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Old 07-04-2017, 04:17 AM   #11
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Damn, wanted to run a month with a dora. Now I'll pass =)
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Old 07-08-2017, 04:46 PM   #12
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Yesterday I updated OpenBeta 1.5.7.7631 and it has the same problem as DCS 2.1. One bullet coming from the spitfire hits the FW190 and its engine does not work anymore!!!!
The sound is as if the engine were about to die

Last edited by rtyfgv; 07-08-2017 at 04:56 PM.
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Old 07-10-2017, 06:36 AM   #13
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Quote:
Originally Posted by rtyfgv View Post
Yesterday I updated OpenBeta 1.5.7.7631 and it has the same problem as DCS 2.1. One bullet coming from the spitfire hits the FW190 and its engine does not work anymore!!!!
The sound is as if the engine were about to die


How do you know it was just 1 bullet?
Given that the spitfire has 4 machines guns and 2 cannon; in just 0.25 seconds of fire you could recieve 5 canon rounds and 16 MG rounds.


And even if it was just one round that hit you, maybe it hit your engine.


This is what one 20mm canon round can do to an engine:
https://www.youtube.com/watch?v=V8FzzEyegJQ
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Old 07-10-2017, 11:04 AM   #14
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Quote:
Originally Posted by philstyle View Post
How do you know it was just 1 bullet?
Given that the spitfire has 4 machines guns and 2 cannon; in just 0.25 seconds of fire you could recieve 5 canon rounds and 16 MG rounds.


And even if it was just one round that hit you, maybe it hit your engine.


This is what one 20mm canon round can do to an engine:
https://www.youtube.com/watch?v=V8FzzEyegJQ
Hi Phil,

i think this is not the problem, its the distance at this happens, at least for me. Its way out of 20mm range when you see spits open fire. its more in the 400m - 600m range. You fly, see a long range six ID it as Spits, you see in zoom that he fires, bam engin death not like in 1.5 with different engine or other damaged, its simply out. On the other side, when i compare the damage between 1.5 and 2.1, the p-51 and the Spit eats 20mm and 30mm like nothing in 2.1. Where the Spits can take more. Most of the time you can see withe and black smoke on p-51 and Spits and they fly for hours. Also the funny thing is even when you fire only the big guns on 190/109 ( 20mm / 30mm ) and you see 5 or more hitflashes nothing happens realy. The 13mm are most of the time the bullets, that produce the black and withe smoke.
The Spit and FW should get up to the same count of 20mm in 0,25 sec. to the target, in convergence. With the different that even with the Fw190 wingguns at close range you should get better hit result, than in Spit, as the spit guns are realy wingmounten. But we dont get the same result, also it makes no different at witch angle the Spit hits you, always goes the engin out. To compare all guns we should go better to a 2 second burst than 0,25 sec. Also if we would get the same result when we hit you in your Spit or in p-51 all would be ok.

Phil, we can discus it on TS, i think it would make it easyer and better to understand where the problem is.

regards

Little_D
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Old 07-10-2017, 11:22 AM   #15
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Noticed this too. Since the last 2.1 patch, my engine always dies after one hit from a spitfire. My last 10 deaths were always after a single from a spitfire. Have to collect some more tracks...
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Old 07-10-2017, 11:34 AM   #16
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Sounds are different for sure but i haven't noticed anything weird damage model-wise.
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Old 07-19-2017, 01:44 AM   #17
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Sounds like the D is having pains like the Stang's governor has had for years.
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Old 08-05-2017, 10:52 PM   #18
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Is it me or the problem is still there ?
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Old 08-06-2017, 08:24 PM   #19
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Quote:
Originally Posted by rtyfgv View Post
Is it me or the problem is still there ?
Haven't fought the Spitfire, but in the strafe mission in the 190 training campaign I've had the flak just knock my engine out several times in a row.

The engine doesn't seize, it just goes to tickover. It even seems to provide a tiny amount of power, making an off strip landing slightly easier than a total dead stick situation.
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Old 08-07-2017, 12:06 PM   #20
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Quote:
Originally Posted by Red Hayek View Post
Haven't fought the Spitfire, but in the strafe mission in the 190 training campaign I've had the flak just knock my engine out several times in a row.

The engine doesn't seize, it just goes to tickover. It even seems to provide a tiny amount of power, making an off strip landing slightly easier than a total dead stick situation.
This is standard behaviour now.. One tiny hit and the engine stops, sometimes it can revive (after taking some more hits.. weird) but often it just slowly dies out.
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