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Old 11-03-2018, 05:33 PM   #241
SkateZilla
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Who's LM?
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Old 11-04-2018, 11:54 PM   #242
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Look, you're going to spend your money on something sooner or later. Whether or not that's a product that's got native Vulkan support is questionable at best.

Hurry up and wait, solemnly, patiently, and for the love of a 25 page thread... read the previous days' posts!!
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Old 11-07-2018, 04:30 PM   #243
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As much as I understand Vulkan API doesnt mean higher FPS in every situation and every rig.

If you have a low number objects scene ( high altitude , few aircafts and few ground units ) it should run almost other APIs.

If you have a high number objects scene ( low altitude, many aircrafts and ground units , high LOD situation ) Vulkan should give the best.

Can't really tell for the other sim but DCS has a more detailed terrain , high poly ground units and more chance to have a high traffic situation on air , land and sea.
Just imagine a Dynamic Campaign with populated airports , hundreds of aircrafts , SAMs , armors , civil traffic , ships , infantry units , etc.

Vulkan should give a huge boost of performance.
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Old 11-28-2018, 03:22 PM   #244
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As new Vulkan based games show significant higher FPS rate difference between nVidia's RTX and GTX (in favour for the RTX) than non-Vulkan games I'm verry optimistic that ED will give us this sugar as soon as possible!

Looking forward to it
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Old 11-28-2018, 07:14 PM   #245
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Quote:
Originally Posted by Tom Kazansky View Post
As new Vulkan based games show significant higher FPS rate difference between nVidia's RTX and GTX (in favour for the RTX) than non-Vulkan games I'm verry optimistic that ED will give us this sugar as soon as possible!

Looking forward to it
New 2070 RTX card on the way for my new build. I'm looking forward capitalizing on this new tech!
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