Donut Posted May 20, 2019 Share Posted May 20, 2019 This is pure speculation at this point, but I am thinking that the F-16 may perform better in regards to PC performance and FPS, compared to other DCS aircraft. I would think that being a smaller aircraft (less to model) and the lack of mirrors would be the biggest contributors to increased FPS. What does everyone else think? i5 7600K @4.8GHz | 1080 Ti | 32GB 3200MHz | SSD | DCS SETTINGS | "COCKPIT" Link to comment Share on other sites More sharing options...
ED Team NineLine Posted May 20, 2019 ED Team Share Posted May 20, 2019 I don't think you will see that much difference, mirrors do seem to make some difference, but its all up to system specs as well. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Donut Posted May 20, 2019 Author Share Posted May 20, 2019 I don't think you will see that much difference, mirrors do seem to make some difference, but its all up to system specs as well. Hmm, interesting. Thank you for the response. Well, I know on my end that not having to worry about mirrors will be a big boost. In both the Tomcat and Hornet, having the mirrors on will decrease FPS by 20+. i5 7600K @4.8GHz | 1080 Ti | 32GB 3200MHz | SSD | DCS SETTINGS | "COCKPIT" Link to comment Share on other sites More sharing options...
BuzzU Posted May 20, 2019 Share Posted May 20, 2019 Not sure the size of the plane matters in cockpit view. Although when looking at other Vipers it will. Buzz Link to comment Share on other sites More sharing options...
Knock-Knock Posted May 20, 2019 Share Posted May 20, 2019 2D/3D artist tend to squeeze a few percent over their budget, and each model becomes the new standard. Just natural evolution :). Size doesnt matter, complexity does. But cockpit complexity wise the F-16 looks rather similar to the F-18, so I wouldnt expect much difference. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals | Link to comment Share on other sites More sharing options...
Deano87 Posted May 23, 2019 Share Posted May 23, 2019 One less MFD to render though, So that might help. Proud owner of: PointCTRL VR : Finger Trackers for VR -- Real Simulator : FSSB R3L Force Sensing Stick. -- Deltasim : Force Sensor WH Slew Upgrade -- Mach3Ti Ring : Real Flown Mach 3 SR-71 Titanium, made into an amazing ring. My Fathers Aviation Memoirs: 50 Years of Flying Fun - From Hunter to Spitfire and back again. Link to comment Share on other sites More sharing options...
MasterZelgadis Posted May 24, 2019 Share Posted May 24, 2019 Mirrors? Have them off in every aircraft.. "Sieh nur, wie majestätisch du durch die Luft segelst. Wie ein Adler. Ein fetter Adler." http://www.space-view.net Link to comment Share on other sites More sharing options...
Eldur Posted May 28, 2019 Share Posted May 28, 2019 Mirrors eat around 30-40% of the fps in general and aren't even actual mirrors technically, plus they're more than useless, except for in the Tomcat But still it just doesn't look right if they're just blank and not turned away like it's done in the Hornet. Good thing the F-16 won't have that problem at all. Link to comment Share on other sites More sharing options...
lxsapper Posted May 28, 2019 Share Posted May 28, 2019 ... I would think that being a smaller aircraft (less to model)... Honestly the F-16 isn't that smaller than the say the F-18. But I do think it has somewhat simpler geometry, particulary because the bug is quite complex around the intakes. The aircraft beeing say shorter than some wont really cost many polys as a section of a few meters of fuselage with no intrisinc details doesn't tipicaly take many polys to model. In fact a small detail like an antena can sometimes take as much polys to model as several square meters on the main fuselage body. I think the F-16 in terms of general geometry complexity is about the same as the f-15 except for the two moving intakes versus 1 fixed one, one engine vs 2. But like others said its all about how crazy the modelers go on the LOD, how optimized vs on how detailed. Link to comment Share on other sites More sharing options...
rome57 Posted June 10, 2019 Share Posted June 10, 2019 Let's just get up in the air.. Link to comment Share on other sites More sharing options...
Fri13 Posted June 11, 2019 Share Posted June 11, 2019 Now these days mirrors are mostly useless as you can't see backwards as their purpose is. I am not going to have any reason admire my head movements inside cockpit, I want to see backwards! And you can't do so with very narrow view mirrors, as many should be wide view. i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K. Link to comment Share on other sites More sharing options...
BuzzU Posted June 11, 2019 Share Posted June 11, 2019 I never use mirrors. I don't trust them. I'd prefer to just look back. Buzz Link to comment Share on other sites More sharing options...
rome57 Posted June 12, 2019 Share Posted June 12, 2019 Mirrors, what mirrors.... Link to comment Share on other sites More sharing options...
DeathAngel1 Posted June 13, 2019 Share Posted June 13, 2019 I think F-16 doesnt have mirrors...so in that point, we may have a little better performance, but IMO we wont get the difference. ..:NAVY PILOTS ARE THE THE BEST PILOTS:.. Link to comment Share on other sites More sharing options...
Cupra Posted June 13, 2019 Share Posted June 13, 2019 But without frame and others there is much more landscape. Your head is just below the top of the canopy.. there is plenty space before the canopy frame comes.. so much more visible landscape than in any other module since now... DCS F-16C Blk. 40/42 :helpsmilie: Candidate - 480th VFS - Cupra | 06 Link to comment Share on other sites More sharing options...
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