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Elbrus Errors.


alfredo_laredo

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Hi, Im building a mission in the Elbrus, and Im trying to add all the real camps in the South side of Elbrus.

 

There is a big Observatory at 43°16'34.7"N 42°29'58.5"E

 

So obviously the observatory its not there, but to my surprise theres an observatory 2nm from that place at N43,15.639 E 42,30.928

 

Circle Current position of Observatory

Cross Where its supposed to be

 

Screen_180416_143129.thumb.jpg.e15cf17d1a6bdfbf26c24b7a25c9a37e.jpg

Screen_180416_144837.thumb.png.55c22015b34967266daaf91fd61c67a9.png

 

Also, about the tree lines, must of them are ok, big trees stop at around 10000 ft but all around the Elbrus we get small patches of trees well above what should be. even going up to 15000 fts

 

Here is the record holder single tree in DCS and probably around the globe at 15,600 ft

 

 

Screen_180415_222648.thumb.jpg.e6e0e627b80b3ee11fee8933474fe3b7.jpg

 

 

I know this is a little bit to much to ask for, but if you added the Observatory, why not put it were it supposed to be. As a Climber, Ill really appreciate any fixes in this issues.

 

Thanks

A.K.A. Timon -117th- in game

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On many multiplayer servers/missions you currently get to fly over or near the main Caucasus ridge.

I therefore often encounter the annoying unrealism of tall single trees or tree patches way above the real tree line/altitude, the highest rows of which should not feature anything else than some lower crawling needle wood.

I'd like to support the request for more realistic optics when flying through/over higher terrain.

A single tall tree with leaves up high on a mountain ridge looks just so wrong and out of this world.

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