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[FIXED] Radar/Datalink targets are too bright and unreadable


Lymark

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Attached are three pictures of my datalink screen, as you can see It's simply too bright to take a good reading on it. Moreover, target info such as type/ID/altitude in the radar are too small as well(pic3). I gotta zoom in extremely close in order to read out the altitude number correctly.

 

Edit: I meant to say altitude info(bottom right corner of a target), not range in my 3th pic.

Pic1.thumb.png.6fabe214a9b957f616a7451bf7dd9dbf.png

Pic2.thumb.png.4b13d4363268ce7a77bd86304397d230.png

635980906_Targetrangetoosmall.thumb.png.bbe9a02a90853950010bb8e856c2faab.png


Edited by uboats
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Opps, my bad! I rarely do a bug report and thought I was supposed to add a prefix to state what sort of problem I have.

 

BRO THATS FOR THE DEVELOPERS. YOU DONT DO THAT. Just write your subject. Devs edit your subject themselves based on state of bug fix. All you did was make sure devs ignore your problem cuz "NOT BUG".

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Devs, this may also explain some bad FPS with the HSD page up and many RWR contacts on screen.

 

Just as a datapoint, in the single player mission I was just flying I was getting 60 fps with the HSD off and only 20 with it on while all other factors equal. Ooof!

Screen_191206_032156.thumb.png.58b25d7d64ffa15c097fb7d91184471a.png


Edited by johnv2pt0
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I also noticed a similar thing with the snake gun reticle on the HUD. It'll generate too many lines as it snakes around and they'll start falling into each other and get brighter and brighter. Let me know if you want a separate bug report for that, although it's easy to reproduce. Switch to any one gun reticle than LCOS and you'll see it.

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HSD page causes fps drop

 

Hi there just spot when i was online so HSD page causes about 25+ fps drop im quite sure , it was second fly after rearm and refuel

here is some short video

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This. Absolutely this.

 

I came hear fearing I am the only one, but the module is showing some kind of “memory leak” type issue.

 

At first I thought it may be something like all the screens (tgp, grnd rdr, hsi) are being continuously rendered even when switched off, but now it really seems to get worse the longer you are flying it. My PC runs all the other modules just fine in VR, but after the last update, the F16 is also showing this type of performance problem when the datalink is ok. Maybe related

 

My frames are always locked on 40 and 80, but in Jeff they have been getting down to the low teens on my second sortie. Makes me nauseous and I have to turn it off

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303 & Friends discord

 

Hangar :

 

JF-17 Thunder, F-16C Viper, I-16, Christen Eagle II, F-14 Tomcat, Supercarrier, WWII Assets Pack, F/A-18C Hornet, AJS-37 Viggen, Spitfire LF Mk. IX, F-5E Tiger II, M-2000C, MiG-15bis, Bf 109 K-4 Kurfürst, Fw 190 D-9 Dora, F-86F Sabre, Flaming Cliffs 3, P-51D Mustang, A-10C Warthog,SA342 Gazelle, UH-1H Huey, Mi-8MTV2 Magnificent Eight, Black Shark II, Persian Gulf Map, Normandy 1944 Map,

 

 

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JF-17 MFCD HSD page causes LAG

 

so there seem to be a bug with the HSD page where the "pings" start to glow really bright killing framerates.

unknown.png.a6b25387a4c34d4e168888fa37eebe7a.png209160726_unknown(1).thumb.png.98341837b2d84ffbcdf9f21c73154a1b.png

 

i found a temporary fix for it, switching the HSD from the right mfcd to the left mfcd will normalize the HSD returning the framerates and showing up normaly.

2014561550_unknown(2).thumb.png.ce594e672b404176b05785e00db62f7c.png

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Deka said that's already been fixed internally; updates should be available in their next patch.

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