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DCS Update Patch Notes Discussion Thread


NineLine

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Still bugged after i tested it. (Worked fine on initial hookup, came around after one pass, landed, tried connecting to CAT 3 and got thrown).

 

Can’t believe no one else is talking about it... and hasn’t been acknowledged or fixed by ED.

 

Yep, same here.

 

VCAW-99_sig_ED_BD-3.png

 

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If you have crashes post your logs in the bug section of the forum we will look at the data.

 

https://forums.eagle.ru/forumdisplay.php?f=444

 

Thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

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Now I can't even fire up the dedicated server ????

 

Sent the crash report.

 

Lets see what happens with the Gaming Rig when the client has finished updating...

 

I know you guys are working hard, not having a whinge, just letting you know.

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If you have crashes post your logs in the bug section of the forum we will look at the data.

 

https://forums.eagle.ru/forumdisplay.php?f=444

 

Thanks

 

what about the server and memory leak? it does not crash, but is unplayable. settings we can turn on to try and help diagnose? FWIW, there are a LOT of ERROR: can't find proto error messages in the server logs. also, in reviewing our server's logs they just stop after the 3rd person connects - no error entries at that point or after.


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The client is at least working for me, but not the server.

 

The Black Shark cockpit looks awesome and I notice there is some nice new rotor chop sounds. When I land, along with the usual XX landed here message I get "main:" over on the top left and "Ststic1" over on the top right.

The Flying Kiwis (TFK)

Ryzen 5600X on water, RX6800, 32GB 3200, m.2 boot, 2TB EVO,  Rift S, Warthog HOTAS + TFRP, flight chair with bass shakers.

AH-64D || A-10IIC || F/A-18C || UH-1 || F-16C || Mig-29 || Spitfire mk.ix || Fw190A8 || Fw190D9 || P-51D || Ka-50 || Mi-8 || Mi-24P || bf109k-4 || P-47 || Mosquito || Combined Arms

Persian Gulf || Normandy || Nevada || Syria

Supercarrier || NS430

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Fantastic ... this is the best news :D ... thanks ED.

 

Gorgeous manual ... 152 MB vs 15 MB .. 384 pages vs 252 ... most of the additional pages are on the Mission Editor section :)

 

May I suggest that ED updates the manual that is at Steam:

 

https://store.steampowered.com/manual/223750

 

and at ED's own web:

 

https://www.digitalcombatsimulator.com/en/downloads/documentation/dcs_user_manual/

 

Thanks a lot, I just love to have reference manuals available and up to date :D

 

 

Eduardo

 

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Gorgeous manual ... 152 MB vs 15 MB .. 384 pages vs 252 ... most of the additional pages are on the Mission Editor section :)

 

and at ED's own web:

 

https://www.digitalcombatsimulator.com/en/downloads/documentation/dcs_user_manual/

 

Thanks a lot, I just love to have reference manuals available and up to date :D

 

 

Eduardo

 

Yes , please ! I prefer to read manuals on a tablet .

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With new update, the performance is the same (stuttering fest specially in caucasus using TV sensors or IR in A-10, K-50 and F-18). How is possible to have 20 or 30% performance lost and stuttering in loading terrain (causcauss specially). I don´t understand.

 

In addition, rendering in one eye in VR continues, it distracts a lot (however, great lighting at night)

 

I hope that stable version will recover the performance lost, at least, the same we had in 2.5.5. Now most missions are completely unplayable.

 

Yes, clean version, deleted metashaders and fxo, top end PC specs, etc..

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I uninstalled and re installed the game twice and same problem, the game crashes when I enter my credentials the game crashes

 

EVERY.SINGLE.TIME

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any solution?

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awesome

 

awesome update everything works great!! LOD render fixed, VR no longer stutters.

 

Looks amazing for me..:thumbup:

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The Black Shark cockpit looks awesome and I notice there is some nice new rotor chop sounds. When I land, along with the usual XX landed here message I get "main:" over on the top left and "Ststic1" over on the top right.

 

I think it looks absolutely great, except for one thing that I immediately noticed, which are clearly visible static reflections on the glass panes. I'd really like to encourage ED to stop adding those as they kill the whole immersion sitting in a 6DOF cockpit, especially in VR as those look like they have been painted right onto the glass. This was OK back in the pre-6DOF days, but nowadays it's clearly a no-go. I wish at least there was an option to disable those reflections altogether. I'm pretty sure the team are working on real reflections however (I mean, that's what the new graphics option is there for), but as an interim solution I'd highly suggest letting us decide whether we want those static reflections or not.

 

Seeing that "Static1" at the top right as well, could be the mission in accordance to some internal changes made by ED though.

 

Regarding performance - on a screen I had around 80fps sitting at Senaki which initially was 40ish when I installed my 1080. So over the course that is a big plus. On the other hoof, I now had just 22fps through the bank flying there in the Shark (F2 as well, so it's not the new pit, literally a quarter of what I get on the screen), but at least it was completely stutter free for me and didn't feel as low as it was said by the engine probably just because it was pretty stable at a constant rate. In 2.5.5 I mostly had rock solid 45fps with the same settings. I'll have to try more situations and modules to see where I am at.

dcsdashie-hb-ed.jpg

 

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VR is still totally unplayable with a 30% performance drop from 2.5.5. It could have worked if only we had gotten the 50% VR performance boost that was promised several months ago...

 

"Totally unplayable" is a strange statement to make, as it generally works just fine in VR (for me). I tested several quick action missions since 2.5.6 (as well as after today's patch), and they feel as smooth as before (keeping SSLR off).

 

I haven't tried MP in ages, maybe it's different there?

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The lighting in the new Black Shark cockpit is fantastic! The warm sunlight reflections on the material is great.

And it got even better, when turning on the night lights in the Black Shark: simply wow!, how much depth there is in detail.

 

Hope ED will work on and patch the key bindings and mapping, like more mapping to axes for analogue controls and more options to switches for the usual HOTAS systems. It´s a tiny quality of life feature to provide a wide range of mapping possibilities, but hardly missed, when there no more options to bind the functions on to a variety of hardware.

 

Thanks ED for this free cockpit update - love it!

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The new Ka-50 cockpit and external model is amazing... so is the new lighting engine.

 

I dont think the external model has actually been altered yet. Just the pit. Which i probably why the underside AC light still illuminates the top of the nose.

 

Not that I can tell you for certain since i cant get any external view in Shark. At least of itself. No F2, F3 or F4. I can see the map and other units using the other F keys........but then i cant get back into the cockpit...so no F1 either. seems to be shark issue only (and probably local to me)

 

And my harrier's cockpit still has stuttering and clunky SSLR/Global cockpit illumiation-esque reflections ruining my view when im low over shallow water/coastlines....so i fly higher.

 

...its all good - its a beta and theres always something to enjoy in the game.

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When I land, along with the usual XX landed here message I get "main:" over on the top left and "Ststic1" over on the top right.

 

I'm seeing "Main:" in the top left, and "Static1" in the top right all the time, both airborne and on the ground in the F-18.

Скрытый текст

 

data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==
data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==
data:image/gif;base64,R0lGODlhAQABAPABAP///wAAACH5BAEKAAAALAAAAAABAAEAAAICRAEAOw==

 


 

 

 

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