I seem to recall back facing surfaces of prop blades in most, if not all WWII planes were rather universally painted dark flat colours to avoid this very thing, so, although I admire reflections added in latest versions of DCS, I'm not sure I'd like to keep that one :D.
Then, the paint chipping in the back of the prop took care of that :lol:.

 

 

S!

"I went into the British Army believing that if you want peace you must prepare for war. I believe now that if you prepare for war, you get war."

-- Major-General Frederick B. Maurice

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I seem to recall back facing surfaces of prop blades in most, if not all WWII planes were rather universally painted dark flat colours to avoid this very thing, so, although I admire reflections added in latest versions of DCS, I'm not sure I'd like to keep that one :D.

 

Dark & Mat painted props still reflect glare. Sure, not as much as a glossy or pale-painted prop, but you still get edge and surface glre off them if the angle to the sun is right.

On YouTube: https://www.youtube.com/philstylenz

Storm of War WW2 server website: https://stormofwar.net/

 

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Glow seems to have been increased to like 500%. Prop disc reflections may look better, but night cockpit illumimation and the sun vs aluminim skins is just awfully overdone.

 

True, some of the brightness is a bit striking in 2.5.6 when compared to previous.

I've dragged my gamma slider back a couple of decimals since the patch.

I note that Normandy is lookging rather pale/ bright again, and that aircraft were disappearing against the sky in that 1000 to 2000m ranage again. I ahdn't seen this for a while, and I thought that maybe aircraft spotting at close-mid range had been fixed.

 

I'm convinced this is a shadows issue though. As long as there are shadows on the aircraft, spotting the, at medium range always tends to be OK. When the shadows do not generate, they disappear more readily.

On YouTube: https://www.youtube.com/philstylenz

Storm of War WW2 server website: https://stormofwar.net/

 

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I have to try 2.5.6 yet, looks great! It looks like visibility has improved a lot. I hope that they implement the damage model soon and we can have a great start of the year for WW2.

i7 12700KF | MSI Z690 A-PRO | Corsair Vengeance 2x16 gb @ 3200 Mhz | RTX 3070 Ti FE | Acer XB271HU 1440P 144HZ | Virpil T-50 CM throttle | Virpil WarBRD Base + MongoosT-50 CM2 Grip | MFG Crosswind | TrackIR 5 | HP Reverb G2

Bf 109 K-4 | Fw 190 A-8 | Spitfire LF Mk. IX | P-51D | Fw 190 D-9 | P-47D | Mosquito FB VI | F/A 18C | F-14 A/B | F-16C | MiG-15bis | MiG-21bis | M-2000C | A-10C | AJS-37 Viggen | UH-1H | Ka-50 | Mi-24P | C-101 | Flaming Cliffs 3

Persian Gulf | Nevada | Normandy | The Channel | Syria

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