StarVR about to reveal a new headset - Page 3 - ED Forums


Thread Tools Display Modes
Old 08-31-2018, 09:29 PM   #21
DerekSpeare's Avatar
Join Date: Sep 2014
Location: Boxx Town USA!
Posts: 823

I think this one is the pun intended...if you have the HP for it.
Derek "BoxxMann" Speare 15,000+ Gaming Enthusiasts Trust DSD Components to Deliver Performance, Value & Function!
i7-5930k| GTX980ti | 32gb Ram | 1TB SSD | CV1/DK2/WMR | CH Pro Throt/Fighterstick Pro | 2 DSD Boxes
Falcon XT/AT/3.0/4.0 | LB2 | DCS | FI-P3D v2.5/3 | FI-FSX
My Hangar: FC3 | Hawk | C101 | M2000 | Mi8 | UH1 | F86 | L39 | A10C | NTTR | F5E | F/A-18
DSD TS Server: | PW = dsdftw!
Useful VR settings and tips for DCS HERE
DerekSpeare is offline   Reply With Quote
Old 09-01-2018, 12:34 AM   #22
Join Date: Nov 2010
Posts: 233

Originally Posted by dburne View Post
Kind of like them referring to the device in development as an 8K device. Much like it's predecessor the 4k.
I wish them well as I want all of VR to be successful, but don't care much with the way they are loose with facts and the way they market the product.
That does tend to make you wonder if they actually know much about the technology they're taking peoples' money to "develop".
ASRock Z370 Professional Gaming i7, Intel i7 8700K Coffee Lake processor @4.7GHz, Corsair H105 Liquid Cooler, G.SKILL Ripjaws V Series 64GB DDR4 3400 memory, ZOTAC GTX1080Ti AMP Extreme 11GB video card, Samsung 840PRO 256MB SSD for Windows 10 64-bit OS, Samsung 850PRO 2TB SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, and Oculus Rift CV1.
eaglecash867 is online now   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT. The time now is 07:16 PM. vBulletin Skin by ForumMonkeys. Powered by vBulletin®.
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.